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Old August 5th, 2011, 02:10 PM   #1
dubbleutf
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Default Borderlands 2 Info Roundup

This thread is for information on the upcoming Borderlands 2 game. More details and information will be added gradually. :] Thanks to everyone that has contributed to this thread so far.

Game Info
Release Date September 18th [North America], September 21st [Internationally]
Platform Xbox 360, Playstation 3, PC
Players 4 player online, 2 player split-screen [offline/online] Split Screen support on console only. Please refer to this concerning Co-Op on PC.
Pricing
--$59.99 Regular: Borderlands 2 Game
--$99.99 Deluxe Vault Hunters Edition:
Borderlands 2 Game
Authentic Marcus Kincaid Bobblehead
4 Exclusive Setickers
Map of Pandora
Inside the Vault: The Art of Borderlands 2 Hardbound Book
Plus Bonus Digital Content
--$149.99 Ultimate Loot Chest Edition:
Borderlands 2 Game
Replica Borderlands Loot Chest
Authentic Marcus Kincaid Bobblehead
Numbered Certificate of Authenticity
Steelbook Case
Creatures of Pandora Wide Format ID Chart
4 Lithograph Postcards
Field Notes from Sir Hammerlock
4 Exclusive Stickers
Inside the Vault: The Art of Borderlands 2 Hardbound Book
Cloth Map
Plus Bonus Digital Content
Pre-order Click Here for a list of retailers in your area
In regards as to how the Golden Key from the pre-order Premier Club functions, please refer to this thread

PC Specifications
Minimum:
OS: Windows XP SP3
Processor: 2.4 GHz Dual Core Processor
Memory: 2 GB XP, 2 GB Vista
Hard Drive: 13 Gb free
Video Memory: 256 MB
Video Card: nVidia GeForce 8500 / ATI Radeon HD 2600
Sound Card: DirectX 9.0c Compatible

Recommended:
OS: Windows XP SP3/Vista/Win 7
Processor: 2.3 GHz Quad Core Processor
Memory: 2 GB
Hard Drive: 20 Gb free
Video Memory: 512 MB
Video Card: nVidia GeForce GTX 560 / ATI Radeon HD 5850
Sound Card: DirectX 9.0c Compatible

Other Requirements & Supports
Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)

Achievements Warning: Possible Spoiler Alert
BL2 Xbox 360 Achievements List Achievement icons are properly shown with color
Exophase Xbox 360 Achievement List Shows the Secret Achievements

For quick search by date, refer to post #4 [Jan 2012-July 2012], #7 [Aug 2012-onwards], OR press Ctrl + F, type in one of the following, and press Enter:
8/5, 8/10, 8/12, 8/16, 8/17, 8/18, 8/19, 8/22, 8/25, 8/26, 8/27 8/28, 9/1, 9/6, 9/9, 9/20, 9/25, 11/7, 12/8, 12/21, 12/27, 1/28, 2/7, 2/21, 2/23, 2/24, 2/25, 3/2, 3/3, 3/5, 3/6, 3/8, 3/9, 3/16, 3/31, 4/1, 4/4, 4/6, 4/8, 4/24, 5/3, 5/4, 5/11, 5/17, 5/19, 5/25, 6/4, 6/5, 6/6, 6/9, 6/12, 6/13, 6/14, 6/20, 6/27, 6/29, 7/6, 7/7, 7/12, 7/13, 7/14, 7/16, 7/19, 7/20, 7/23, 7/25, 7/27, 7/30, 8.2, 8.3, 8.7, 8.8, 8.9, 8.10, 8.13, 8.14, 8.15, 8.16, 8.17, 8.20, 8.21, 8.21, 8.22, 8.23, 8.24, 8.25, 8.26, 8.28, 8.29, 8.30, 8.31, 9.2, 9.3, 9.4, 9.6, 9.7, 9.8, 9.10, 9.11, 9.12, 9.13, 9.14, 9.15, 9.16, 9.17, 9.18, 9.19, 9.20, 10.4, 10.5, 10.8, 10.9, 10.10, 10.11, 10.15, 10.16, 10.22, 10.23, 11.16, 11.20, 12.13, 12.20

For quick search by category, refer to post #9, OR press Ctrl + F, type in one of the following, and press Enter:
+Story , +Classes , +Weapons , +Enemies , +Vehicles , +Environment , +Gameplay , +UserInterface

GameInformer September Issue [Article summary [no eye candy]] 8/5
GAMEPLAY
-4 players Co-op
-More unified world
-Handsome Jack, will be the main Antagonist of BL2.
-The original Vault Hunters will be support NPC's.
-The players will also have interacting dialogues, similar to those in Left 4 Dead.
-NPC's will be fully animated and move around their locations, interacting with objects within their locations
-Story missions will no longer be static, I.E. if you need to rescue somebody as a mission but take too long that story arc will continue and the story will change for you [cdog9183] In short, you may be penalized in later missions/story for taking too long or failing completely.
-Certain missions will expand as you carry them out
-Guardian Angel and Claptrap will be back

VEHICLES
-4 Seating capacity will be standard on all vehicles
-Different Variety of Vehicles, one being a Bandit Technical
-Vehicles will be more detailed
-Vehicles will have the ability to powerslide

CLASSES
-BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
-New class is Salvador, the Gunzerker. Special ability is Dual-wielding. Any weapon can be dual-wield.
-2 Gunzerker Skills were mentioned: one increases the fire rate of any weapon the longer the trigger is held down. A second increases accuracy with different class weapons, or doubles damage for same class weapons while Dual-wielding

ENEMIES
-AI communication/interaction is not scripted and is based on real-time.
-AI improvements allow them to be more responsive, use cover better, and use their surroundings to their advantage.
-Badass Fire Skags now have the ability to engulf pup skags with their flame, giving them a temporary offensive/defensive buff, along with being immune to fire damage. Once the buff has expired, the Badass can call the remaining pup skags back for another buff.
-New druid enemy, the Surveyor, uses a shield to deflect projectiles back at the player when alone. In groups, they are able to heal/repair their friendlies, but at the cost of being unable to use their deflective shields.
-The Bullymong, a 4 arm ape-like creature, is a very agile enemy, climbing structures quickly and capable of using objects around it as projectiles.
-EXP Loader [or exploder], is Hyperion's own kamikaze war mech

WEAPONS
-Weapons will have more details and highlights
-BL1 manufacturers that were mentioned in the article: Vladof, Jakobs, Tediore, Torgue, Hyperion, Maliwan
-Bandits weapons have the highest magazine capacity in the game
-Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun. Examples: Vladof will sport Russian [AK-47 type] bodies, Dahl will have more modern militaristic characteristics.
-Class mods and Artifacts will be returning
-Eridium, can be used to enhance weapons and are the only Currency to purchase weapons from the Black Market
-Eridium will be scattered throughout Pandora
-Weapons can have unique decals and enhancements

Randy Pitchford's Interview [Interview] 8/10
-2 Player Splitscreen will be able to go online
-Saves will be stored in a "cloud". From there, you will be able to retrieve your character anywhere
-Menus will be more simpler, cleaner, and easy to use
-When using the in-game Inventory/Menu, the camera pans out to 3rd person. You can then see your character and the character interacting with the menu
-More character customization will be introduced
-Keeping the majority of the old systems in BL1, but improving them for the better for BL2

GameInformers "The Gun Peddlers of Pandora" [Article] [BL2 Forum Discussion] 8/12
-GameInformer gave straight forward descriptions of manufacturers that will be present in BL2.
-No mention of Atlas, S&S, or Eridian
-Hyperion weapons will be switching from Red/Crimson to the iconic Hyperion Yellow/White

Teaser Trailer [Teaser Trailer] 8/16
-Areas with snow and lush green grass
-Surrounding environment is more detailed and lively [as noted by the oil drill and wind tracker at the beginning of the Trailer]
-The enemies are Bullymongs and Hyperion Loaders
-Salvador is holding a Bandit Beer-bottle scope MG
-Salvador has 2 weapon SDU's, since Salvador can Dual-wield

NowGamer article [NowGamer article] 8/17
-Another Siren, Maya is pictured with Salvador. [confirmed by AdamF].
-There is a book strapped the Maya's left leg.
-There's an in-hand/first person view of the Bandit MG.
-Featured enemies: Bullymong, Hyperion Loaders, Surveyors, Shield Nomads using Psycho Midgets as a meat shield

