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Immortal Machine
Join Date: Dec 2006
Location: UK
Posts: 6,690
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![]() General Info Platforms: Xbox 360, Playstation 3 and PC (The following is copied from the official Aliens Colonial Marines Website.) Premise Aliens: Colonial Marines begins with an ostensibly abandoned ship, the U.S.S. Sulaco, recovered in orbit around LV-426. Players lead a group of highly trained United States Colonial Marines as they board the deserted craft to uncover the fate of the crew. They will have to fight to survive unspeakable horrors and their own anxieties as they chase down the truth behind a galaxy-spanning deception that places humanity at the mercy of the most murderous and deadly species in the universe. Game Information You and your friends against the deadliest killers in the galaxy. Another glorious day in the corps. Buckle up, soldier! Welcome to Aliens: Colonial Marines. Created by Gearbox, the critically acclaimed and fan-favourite developers of Borderlands and Brothers In Arms, this first-person shooter is steeped in the eerie, claustrophobic and terrifying atmosphere that made the Aliens films successful worldwide. You and your friends will become the most badass military outfit in the galaxy – the US Colonial Marines. It’s down to you to not just survive but wipe out the Xeno infestation. Features:
Last edited by Sh0dan; June 1st, 2012 at 05:54 AM. |
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#2 | |||||||
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Immortal Machine
Join Date: Dec 2006
Location: UK
Posts: 6,690
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Frequently Asked Questions 1. What is Aliens: Colonial Marines? A:CM is a first person shooter and is the spiritual successor, in video game form, to James Cameron's masterpiece, ALIENS. Quote:
The official website states 4 player drop-in / drop out coop via LAN and online. Randy Pitchford also confirmed it will be playable 2 player split-screen (console). Though no confirmation of 4P split screen yet, or mixed split-screen and online / LAN combinations. 3. Will there be a online adversarial multiplayer mode? Yes. It was confirmed at E3 by Randy Pitchford and also by Zach Ford the MP Design Lead. More MP details can be found here. Quote:
Yes. It was recently confirmed at a GBX Press Event March 2012, that the games competitive Multiplayer will feature a number of playable aliens classes. We also know there wont be a single player, playable alien campaign in ACM though, since Gearbox have said they are focussing 100% on the Colonial Marines this time around. 5. Which game engine is ACM using? A heavily modified version of the Unreal Engine 3. The lighting engine "Red Ring" is brand new, next gen technology built especially for Aliens Colonial Marines. It allows fully dynamic prioritised lighting. It uses deferred rendering which lights objects, creating sharp moody shadows in real-time, which replicates closer the atmosphere in the film. 6. Is this a remake of the cancelled PS2 Aliens Colonial Marines game? No, its a brand new Aliens IP, according to Charlie Wiederhold who worked on the game early in its development. Quote:
Again no. Gearbox have stated on multiple occasions that this game has no ties to the Predator franchise or AvP. Quote:
Originally the story was a collaboration between Gearbox Software and the talented science fiction writers Bradley Thompson and David Weddle who most recently wrote for the Battlestar Galactica series. More recently the story has been credited to Mikey Neumann, Creative Director and Writer at Gearbox Software. 9. When in the Aliens timeline will the game take place? 14 weeks after Ellen Ripley’s death in ALIEN 3, and 17 weeks after the events of James Cameron's ALIENS. Quote:
Gearbox have said they are looking to make a faithful and authentic Aliens experience for the fans. They are going back to the original classic pure Alien movies for inspiration, with both ALIEN and ALIENS being the main inspiration for the game, but also using expanded universe materials like the Aliens Colonial Marines Technical Manual by Lee Brimmicombe-Wood. On top of that, Fox has given Gearbox access to all the original mixed and un-mixed sound recordings from the films, along with all the production stills, Gearbox went and examined the original films print to make sure they could duplicate the unique grain and colour tone, and they even have a functional Motion Tracker replica along with their own real-life working M41A Pulse Rifle, built from a M1A1 Thompson submachine gun and a shotgun. See, Episode 13 of the Jace Hall Show. Quote:
They have been able to work with the well known concept artist Syd Mead who worked on the films and who went back and expanded some of the locations from the second film, like the Sulaco and Hadley's Hope. Also Gearbox's Executive Vice President, Brian Martel got the chance to sit down with Ridley Scott (the original films director), and view his storyboards and chat with him about the whole back story of where he thinks the alien came from. Quote:
The game is also in-development for Nintendo's new console the WiiU, but we don't have too many details on that yet, and there has been no official release date announcement. 13. Will there be DLC or an SDK release? Unknown. Those kinds of details are likely up to Sega ultimately. 14. Will ACM appear on Steam / Windows Live? pc requirements and steam pre-order info: http://forums.gearboxsoftware.com/sh...d.php?t=225932 15. What Digital Rights Management, if any will ACM use? Still unknown. 16. Will there be a special edition / Store specific Pre-order bonuses? Yes, there will be both store pre-order bonuses, and two separate special editions. See here for details. 17. Any idea about the system requirements? Nothing official yet, but botman a Gearbox programmer estimated they might be similar to Borderlands. 18. Where can I find more information and media on the game? Please visit the ACM News sub-section for news on the game. Also the following threads may be informative:- Last edited by Tonks; January 13th, 2013 at 08:27 PM. Reason: Updated info |
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#3 |
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Immortal Machine
Join Date: Dec 2006
Location: UK
Posts: 6,690
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Last edited by Sh0dan; June 27th, 2012 at 06:58 AM. |
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#4 |
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Immortal Machine
Join Date: Dec 2006
Location: UK
Posts: 6,690
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Video
A:CM 2008 Trailer Aliens: Colonial Marines E3 June 1 2011 Teaser Aliens: Colonial Marines E3 June 1 2011 Teaser (Extended) Wii U footage shown at Nintendo's E3 press conference June 14 2011 Aliens: Colonial Marines Debut Trailer Sept 1 2011 Aliens: Colonial Marines Gameplay Demo Walkthrough Sept 30 2011 Aliens: Colonial Marines 'Contact Trailer' Jan 27 2012 (Single Player / Cooperative) Narrative Game Sulaco Footage April 4 2012 (Multiplayer Adversarial) Lost Hope Map Footage April 4 2012 May 2012 Suspense Trailer with official release date of February 12 2013 Preorder Trailer Story Trailer Survivor MP Trailer Escape MP Trailer A:CM TV Spot Trailer Last edited by Tonks; January 14th, 2013 at 02:25 PM. |
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