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#1 |
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3DRealms Vet
![]() Join Date: Sep 2010
Posts: 378
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Last edited by fresch; April 20th, 2011 at 02:29 AM. |
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#2 |
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SW Buckeye Gearbox Fan
![]() Join Date: Sep 2010
Location: Dayton, OH
Posts: 873
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Neat.
What technology is this running? (Unreal 3, Id Tech 4)
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AMD Athlon 64 X2 Dual Core 5000+ (2.61 ghz each) NVIDIA 8800 GTS (320 MB) 2 GB of RAM (DDR 3) Windows XP Professional (32 bit) 19 inch REALsync LCD monitor Logitech MX 500 optical mouse |
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#3 |
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3DRealms Vet
![]() Join Date: Sep 2010
Posts: 378
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#4 |
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☢ 3D Realms is Forever ☢
![]() Join Date: Sep 2010
Posts: 141
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Looks good, but you might want to wait a while on this. I think the developers would be a bit more receptive if this project was a mod for DNF. Keep in mind that since gearbox now owns the Duke ip, you'd need permission from both 3dRealms and Gearbox.
There's already some discussion going on in the other forum about a Duke3d mod. It'd probably be a better idea to do it that way, anyways, as a lot of the required assets would be available from the start. This, of course, depends on the tools being available for DNF. So you know what your next email should be.
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#5 |
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3DRealms Vet
![]() Join Date: Sep 2010
Posts: 378
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I already talked to Gearbox, who says they dont have anything to do with "Former Duke Games".
Im still trying to convince Scott Miller ![]() But yeah, it would be easier if i had DNF,
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#6 |
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SW Buckeye Gearbox Fan
![]() Join Date: Sep 2010
Location: Dayton, OH
Posts: 873
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Scott Miller sounds cool.
Good luck.
__________________
AMD Athlon 64 X2 Dual Core 5000+ (2.61 ghz each) NVIDIA 8800 GTS (320 MB) 2 GB of RAM (DDR 3) Windows XP Professional (32 bit) 19 inch REALsync LCD monitor Logitech MX 500 optical mouse |
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#7 |
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Member
Join Date: Sep 2010
Posts: 849
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Dear God in Heaven, that is ******* AMAZING!! Please Scott, please let this guy make Duke!
Dude but really, why free mods? You should get a job doing this professionally at a company, you're a ******* PRODIGY, a GENIUS man!!! |
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#8 |
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A glass of Pepsi
![]() Join Date: Sep 2010
Location: United Kingdom, Wales
Posts: 171
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Awesome very well done. I tried to map in Unreal ED, it's bit difficult to make doors in corridors and resize walls like in hammer editor.
Looks great.
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Ready for action. |
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#9 |
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First Access Club Member
![]() Join Date: Dec 2009
Posts: 183
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Subscribed (to dn3d remake).
Fresch, you are very talented. How long (once you got the go-ahead) would it take to actually remake dn3d like that? |
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#10 | |
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3DRealms Vet
![]() Join Date: Sep 2010
Posts: 378
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Quote:
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