GameInformers "Meet the Gunzerker" [Article] 8/17
-There will be 4 NEW characters
-New "amp" element covers enemies in a "debuff", which in turn increases elemental damage
-Salvador's 3 skill branches: Rampage [tied to dual-wielding], Brawn [increases toughness], and Gun Lust [increases weapon stats and new aggro turret ability]
-Divergent Likeness: 2 same weapons = bonus damage. 2 different weapons = increased accuracy
-Down, Not Out: able to dual-wield while down
-Overheat: increase fire-rate the longer the trigger is held down

Gamescom 2011 8/17
[Gearboxity Article List] 8/25
-Contains a list to various articles [some of which are included below]

[Gamespot Article]
-Vehicles will be more drivable, less sporadic physics
-Article states there will be a mini-map

[VideoGamer Article] 8/18
-Vladof gatling barrels will fire slowly at first, then rapidly increase fire rate
-Seems that Torgue weapons will exclusively fire explosive projectiles
-New Gunzerker skills: Die Hard [Brick's old skill], Asbestos [reduces negative status effects, possibly similar to Lilith's Resilience], Just Got Real [increase damage with all weapons]

[GamingLives Article] 8/18
-Maya will not have Lilith's Phasewalk. It was stated that each Siren is connected, but each has their own unique ability

[uStream] 8/19
-2 guns were shown, 1st was a Torgue Rifle, 2nd red gun was a Scopeless Bandit MG
-Hyperion more war orientated, their forces will reflect that
-Enemies will now be knocked down, stagger, or be stunned when shot
-When running over enemies with vehicles, they will actually become rag-dolls and fly over your hood
-Atlas was obliterated in BL1 and Knoxx DLC, gave Hyperion the chance to become top dog
-Trades will be more reasonable, quests will no longer be illegible
-Second Playthrough will be present
-Bandit guns put S&S out of business
-Salvador is a Dwarf
-No invisible pony rides

[GamingLives interviews concept artist, Scott Kester] 8/19

[NVidia interviews Scott Kester] 8/19

[Machinima interviews writer Anthony Burch] 8/19

[DealsPwn Article] 8/25
-Confirms a Gunzerker skill called: Sexual Tyrannosaurus
-Hyperion City will be a location
-The dam in various images is confirmed to be called the Dahl Dam
-Bandit guns will be very low-tech

[1up Article] 8/25
-Improved AI, Psychos will climb any obstacle to reach you
-More free environment, no invisible walls
-Borderlands humor is present, especially in the demo [hint: last paragraph]

[G4TV Article] 8/26
-Enemies will insult the player more than the first
-Possible reward system for players switching to many different weapons
-Enemies will now be more responsive and limp or be slowed depending on where the target is hit

GameInformers: The Art of Borderlands 2 [Article] 8/19
-Hyperion will have a straight/plain design to conflict with the crazy/jagged design of Borderlands
-Environments will retain the harsh and dangerous feel of Pandora
-Handsome Jack's placed a supply base on the moon represented by a giant H. The "eye" is symbolic of Hyperion, and gives you the feeling that Jack is always watching you.

[GameInformers: Concept Art] 8/22

GameInformers: Gearbox Talks Co-Op [Article] 8/25
-Shows Gearbox's strong emphasis to improve co-op gameplay
-Knows the importance of communication
-Looking into improving connectivity

GameInformers: The Sound Design of BL2 [Article] 8/26
-More emphasis on mechanical sounds to give each gun more personality/feel
-Hints that each manufacturer will not only have their own unique look, but also their own unique sound. i.e. Bandit guns sounding rattly
-Certain unique characters/enemies will have their own theme song
-Dynamic interaction between characters
-Important sounds will be intensified to have a bigger impact

Bonus:
-Screen in the back shows an unarmed class with unused Skill Points. Also displays how fire looks in BL2.
-Circle in top right corner seems to be the minimap.

PAX 2011 [Gearboxity Article List] 8/28 8/27

[uStream] [starts @ 15:20]
-No Ice element
-Thousands of different accessories, including decals, knives
-Possibly more than 1 accessory slot
-Scope parts are randomly generated as well. More variations and functions in each scope
-Eridium is a unique Eridian power that was unlocked when the Vault was opened. Eridium has come to life and are now scavengeable, but very rare. Eridium has the ability to give temporary stat boosts
-Slag is leftover Eridium that provide weapon boosts. It causes bonus damage on the enemy you slagged. However, enemies can also slag themselves and become immune to slag effects.
-Skags, Bandits are confirmed along with new varieties of Bandits and new enemies
-Enemy AI will be more aware of their surroundings and use it to their advantage
-Ice/Tundra, lava pits, caves will be accessable locations. Also, large areas where automotive combat will be preferred
-Custom UI for PC. Players will be able to move their items around freely
-Boss weapons will be more unique [firing modes, behaviors, look]. They will also have access to unique accessories

[GamerGaia Article]
-Each gun will generate it's own scope, will no longer have 6 preset scopes
-Unique Boss accessories will be able to be fitted onto existing weapons to greatly impact the performance of the weapon

[GameHounds Article]
-Gamechanger will unlock later in skill trees and will be able to change your gameplay significantly

[Destructoid Interview]
-Each environment will be accessable and connected
-Farther draw/viewing distance
-1/3 more world than BL1
-Mini-map will be available all the time, including while inside vehicles
-"87 Bazillion Scopes"
-Bank from start. "Collect as many guns as you want" may hint at an unlimited bank

Kotaku Gameplay [Kotaku Article] 8/28
-Snow/Blood on-screen effects
-Viewing menu/inventory/skill tree will be in 3rd Person
-Gunzerker Rampage and Brawn Skill Trees
-Missions will be tied with the story line
-Everything you see is explorable and reachable
-Torgue weapons are confirmed to shoot mini Gyrojet rockets
-Guncard seems to expand to accomodate extra stat modifiers

GameInformers: Podcast [Article] 9/1
-Changes in Active Abilities. Similar to old classes but with new twists
-A couple of the old locations may be revisited in order to provide a backstory/how Handsome Jack affected Pandora
-Jakobs: steampunk, WWII design
-Hyperion: Sleek, Claptrap color scheme
-Still loading between sections
-Certain Vendors will only accept Eridium as a form of currency for some of the most powerful weapons

Kotaku Article [http://kotaku.com/5837677/] 9/6
-PC will not be a port. PC users will have their own version of BL2 with drag-drop UI
-Weapons will have around twelve to fourteen different parts

IGN Article [Article] 9/9
-Variance in weapon parts. Some may be just visual, while others may actually have additional effects
-Weapon parts will retain technical effects
-More emphasis on unique Boss/special weapons
-Shield & Grenade mods will be bountiful and have more crazy variations
-Only one Action Skill, but various ways to use it. Example: Salvador's Gunzerking ability, will give you the power to dual-wield and/or increase melee damage, making it essentially Brick's Berserk
-Enemies will no longer instantly die by simply running them over with a vehicle
-Importance of 2nd and possibly a 3rd Playthrough

IGN Article [Article] 9/20
-UI will be more narrow to accommodate Splitscreens
-BL2 will use Unreal Engine 3

The Play Vault Article [Article] 9/25
-Bandits will be getting their own "city" [may be referring to the settlement located before/on the Dahl Dam in various pictures]
-Bandit backstory: how they survived, etc.

Gamasutra Interview [Article] 11/7
-Interview with Anthony Burch [writer] and Scott Kester [concept designer]

Gearbox Studio Interview 1: Concept [Video] 12/8

Gearbox Studio Interview 2: Creative [Video] 12/21
-Double the amount of enemies
-Fast travel system has been improved
-Weapon capabilities of vehicles have been improved
-Vehicle passengers may be able to shoot their own or vehicle specific guns
-More over-the-top weapons
-Regions will have varied enemies that have adapted to their surroundings

IGN: Building a Better Story [IGN Interview] 12/21
-IGN Interview with lead writer Anthony Burch and lead designer Jon Hemingway
-Handsome Jack will have a presence during your gameplay via radio contact
-Eridium is the reason for fighting for control of the planet

IGN: Meet the Gunzerker [IGN Article] 12/27
-Gunzerker Rampage, Brawn, Gun Lust Skill Trees
-New addition to Brawn tree - Come at Me, Bro "While gunzerking, you can let out a taunt and get enemies to focus on you" and you instantly regain full health
-New addition to Gun Lust tree - No Kill Like Overkill Any excessive damage is converted into health
-New skill - Money Shot The last bullet of any clip does massive damage
-New skill - Double Your Fun Throwing a grenade while Gunzerking will result in a second one being thrown at no ammo cost
-Native of Pandora, and sort of a protector of any town he lived in
-In this image, Salvador is seen holding two SMGs, a blue/white camo Dahl SMG on the right, and a bright and vivid colored Maliwan on the left.

