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GBX Community Manager
![]() Join Date: Oct 2009
Location: Gearbox
Posts: 3,067
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Last edited by ChrisF; January 27th, 2012 at 12:23 PM. |
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#2 |
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First Access Club Member
![]() Join Date: Feb 2005
Posts: 1,835
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#3 |
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Immortal Machine
Join Date: Dec 2006
Location: UK
Posts: 6,690
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Stand by to initiate release sequencer. On my mark. Five. Four.
Jeez look at all the blips on the MT ![]() Theyre also blue... White.
Last edited by Sh0dan; January 26th, 2012 at 03:10 PM. |
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#4 |
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First Access Club Member
![]() Join Date: Feb 2005
Posts: 1,835
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#5 | ||||
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Visual FX Artist
Join Date: Dec 2006
Posts: 4,401
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Frak yeah! Nice CG and all but the music really doesn't fit lol
Might have something to do with it not being in-game. Other wise they would be red dots, unless they fix that I hope they do.Quote:
![]() ![]() Quote:
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![]() ![]() you mean "it would be a waste of money", right?![]() yeah I know, I went frame-by-frame through the trailer lets hope the game will be sail-less as well.Quote:
![]() I haven't seen it ever, not in this game at least, yet.
__________________
![]() "As Mr. Sloan always says, there is no I in team, but there is an I in pie. And there's an I in meat pie. Meat is the anagram of team... I don't know what he was talking about." |
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#6 |
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Ballin
![]() Join Date: May 2011
Posts: 2,151
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WOOP WOOP shoopdawoop WOOP WOOP
__________________
The FPS genre wasnt built on killstreaks and tactical nukes. It was built with bullets, blood and heaving tits. |
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#7 |
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Member
Join Date: Jul 2011
Posts: 91
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why not today?
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#8 |
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First Access Club Member
![]() Join Date: Feb 2005
Posts: 1,835
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I love the use of the smoke/fog and man the lighting on the side of that marines helmet is just incredibly impressive.
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#9 |
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Member
Join Date: Jun 2007
Posts: 3,321
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Nice. Can't wait.
Maybe we'll see if the Smartgunner's got the steady arm now. Edit: Looks like it's there now, Woot! Edit: Woot! Looks like at least 1 Marine is actually shouldering the PR and aiming now (in 2nd pic). Edit 2: The first pic also shows why we need weapon lights. The shoulder lamp doesn't always point where you are aiming. It's light direction is controlled by where your torso is pointed. We need weapon tac lights. Hoping 1 of the attachment points is for an additional weapon light. Last edited by Raider65; January 26th, 2012 at 05:09 PM. |
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#10 |
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Spreading the Fire
![]() Join Date: Aug 2009
Location: ATL
Posts: 6,791
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Because the trailer would over-shadow today's news.
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Awesome sig by aether seraph!
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