For all good things in Borderlands, Salvador will now be referred to as, the Dwarfzerker. All credit goes to REEEPR.
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Borderlands 2 Info

Last edited by dubbleutf; December 20th, 2012 at 01:31 PM.
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Old August 5th, 2011, 02:12 PM   #2
cdog9183
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Default Re: Borderlands 2 Info

Awesome!!!
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Old August 5th, 2011, 02:17 PM   #3
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Default Re: Borderlands 2 Info

Thanks for posting this . I'm liking what I'm hearing so far. Sorry for being skeptical, but can anyone with a GI subscription confirm this just to be safe?
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Old August 5th, 2011, 02:17 PM   #4
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Default Re: Borderlands 2 Info

DigitalTrends Interview [DigitalTrends Article] 1/28
-Hyperion, Handsome Jack, ordered the extermination of CL4P-TP line due to the events of the BL DLC: Claptraps Robot Revolution
-Game opens with the first CL4P-TP you met in BL
-CL4P-TP will tag along with you here and there, but won't do much but praise and annoy you
-CL4P-TP is seeking vengeance against Hyperion for the extermination of his kind.
-Will be able to trick Bandits fight amongst themselves
-Mention of an "endboss". No details

NowGamer Interview [NowGamer Interview] 2/7
-18,000 variations of grenades
-Handsome Jack exploited Iridium
-Player has to prevent Handsome Jack from awakening an ancient alien beast to do his bidding in taking over Pandora
-Roland rounded up the remaining Crimson Lance troops that were stranded after the destruction of General Knoxx's Armory
-Towns are much more populated, more NPCs walking, doing things, and talking to you.
-Second playthrough will be increasingly more difficult
-Ability to wager loot for winning duels
-Trading feature will be present to make trading loot safer
-Main game will be 100% single player and 100% co-op playable simultaneously
-Finding friend's and connecting to their games will be much easier than before
-Grenades will feature new mechanisms such as Delivery. You will now be able to have things like: Longbow Sticky, Longbow MIRV

Borderlands 2 Launch Date Trailer [Launch Trailer] 2/21
-IGN's Replay Theatre and breakdown of the Launch Trailer along with new information
-Release Date: September 18th
-87 Gajillion more guns
-1000 Degrees Hotter
-Aerial vehicles
-New loot chest/locker designs
-Link to most, if not all the guns featured in the trailer
-Maya's Ability: Phaselock
-Maya's Motion, Harmony, Cataclysm Skill Trees

-Harmony Tree:
Mind's Eye - Increases Critical Hit and Melee Damage
Sweet Release - Killing an enemy who you currently have Phaselocked creates Life Orbs, which automatically heal the party
Wreck - While you have an enemy Phaselocked you gain increased Fire Rate and Damage with all gun types
Recompense - Taking Health damage has a chance to cause your shields to instantly start recharging. Also increases your shield recharge rate.
Res - You can instantly revive a downed friend by using Phaselock on him/her
Elated - While you have an enemy Phaselocked you and your friends Regenerate Health.

-Motion Tree:
Inertia - Killing an enemy causes your Shields to quickly Regenerate and increases your Reload Speed for a few seconds.
Kinetic Reflection - After killing an enemy you gain the ability to reflect enemy bullets, sending them flying back toward you enemies. This effect lasts for a short time.
Accelerate - Increases bullet damage and speed with all gun types
Ward - Improves your Shield Capacity and Shield Recharge Delay
Suspension - Increases the duration of Phaselock

Axton, the Commando
-Turret has Rocket Pods + a Chain Gun similar to Roland's. No shield seen
-Axton's Turret will be modular and will change appearances/effects depending on build/skills

Zero, the Assassin
-Deploys a decoy to enter a cloaked state. Enemy Critical spots will be highlighted and allow you to directly target it with the sword
-Sword will not be upgradeable
-Will have a Sniper specific tree

IGN: Meet Borderlands 2's Siren [Meet the Siren] 2/23
-Phaselock: binds an enemy in an energy bubble and hovers them above the ground. Locks the enemy in place.
-Maya has support trees in which she can heal herself and her teammates
-If the team kills a phaselocked enemy, it will provide a healing bonus to the party
-Phaselock can be used to revive a fallen teammate from a distance
-Will have a skill that boosts Phaselocks ability to affect more enemies. Skill will allow the Phaselock sphere shoot out more spheres to lock more targets
-Cataclysm Tree will be focused on Damage Dealing
-Helios [Cataclysm Tree skill]: When a target is Phaselocked, an area of effect explosion is set off and sets nearby targets on fire
-Like Axton, Maya's learned skills/build will also differentiate the appearance of her Phaselock. One will be able to tell what kind of build that person is just by looking at the Action Skill
-Phaselock can be deployed on any enemy you choose. You will be able to Phaselock badasses, but not bosses
-If you happen to miss with Phaselock, you will be able to use it again immediately, only until it hits and does damage.
-Weapons this time around will be more useable this time around, and Classes will get less weapon-specific skill sets than was in Borderlands

IGN: Meet the Commando [Meet the Commando] 2/24
-Deployable Turret: [no official name yet] deploys a turret, manufactured by the technologically advancing Dahl Corporation, that is modular depending on what skills/build is used
-One of the modular examples is the ability to have a Longbow Turret, which has the same teleportation effect as the Longbow Grenades
-Each skill tree will change the way the Turret looks and behaves, making it easier to identify what type of build the user is
-Guerilla Tree allows the Commando to get in close, for example, with Shotguns or SMGs, due to close range nature of the skills and the ability of the Turret to draw aggro towards itself
-Gunpowder Tree is medium range, and has the Longbow Turret and focuses on medium ranged explosions
-Survival Tree has mainly defensive and utility skills
-Pressure: Grants reload speed and shield recharge speed based on how much health is remaining. The lower your health, the higher the bonus

IGN: Meet the Assassin [Meet the Assassin] 2/25
-Stealth: Deploys a decoy and puts the use into a temporary stealthed state. Enemies are highlighted and critical areas
-Can use sword from Stealth to hit enemies for incredible Critical Hit bonuses
-Class that has the highest bursts of damage
-Character customization has been tailored around the action skill. Skills will modify the functionality of each character's Action Skill
-Purposely created as a mysterious character. Zer0 is not his actual name.
-The red 0 and displays in front of his face, such as the smiley face 50 seconds into the Launch Date Trailer, are examples of the many emotes that Zer0 will display
-Confirmed that swords are not interchangeable/upgradeable. It is Zer0's basic melee attack, which can be enhanced by means of skills
-Zer0's blade is actually a handle that is able to Digistruct the blade, like a lightsaber
-Grenades and Splash damage will still damage Zer0 even in Stealth. Differentiating it from Lilith's Phasewalk
-The close you are to the expiring Stealth, the more Critical Damage you will deal. However, cooldown increases the closer you are to expiring Stealth
-Be Like Water: Every shot on an enemy increases melee damage for a couple of seconds, and then every time you melee increases shot damage for a couple of seconds
-Unforseen: [Cunning Tree] Causes the Decoy to explode and cause Shock Damage when you become visible

Joystiq Borderlands Update [Joystiq Article] 3/2
-Action Skills will be beneficial to teammates as well
-Commando will be able to drop a bubble shield to protect teammates
-More communication from NPC's as you carry out missions/travel Pandora
-If a mission is failed, the enemies will move on and will have to be hunted down and fought again
-No crafting

Character Concept Evolution [Link] 3/3
-Concept images and wallpapers of all 4 characters
-Maya is holding a Dahl pistol
-Axton is holding a Vladoff assault rifle
-Zer0 is holding a Hyperion assault rifle or smg
-Salvador is holding a Jakob's double-barrel shotgun and a Bandit shotgun
-Also note that it clearly shows Zer0 with only 4 fingers

G4TV How to Mane BL2 Better [G4TV Interview] 3/5
-Show that Gearbox listens to their community

Kotaku's Trying to Recapture that First-time Feeling [Kotaku's Article] 3/6
-Scott Kester mentioned "roid", "juggernaut", and "impact" shields. These varying types have the ability to drain your health to provide a stronger shield to delivering a health burst when fully depleted
-Hyperion weapons have the ability to become more accurate the longer the trigger is held down
-AI will be toughened up and have more group dynamics
-Longbow Turret allows you to place the Turret anywhere that is visible

Gameinformer's: New Characters, Multiplayer Tweaks, and Dubstep [Gameinformer's Article] 3/8
-Axton will have a skill that allows his turret to attach to walls and ceilings to allow you to attack enemies behind cover
-Roid shields will provide a melee damage bonus when depleted
-Zones are much more denser. More activity and life. There will still be areas of desolation
-A lot of areas with side quests that you may not pass by if you stick to just the main story
-No companion pets
-Moxxi is returning mainly as a quest giver for now
-Hoverships are restricted to enemies only
-Quest eligibility has been fixed. You can do any quest that your friend has, regardless of where you are in the story
-Tree skills have 30% more skills. Most skills are built around co-op gameplay
-Same team that did the score for Borderlands will be doing Borderlands 2 as well

Destructoid on Handsome Jack [Destructoid Interview] 3/8
-Describes the design process behind Handsome Jack
-Handsome Jack is designed with the purpose of the player love to hate, and hate to love the character

MSNBC Interview with Borderlands 2 Design Producer, Randy Varnell [MSNBC Interview] 3/9
Quote:
Originally Posted by Randy varnell
Varnell equates complete customization being similar to giving the player "a win button." Which would make the game no longer engaging. "The best combat you ever have is when your shield is depleted and youre almost out of ammo, when you have to fight for your life. It's that last second victory, like a close football game.
Love Letter to PC from Claptrap [Love Letter] 3/16
-FOV Slider
-Menus are all mouse useable/scrollable
-Remappable keybindings
-PC Specific UI
-Lan Support
-Integrated V-Sync
-Supports higher resolution
-A lot more PC friendly stuff

Borderlands 2 NVIDIA GTX 680 Tech Demo [Tech Demo] 3/31
-Utilizes PhysX
-Tarps and the likes will be able to be shred to pieces with bullets
-Water will have real-time effects such as being pushed around when the character goes through it or when a grenade blows up, the water flows outward

Official XBox Magazine [OXM Report] 4/1
-Great new gameplay footage
-Additional plans for "endgame"
-Maya's Phaselock in action!
-Features a new set of unseen guns and enemies
-Giant crystallized enemy
-Fire Thresher

Borderlands 2 Day! [Gearbox's Borderlands 2 Day! More Preview, Reviews, and Gameplay!] 4/4
[Gameplay w/out commentaries]

[Kotaku]
-Caustic Caverns and Wildlife Exploitation Preserve are new areas
-Big Transformer-looking Power Loaders have spinning blades that reflect bullets
-Bull Loaders transform into a bulldozer and slam into you with their reinforced body
-Missions now offer choices. ex. You can bring naked pictures of Moxxi to Marcus, or to Moxxi
-Story will be in Acts

[Digital Spy]
-Vehicle with a Barrel launching catapult
-Phaselock has a lessened effect on Bigger enemies
-Mordecai's Bloodwing gets abducted
-Instead of reporting back to the original quest giver, a new objective pops up to follow another lead
-Different choices in missions give you different rewards
-Axton's Scorpio Turret will have a skill that will allow it to be deployed as multiple turrets
Interview w/ Steve Gibson [VP of Marketing]
-You will also have choices in what reward you get when you complete a mission
-Each tree has multiple gamechangers
-The "Warrior" shakes the planet
-Hot Springs, cityscapes, volcanic areas are new environments
-Ambition to change enemy behavior and visuals in second playthrough
-Each enemy has their own attack style

[Vox Games]
-8 weapon manufacturers. Jakobs, Hyperion, Maliwan, Torgue, Vladoff, Bandit, Tediore, Dahl
-Tediore Rocket Launchers are thrown like javelins
-E-Tech, barrel modifications from Eridian weapons

[CVG]
-Missions will have branching paths
-A couple Weapon names: Hyperion Hot Button SMG [fire], Hyperion Amplified SMG [Slag], Torgue Gyrojet Rifle [Explosive], Vladoff Expansive Spinigun, Maliwan Electrified Aegis, Maliwan Scarlet Rakehell, Bandit Rockit Launcher

[Xbox 360 Achievements]
-Maya's Flicker [Cataclysm] - increases chance to cause status effects with Incendiary, Shock, Corrosive, and Slag weapons
-Maya's Immolate [Cataclysm] - adds fire damage to all "Fight for your Life" shots
-Maya's Backdraft [Cataclysm] - unleashes explosion when shields are depleted

[VG247]
-Interview w/ Steve Gibson
-You can see when other players view their menu
-Reset mission states so friends can do your missions as well
-Drop-in Split Screen mode

[DualShockers]
-Vladoff gatling weaopn that shoots rockets
-AI scales to both skill level and number of players
-Interview w/ Randy Varnell
-Will have named/unique drops like T.K's Wave
-Possible level cap of 50, has yet to be confirmed
-Stash, transfers loot between characters you have

[Official Xbox Magazine]
-Relics have a wider range of effects. They aren't always class specific
-Badass Points, replace challenges and provides a bump in rank.
-Elements affect base damage now rather than bonus damage

[GameSpy]
-Checkpoints will be present in the game at New-U Stations

[NowGamer]
-Bandit weapons have slower fire rates

[LazyGamer]
-Scythids and Spiderants make a return [judging by the metion of "spiders" and "roaches"]
-"Traps" such as Scythids popping out of Crates or small flying bats hiding in fruits that you can shoot Tediore Cheap throw away guns, once youre out of ammo just chuck it
Vladof Multiple barrelled guns that rotate and speed up the longer you hold down fire
Dahl Great accuracy and heavy bursts of fire
Bandit Low tech but huge ammo carrying ability to keep you firing forever
Maliwan These high tech weapons focus mainly on elemental effects and are very sci-fi
Torgue Smaller mag sizes but generally have an explosive effect with each shot
Jakobs Old west style guns that dont autofire but cause massive damage and will shoot as quickly as you can hit the trigger
Hyperion very rare but possibly the best. They are extremely accurate and become more accurate the more you shoot

[El33tOnline]
-Tiny Tina, the little girl on the dynamite plunger, is a nine-year-old explosives expert who is slightly insane
-Buzzards, the gyrocopters the Bandits built and they are easy to down
-Axton's Mag-Lock skill, allows the turret to attach to walls and ceilings
-Axton's turret can add a second gun, or missile pods depending on how you spend your skills

[Destructoid]
-Bandit Rockit Launching Mashine Gun
-Tara & Zac's Review
-Caustic Caverns has acidic pools that can harm the player
-Non-weapon items [ammo, money] are auto pick-up

[GameTrailers]
-Advertisements for manufacturers while looking through vending machines
-Radio Station in towns advertises various manufacturers as well
-Interview w/ Matt Charles [Producer]

[IGN]
-You can individually destroy each of the Thresher's tentacles
-Maya can cause enemies to fight amongst themselves
-Phaselock can be used to slam an affected enemy into the ground, exploding and causing damage to the target and those around the target
Gameplay w/ Commentary

[GameSpot]
Salvador
-Salvador's Keep Firing [Rampage], speeds up your fire rate the faster you tap the fire button
-Salvador's Inconceivable [Rampage], chance for your shot to not consume a round
-Salvador's 5 Shots of 6 [Rampage], chance to add an extra round of ammunition
Siren
-Maya's Restoration [Harmony], heals other plays by simply shooting them-
-Maya's Immolate [Cataclysm], adds fire damage to any shots while in Second Wind
-Maya's Cloud Kill [Cataclysm], Makes shots leave behind corrosive clouds that can harm enemies
-Maya's Foresight [Cataclysm], increases magazine size and reload speed
-Maya's Helios [Cataclysm], causes a fiery explosion anytime a Phaselocked enemy is killed
-Maya's Ricochet [Cataclysm], killing an enemy gives you a chance for your bullets to bounce to multiple targets
Enemies
-Stalkers are the new Pterodactyle-like enemies that can vanish and reappear
-Wormhole Thresher, covered in spikes and sucks the player in, greatly damaging the player if you hit the spikes
-Turf Thresher, has vegetation on it, camoflages itself with the environment
-Tadpole Thresher, smaller Threshers that dive in and out of the ground
-Varkids, small insects that jump around and fly. They can also morph multiple times into a pod and hatch into a larger, more Badass version
-Queen Spiderant spews green webbing to obscure your screen and slows down your movement

[Total Playstation]
-Environmental lighting interacts with objects more realistically
-Energy based weapons pulsate and crackle to display a more technical feel to them
-Crystalisks, heavily armored enemies that have destructible patches of crystal on their legs to expose their only weak spot
-Greater variety in reload animations
-Roid Damage?
-Shield mods that grant elemental resistance to the most recent damage taken

[TWiTGameOn]
-Maya's ThoughtLock - makes your enemy becomes your ally briefly
-Structures will also have manufacture design cues to differentiate them from each other

[Ripten]
-When shields are depleted, the shield will have a shattering effect to inform you
-Salvador's Fistful of Hurt [Brawn], makes Salvador's punches do more damage
-Full day/night cycles with different challenges connected to them

[Totally Rad Show]

PAX East 2012 4/6 - 4/8
[Salvadar Gameplay]

[Maya Gameplay]

[PAX Panel] [Borderlands 2 Coverage begins at 35:25]
-Reveals a couple Axton and Zero skills and their skill trees
-39:39, Binder Class Mod name for Siren
-41:45, Gunner Class Mod name for Commando
-42:56, Professional Class Mod name for Assassin
-Skins are lootable from enemies as well
-Manufacture skins [3 levels of rarity]
-Equipped gear will be visible on your character [weapons, shield mods, class mods]
-Custom head skins are rare collectible items

[Interview with Scott Kester]

[Interview with David Eddings [Claptrap Voice Actor]

[DualShockers]
-New Character skin customization, includes head skins Skin 1 Skin 2
-Players who link their Borderlands 1 gamesaves will receive a free exclusive head and skin
-Mention of new DLC Character, The Mechromancer. The Mechromancer is a female character that has the ability to control a large robot called D347-TP [Deathtrap]
-Two Special Edition tiers priced at $99.99 and $149.99

[GameInformer]
-Earn new skins by completing missions, challenges and ranking up via BadAss Points
-Mechromancer is a cyborg
Hands-on
-Map menu will be able to pan and zoom
-Maya's Thoughtlock hypnotizes enemies into fighting for you rather than simply trapping them

[Kotaku]
-Pre-ordering allows you to download Mechromancer for free once the DLC has been released for everyone
-$99.99 Deluxe Vault Hunters Edition. Includes Borderlands 2 game and a Marcus Kincaid Bobblehead
-$149.99 Ultimate Loot Chest Edition. Includes Borderlands 2 game and a Marcus Kincaid Bobblehead all packaged in a Red Loot Chest

[GameTrailers]
-Mechromancer is only an idea for now, will commit to her once the core game is completed

[Gamestop Pre-Order Bonus]
-Access to Creature Slaughter Dome and Moxxi's Rocket Launcher
-Creature Slaughter Dome is a place where you can go to fight the various tough creatures of Pandora. Anything you gain here will be transferred to the main game

[Destructoid]
-Tediore specializes in reload speed.
-Volcanic area was mentioned
-Handsome Jack wants to cleanse/purify Pandora of the craziness that we know of [possible with the help of "The Warrior"]
Mechromancer
-Mechromancer will only be free to those who pre-order the game

[National Championship Gaming]
-If you join a co-op and pick up a mission and complete it, then play single player, you have the option to play the mission again, possibly resulting in different rewards, or skip it
-"Circles of Slaughter" are being implemented, 4 or 5 of them, different themes, horde type "how long can you last"
-Color tones shift when entering different environments. i.e. colors turn cooler [bluer] when entering Tundra zones
-Dynamic weather. Sand storms in deserts level. Rainfall, and flowing pollen in a grasslands zones

[Front Towards Gamer Interview w/ Matt Charles]
-Mentions that their are other Vaults on Pandora other than the one found in Borderlands 1

Gearbox: What makes Handsome Jack tick, and what ticks him off [Image] 4/24
-Constructor Bots have the ability to construct new foes on the battlefield, and defend themselves

USA Today: Hands-on with Borderlands 2 [USA Today] 5/3
-Mentions a Laser-shooting Hyperion Mech
-2-shot Jakobs that has a scope and good range

Pinchsmokey's Gameplay Experience [Thread] 5/4
-A forum member's in-depth experience with Borderlands 2

IGN: Borderlands 2: Almost 20 Minutes of Gameplay Footage [Article] 5/11
-Gun cards now show Status Effect Damage and Chance
Maya
-Converge - Your Phaselock ability now also pulls nearby enemies toward the original target.
-Quicken - Increases the Cooldown Rate of your PHaselock's ability
-Sub-Sequence - When an enemy under the effects of your Phaselock dies there is a chance for your Phaselock ability to seek out and affect another target
-Life Tap - Kill Skill. Killing an enemy causes you to Steal Health from any enemy you damage. This effect lasts a short while.
-Substenance - You constantly Regenerate Health. The lower your current Health the more powerful the Regeneration
-Cat class mod

Sal
-Keep it Piping Hot - While Gunzerking is in the process of cooling down, you gain bonus Gun Damage, Melee Damage, and Grenade Damage
-Devastator class mod

Crazy Town: Gearbox on Making Borderlands 2 [Article] 5/17
-Another great read on the developmental process of making Borderlands 2 regarding all aspects of the game, story, characters, weapons, etc.
-New manufacture images
-Torgue
-Vladof
-Bandit
-Dahl
-Hyperion
-Jakobs
-Maliwan
-Tediore

Gearbox Answers a Ton of Your BL2 Questions [ZoKnowsGaming Article] 5/19
-Gearbox is entering the phase of development where they will focus on consistent frame rate and stability
-Health Kits will be removed in favor for more fluid firefights. Insta-Heals will still drop to promote fluid firefights

TSA Talks Borderlands 2 with Gearbox [TSA Interview] 5/25
-E-Tech can modify, say an assault rifle, into a laser blaster or a sniper rifle into a rail gun
-Stationary Turrets and Cannons
-Runner [vehicle from BL1] will return with major improvements
-Variety of pre-set vehicle controls

E3 2012 6/4
[Axton Gameplay w/ no Interview]
[Zer0 Gameplay w/ no Interview]

[GameTrailers Live Stream]
-Playing from Zero's perspective
-Critical spots show up as a Red Hexagon while in Deception
-Class mods: Engineer [Commando], War Dog [Gunzerker], The Killer [Assassin]
-Location: Hyperion Square
-Vehicles will be able to choose weapon loadouts

[G4TV Demo]
-Playing from Axton's perspective
-Sabre Turret lasts 30 seconds [no info if this is default or a result of a skill being used]
-Axton is able to manually withdraw the Sabre Turret
-Class mods: Pointman [Commando], Unequaled Professional [Assassin], Pragmatic Devastator [Gunzerker (item drop @ 3:31)], Rugged Infiltrator [Assassin (item drop @ 3:32)]
-Rugged Infiltrator Class mod reveals Iron Handed skill

[Examiner: BL2 Character Bios] 6/5

[IGN: Playing the Assassin] 6/6
-Accuracy will play a big part with Zer0

[Destructoid Interview w/ Anthony Burch]
-Ellie ?? is a new NPC

[Rev3Games Overview w/ Philip DeFranco]
-0:38 We can clearly hear how Handsome Jack will sound
Rev3Games Interview w/ Jeramy Cooke
-Axton's Healthy [Survival] - Increases your Maximum Health

[IGN: Going Commando]
-Axton will have skills to reduce reload and scope-in [Aim down sights] times, increase magazine size, and do more damage after a kill
-Sabre Turret will be able to increase accuracy or damage through Axton's skills
-Guerilla tree will have a skill that will allow a second Sabre Turret to be deployed
Zer0 Gameplay
-Quest to cut down Handsome Jack's statues is a side mission
-Hyperion City is called "Opportunity"
-Rubberized Transfusion grenade mod spawns 4 Child grenades which seek enemies and steal health
-@ 4:24 is a Zer0 Killer class mod that increases Melee Damage

[Gamespot: Stage Demo]
-Confirmed again that weapon customization will not be available

[GameInformer Zer0 Impressions]
-Those who want to focus on close quarters combat [melee/shotgun] will be able to do so with Zer0's high burst damage

[Jakob's Horse Cannon]
-Purple grade rarity = "Epic"
-"Epic" grade is under "Legendary" and two below unique Boss weapons
-Round drum is a magazine of magazines

[USA Today: Get to know the new hunter]
-Zer0 will have skills to increase critical rate or increase melee damage

[Axton Gameplay + Interview w/ Randy Pitchford] 6/9
-Class Mods: Cocky Raider [Gunzerker], Diehard Veteran [Commando], Infiltrator [Assassin]
-Diehard Veteran Class mod reveals: Steady and Last Ditch Effort skills
-Unequaled Professional Class mod reveals: Tw0 Fang, Killer, and Ambush skills
-Axton withdraws the Sabre Turret and restores cooldown equal to the amount remaining. i.e. If Sabre Turret only used 25% duration, it will refill 75% when withdrawn

[Complex: 10 Reasons to Return to Pandora] 6/12
-Zer0's speed will be increased during Deception

[Gouki: Interview w/ Jeramy Cooke] 6/13
-There will be a South Paw controller configuration
-Possibility of level cap of 60
-At least 3 end-game bosses
-Difficulty will increase through playthroughs rather than a chosen difficulty
-At least 3 playsthoughs
-Gamechangers at mid-tier and final-tier

[Gearboxity E3 Roundup] 6/14
-Complete list of E3 articles and hands-on for both BL2 and Aliens: Colonial Marines

[Destructoid/Rev3 10+ Minutes of Axton/Zer0 Gameplay] 6/15
-Axton Gameplay
-Zer0 Gameplay

SMH: Going Back to the Borderlands [Article] 6/20
-When you first start the game there's a little item in each character's inventory that starts you off on a little bit of a quest to discover more about your character

Gearboxity: Making the Gunzerker, Pt. 1 [Gearboxity] 6/27

Taking Things to the Next Level [X360 Magazine Article] 6/29
-Amplifier shields, when full, will give the next shot a huge damage bonus
-Melee shields increase melee damage when depleted
-Around 400,000 combinations of shields

BL1 Vault Veteran Rewards [ChrisF Thread] 7/6
-Axton = Crimson Lance
-Maya = Patricia Tannis
-Salvador = Sledge
-Zer0 = Spiderant

BL2 Producer Discusses Handsome Jack and Pandora's New Look [SiliconEra Article] 7/6
-City of Opportunity has murals depicting the false story of how Handsome Jack destroyed the Vault Monster and saved Pandora

Psychichazard's Gameplay Experience [Thread] 7/7
-A forum member's in-depth experience with Borderlands 2

Borderlands 2 Wimoweh Trailer [Trailer] 7/12

New Borderlands 2 Previews and Details [Full Article Listing] 7/13
[XboxViewTV TeaParty Gameplay w/o Interview]
[Tundra Express Gameplay w/o Interview]
[Sanctuary Gameplay w/o Interview]
-"The Warrior" is a living "vault". "The Warrior" is a powerful Eridian Warrior capable of destroying Pandora

[GTTV]
-Axton class mod: Rifleman
-Maya class mod: Matriarch
-Zer0 class mod: Survivor
-Badass Rank gives bonus stats
-Location: Sanctuary, Tundra Express
-The Warrior, whoever awakens him, controls him
-Slot Machines
-Goliath, if you shoot off their bucket helmet, they rage and attack their friendlies. each kill increases their strength and difficulty to kill
-Zer0 Skill: Ambush any enemy who isn't targetting you, you deal bonus damage to

[Kotaku]
-Zer0's Dash ability allows Zer0 to lunge towards enemies while in Deception

[TheVerge]
-Every few Badass Rank grants the player with a token that can be used to improve five out of fifteen randomly select stats
-There is almost no limit to how many Badass Ranks you can acquire
-Badass Rank stat bonuses also apply to every character you create, and can be disabled for those who prefer to play from scratch
-Golden Keys are scattered throughout and are the only items capable of opening Golden Chests

[IGN]
-Quick Change vending machines allow you to reallocate your skill points and change your Head/Skin
-Salvador skill: Quick Draw [Gun Lust] Increases weapon swapping speed and critical-hit damage
Interview w/ Randy Pitchford
-Randy Pitchford hints at an enemy that is ridiculously huge

[Dvice]
-Salvador Skill: All I Need is One [Gun Lust] Swapping Weapons causes your next shot fired to deal Bonus Damage
-Axton's Guerilla Tree allows the Sabre Turret to have a second barrel and/or rocket pods
-Axton's Gunpowder Tree allows the Sabre Turret to teleport to a location and/or become a mini-nuke
-Axton's Survival Tree allows two Sabre Turrets to be deployed and be deployed on walls/ceilings
-Hints at the possibility of being able to max out one tree and a half
-Borderlands 2 will inform the player of how many quests were missed in the last zone when you enter a new area

[Destructoid]
-Nuke is Axton's Gunpowder Tree's top skill
http://www.youtube.com/watch?v=w-uNTUn27uY
-Has Tiny Tina dialogue
http://www.youtube.com/watch?feature...ayIC8#t=15m59s
-Vehicle Skins

[Rev3Games]
-great interview with Randy Pitchford

[VG247]
-Gameplay with Randy Pitchford commentary

[PSU]
-Zer0's top-tier skill causes consecutive critical hits to stack upon every bullet
-Zer0's Bloodshed Tree top-tier, each dash attack kill will reduce Deception's cooldown

[x360 Achievements]
-Zer0's Critical Ascension is the top tier skill in the Assassin Tree
-Zer0's Death Bl0ss0m allows Zer0 to throw a handful Kunai [small ninja knives]
-Zer0's Many Mustfall summons holographic clones to distract enemies

[CVG]
-Crazy Earl is tendering the Black Market which sells goods through Eridium currency

[Metro]
-Sabre Turret has a skill to generate a shield

[Gaming Lives Interview w/ Steve Gibson]
-Hints at loot dropping pinatas like Crawmerax
-Will have callbacks to old weapon favorites. i.e. Ladyfinger

[Patrickownzya Gameplay Experience]
-A forum member's in-depth experience with Borderlands 2 in Sanctuary

[Rock Paper Shotgun]
-Zer0's cooldown is the fast of the all the classes

[GameSpy]
-Glimpse at the Mouse and Keyboard [PC] version of Borderlands 2

[Game Spot]
-Zer0 has a skill that allows him to reset his Action Skill cooldown to stay cloaked longer

[Digital Trends]
-Possibility of a browser-based stat tracker

The Assassin and The Teenage Sadist [INC Gamers Article] 7/14

Meet Borderlands 2's Ellie [PCGamer] 7/16
-Ellie, is one of Scooter's sisters
-She has her own chest animation

BL2 Gameplay Preview Second Look [VE3TRO video] 7/16

How Do You Build a Story into BL2's Open World? [INC Gamers] 7/19

12 Small Touches That Will Make BL2 a Big Hit [Mashable Article] 7/20
-New inspect mode will allow the player the view the weapon in 360-degrees

BL2 Randy Pitchford Interview [True Gits Interview]
-Randy Pitchford is a skilled Magician

BL2 Brian Martel & Randy Pitchford Interview [GameReactor Interview]
-Stratergy Guide company spent 58 hours on one playthrough
-Zer0's Sniper Tree has a skill that allows Zer0 to see the critical spots
-Confirmed that Mechromancer's ability will indeed be to summon D347-TP
-Sir HammerLock is an anthropologist

Interview With Brian Martel [PSFocusNL] 7/23
-King Mong is a boss Bullymong
-Outhouses will have its share of loot. Hints at a lot of variations of where loot will be

Gearboxity BL2 News Recap [Gearboxity] 7/25
[Guts of Gearbox]
-excellent interview with Randy Pitchford
[Podcast w/ Randy Pitchford]
-Begins 16:55, ends 34:00

Enemy A.I. w/ Jasper Foreman [Machinima Interview] 7/27
-Mentioned Ultimate Badass
-Midgets may jump on a Goliath's shoulder and throw things to attack you
-Interaction between species can vary
-Second playthrough will have a stronger variety of enemies than the first. Enemies that are rare in the first, may be a little more common in the second

BL2 Baddies are Smarter Than You Think [Joystiq Article]
-Designers will have access to a behavior tree to determine certain characteristics of enemies

BL2 Enemies Gameplay Preview [G4TV]

BL2 Warns of Smarter Enemy AI [MTV Article]

Hulking out with Goliath [BuzzFocus Article]

Nomad Enemy Preview [X-Play] 7/30
-The Nomad will command other enemy units on the battlefield to say throw grenades at you or work around to attack you from various strategic points
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Borderlands 2 Info

Last edited by dubbleutf; August 28th, 2012 at 05:42 PM.
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Old August 5th, 2011, 02:30 PM   #5
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Quote:
Originally Posted by dubbleutf View Post
:]

Oh, I forgot to mention, the NPC's will actually be more interactive and move around.
I Pm'd you can you reply back to me.
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Old August 5th, 2011, 02:31 PM   #6
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Movement in the lumberyard.
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Old August 5th, 2011, 02:36 PM   #7
dubbleutf
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Twitter/Respawn Project [Twitter] 8.2
-Bosses will drop skins for your character

Randy Pitchford: Questions Answered [VG247 video] 8.3
-Skin that makes Salvador look like a Dwarf from LOTR [Lord of the Rings]
-Gearbox has signed NDA's with Nintendo
-Online will have some sort of anti-hacking system
-BadAss Rank has no cap

Sneak Preview: BL2 [TodayOnline: Tech Talk] 8.3
-When you destroy a Stalker's shield, they will become visible and be more vicious

Borderlands 2 Gameplay Interview [OXM video] 8.7

Everything We Know About BL2 [GameInformer Article] 8.8
-Axton's turret is incorrectly named Scorpio Turret 2.0 [concept name]. The official name is Sabre Turret
-Summary of characters/leveling/special editions

Life on Pandora Becomes More Chellenging with New Enemy AI [GGS Gamer Article] 8.9
-Bandits will be split up into factions that not only act and look different, but will also gauge in combat against each other
-Certain Bandit factions may even team up with you during a quest
-Skags will also be split into factions
-Fat Skag is huge and lumbers, but difficult to kill. Killing Fat Skag will reward with good loot
-Each faction has their own AI routine
-Bunker Boss

Official Xbox Magazine Coverage [Mattoopie Post justln post] 8.10
-Second wind can be triggered by Axton's turret (so it wont disappear when you die, may be a skill)
-Varkid pods in a later transformation stage can 'blot out most of the sky'
-Mechromancer will rely on shock-based abilities as well as digistruct. Her mechanical arm will share a strong bond with her action skill, Deathtrap, which will have a eye-laser in addition to a melee attack
-The surgery patient of doctor Zed holds a priceless Eridium shard
-There's a tournament place in Hyperion Slaughter, where a pervy robot called Innuendo Bot 5000 delivers dirty one-liners while you are being attacked by waves of threatening robots
-Innuendo Bot 5000 holds tournaments in the "Ore-Chasm" arena

Special Edition Bonus Digital Content [ChrisF Post] 8.10
-Bonus skins
-Contraband Sky Rocket Grenade

Come and Get Me Trailer [ChrisF Post] 8.13
-Mattoopie's post with stills

Why Gearbox created a Borderlands 2 boss so tough it's nearly Invincible [Euro Gamer Article] 8.13
-Terramorphous the Invincible will serve the same purpose as Cramerax. Although Terramorphous will be more difficult to kill and drop different loot each time you kill him. He will also have a few legendaries that are unique to him
-Axton will have a skill that will allow him to pick up his Sabre Turret
-Zer0's Bloodshed tree has a skill that may allow Zer0 to stay in Deception indefinitely if used properly
-Playthrough 2 is called True Vault Hunter Mode

BL2 Gearbox Reveals the Mechromancers Girlfriend Mode [Euro Gamer Article] 8.13
-At the time of this article, the Mechromancers Design and one skill tree is complete
-The Skill Tree is called Best Friends Forever
-Close Enough - Bullets that miss their target will have a chance to ricochet towards the enemy
-The last Skill Tree will possibly be focued on Shields and Shock damage
-Certain skills will teach D347-TP new abilities
-Explosive Clap - D347-TP will head towards the enemy, open his arms wide, and slam them together, creating a large explosion that knocks enemies back

BL2 All-Access Special [Game Reactor Article] 8.13

NVIDIA GeForce & BL2 [Another PhysX Demonstration] 8.14

Official Xbox Magazine Character Guides [OXM Articles] 8.15

BL2 Weapon X-Play [G4TV X-Play] 8.15
-Tediore
-Maliwan
-Vladof

GamesCon 2012 [Complete List Here] 8.15
[Deal Spawn]
-Thoughlock will seek out a new victim if the current one dies and there is still time remaining for the Action Skill

GameSpot

PS3 Site Interview w/ Steve Gibson

Examiner BL2 Screenshots

JVCom Hyperion Slaughter Areana Gameplay
-Begins @ 1:45
-Axton Class Mod: Specialist
-Zer0 Class Mod: Fox

Prima Games

The Verge
-Mechromancer's Close Enough skill can be used tactically to shoot around corners/cover

G4TV

New D347-TP Concept Art [ramguardian Post] 8.16

BL2 Graffiti Info [Mattoopie Post] 8.17
-Includes a good chunk of Interviews/New Screenshots/etc

BL2: Hands On [Game Reactor]
-Robot Slaughter functions similar to Moxxi's arenas
-Innuendo Bot will give rewards for finishing rounds as well as replenishing ammo
-New equipment will be given each round, possibly similar to Moxxi's weapon drop [hopefully with better loot, if it is]

BL2 IGN UK [IGN UK]
-The weapon order and guncards are reversed with the exception of Hyperion

BL2 Gameplay Interview [BL2 Reviews Interview] 8.20

BL2 - Your Questions Answered ft. Anthony Burch [PlatformThirtyTwo KInterview] 8.21
-Mechomancer's hardcore Skill Tree is called Order of Chaos
-Level Cap 50 for now
-No plans for increasing co-op to 5 players
-There will be certain skills to regenerate ammo
-Backpack storage should be larger than original Borderlands
-Eridium can also be used to increase your Backpack/Bank/Ammo Storage
-E-Tech will add more elemental properties and will modify how the gun looks. Fanning fins will be on those that are modified by E-Tech
-No Pearlescent rarity currently

Mechromancers and Mayham: Interview with Randy Pitchford [Gamespot Interview] 8.22
-Mechromancer's name is Gaige
-D347-TP will have skills that provide defensive capabilities or possibly provide allies with ammo
-Radios will also have some musical tracks made by Gearbox employees
-You will bump into Brick

Lead writer explains "Crazy" [VG247 Interview] 8.23

Mechromancer Character Preview [G4TV Interview w/ Brian Martel] 8.23

Randy Pitchford on BL2 [Games.on.net Article] 8.23
-Terramorphous is level 52
-Iridium is required to gain access to Terramorphous [unknown if this is a one-time fee or per visit]

Firefly influences, copy-paste shooters and the tragedy of Claptrap [OXM Article] 8.23
-Scooter buried Lucky alive
-Good read

Guns, Guns, Guns, Yeah [Borderlands Facebook] 8.24
-Bus That Can't Slow Down While Gunzerking, you gain increased Movement Speed

Why BL2's Story Won't Suck [IGN Article] 8.24
-Characters will now have three to five backstories to give insight to their personality/history

PC Menu Screens [ChrisF post] 8.24
-Shows the available options for PC Users

Lead Writer Anthony Burch [GameXTV Interview] 8.25
-Enemies will flank more, meaning you will be fighting enemies all around instead of just in front

BL2 Japan [Game Watch Japan Article] 8.25
-Image of Japanese Voice Actor for Tiny Tina
-Has a couple new images near the bottom

BL2 Preview [Solidus Article] 8.25
-Good read

BL2 Hands-on Preview [Xbox360Achievements Article] 8.26
-Robot Slaughter Arena will have the same "jail" that Moxxi's Arena had, where if you died, you can't "play" until the next wave. Although you can still help by shooting

CraigUK37's Gameplay Experience [Thread] 8.26
-Death Bl0ss0m deals random elemental damage/effect
-Class mods are shown on classes by certain items: Salvador - Digistruct Modules, Maya - Book on her leg, Axton - Backpack, Zer0 - Elbow Blades
-Showed Bloodshed Skill Tree a bit

BL2 with Randy Pitchford [Gamespot AU] 8.28
-1 hour long gameplay with Axton/Maya
-Menu shows other players that are in your game in the background
-Location: Ore Chasm
-Maya Class Mod: Warder
-Axton Class Mod: Resolute Veteran
-360 degree 3D model views of weapons during loading screens
-Shield Boosters instantly recharges shields. Spawns from player-equipped booster shields
-Inspect gives you the ability to view/rotate/zoom on weapons 360 degrees
-PC version includes in-game Screenshot option while inspecting weapons
-Sawblade Technical
-Maya does handstands to exit vehicles
-Insane composition of grenade mods
-See Axton's Gemini in action
-Gaige's Class mod is a Lunchbox
-Glimpse at how Gaige summons Deathtrap

Axton
Sabre Turret: Action Skill. Press LB to deploy a Sabre Turret that automatically fires at enemies. When you're near the Sabre Turret press X to reclaim it and refund some of your Cooldown
Guerilla
--Ready Increases your Reload Speed

Gunpowder
--Impact Increases Gun Damage and Melee Damage
--Expertise Increases your Weapon Swap Speed and Aim Speed. Also, your Movement Speed is increased while aiming.
--Overload Increases Magazine Size with Assault Rifles
--Metal Storm Kill Skill. Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time.
--Steady Reduces Recoil with all weapon types and increases Grenade Damage and Rocket Launcher Damage
--Longbow Turret Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away. Also, increases the Health of your Sabre Turret.
--Battlefront While your Sabre Turret is deployed you deal increased Damage
--Duty Calls Increases the Damage and Fire Rate of non-elemental guns
--Do or Die Allows you to throw grenades while in Fight for Your Life. Also increases your Grenade Damage and Rocket Launcher Damage.
--Ranger Makes you better at just about Everything [Increases Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, Maximum Health by 1%]
--Nuke Deploying your Sabre Turret sets off a small Nuclear Blast

Survival
--Healthy Increases your Maximum Health
--Preparation Increases your Shield Capacity. Also, when youre shield is full you Regenerate Health
--Last Ditch Efford Increases your Gun Damage and Movement Speed while in Fight for Your Life
--Pressure Improves your Reload speed and Shield Recharge Delay based on how much Health you have. The lower your Health the higher the bonuses
--Phalanx Shield Your Sabre Turret projects a Protective Shield. The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected.
--Quick Charge Kill Skill. Killing an enemy causes your Shields to quickly regenerate for a short time.
--Resourceful Increases your Cooldown Rate on your sabre Turret Action Skill.
--Mag-Lock Your Sabre Turret can be deployed on walls and ceilings.
--Grit You gain a chance to ignore damage that would otherwise kill you. In addition to not taking damage from the attack you will Regenerate half your Maximum Health.
--Gemini Allows you to deploy Two Sabre Turrets. Once the first Sabre Turret is deployed press LB again to deploy the 2nd.

Gaige
Summon Deathtrap: Action Skill. Press LB to summon Deathtrap to fight for you
Skill Trees: Little Big Trouble, Best Friends Forever, Ordered Chaos
Best Friends Forever
--Close Enough Your bullets that hit walls or other objects have a chance to ricochet off toward a nearby enemy. Ricocheted bullets deal reduced damage.
--Fancy Mathematics Improves Shield Recharge Delay and Shield Recharge Rate based on how low your Health is. The lower your Health the greater the bonuses.
--Explosive Clap Deathtrap Ability. Deathtrap causes an explosion in front of him, dealing Explosive Damage to all nearby enemies.

IGN AU Podcast Plays...BL2 [IGN AU] 8.29
-1 hour gameplay with Salvador/Zer0
-Booster Shields have a chance to drop shield Boosters when damaged
-Zer0 skill: Fearless, Precision
-Zer0 Class Mods: Sure Shot, Spy
-Additional Badass Bonus Stats decrease by a small percentage with each point spent in the same stat

Salvador
--Lock and Loaded [Gun Lust] Reloading your gun gives you a Fire Rate bonus for a short time
--Hard to Kill [Brawn] Increases your MAximum Health and gives you a small amount of Health Regeneration

Zer0
--Decepti0n Action Skill. Press [LB] to create a holographic decoy and vanish for a few seconds. The longer you are invisible the more Damage your next attack deals, but ending visibility sooner causes your next Deception Cooldown to refresh faster.

Cunning
--Fast Hands Increases your Reload Speed and Weapon Swap Speed.
--C0unter Strike After getting hit, your next Melee Attack has a chance to deal massive Melee Damage.
--Fearless While your Shield is depleted you gain increased Gun Damage and Fire Rate
--Ambush Increases Damage when attacking from behind or when attacking an enemy who is targeting someone other than you.
--Rising Sh0t Each successful Ranged or Melee Attack gives you a Damage bonus for a short time. This bonus can stack up to 5 times. Faster weapons can gain stacks more quickly, but slower weapons retain stacks for a longer period of time.
--Death Mark Dealing Melee Damage marks the target for a short duration. Marked targets take additional Damage from all sources. Also, it's not an easy thing to live with.
--Unf0reseen Your holographic decoy explodes when you become visible again, causing Shock Damage to nearby enemies.
--Innervate While Deception is active you gain increased Gun Damage, Health Regeneration, and Movement Speed.
--Tw0 Fang Every time you fire a gun you have a chance to fire twice.

Bloodshed
--Killing Bl0w Massively increases Melee Damage against enemies with low health
--Ir0n Hand Increases your Melee Damage and your Maximum Health
--Grim Kill Skill. Killing an enemy causes your Shields to quickly regenerate and increases your Action Skill Cooldown Rate for a few seconds
--Be Like Water Shooting an enemy improves the Melee Damage of your next Melee Attack. Melee Attacks improve the Shooting Damage of your next shot
--F0ll0wthr0ugh Kill Skill. Killing an enemy increases your Movement Speed, Melee Damage, and Gun Damage for a few seconds
--Execute Melee Override Skill. While Deception is active and a target is under your crosshairs, press [Melee] to dash foward a short distance and perform a Special Melee Attack dealing massive damage
--Backstab Your Melee Attacks deal Bonus Melee Damage when hitting an enemy in the back
--Resurgence Killing an enemy with a Melee Attack restores Health. The lower your health, the more health you receive
--Like the Wind While moving you gain increased Melee Damage and Gun Damage

DLC and Season Pass Announced [ChrisF post] 8.30
-4 add-on campaigns scheduled to hit by June 2013
-Season Pass buys all 4 DLC at a discounted price

An Introduction by Sir Hammerlock [Gearbox Youtube] 8.30
-Variety of new enemies shown
-Confirms split-screen will be available on console only
-Salvador Class Mod: Beast

PAX Prime 2012 8.31 - 9.2
[Day 1]
-Salvador's Class Mod: Hulking Titan
-Maya's Class Mod: Hell Witch
-Axton's Class Mod: Front Line Engineer
-Zer0's Class Mod: Contemptible Survivor
-Skills affected by Class Mods are represented by blue numbers
-Repeaters, Machine Pistols, Revolvers share ammo
-Axton's Sabre Turret has a 360 degree rotation
-E-Tech is attached to the gun already. It is not an option that you can put on

Axton
Guerrilla
--Sentry Increases the number of shots your Sabre Turret fires in each burst. Also increases your Sabre Turret's Duration
--Willing Improves your Shield Recharge Rate and Shield Recharge Delay
--Laser Sight Increases the Accuracy of your Sabre Turret
--Scorched Earth Adds Multi-Rocket Pods to your Sabre Turret
--Grenadier Increases the maximum number of Grenades you can carry

Zer0
Sniping
--Optics Increases your Zoom with all gun types. Aslo, your Aim is not disrupted as much when taking damage
--Precisi0n Improves your Accuracy with all gun types

[Day 2]
-Weapon generation system can mix and match manufacturer parts

Zer0
Sniping
--B0re Your shots pierce through enemies. If your shot hits an enemy after piercing an enemy, it causes massive Bonus Damage. B0re does not work with rockets and some special projectiles. Also, while Deception is active, your visor will highlight enemy crit locations
--Vel0city Increases Bullet speed, Damage, and Critical Hit Damage with all guns
--Kill C0nfirmed Aiming Down the Sights with your gun grants you a bonus to Critical Hit Damage. The longer you aim down the sights, the greater the bonus
--At 0ne with the Gun Greatly improves your Accuracy with Sniper Rifles when shooting from the hip. Also increases your Reload Speed and Magazine Size with Sniper Rifles

Bloodshed
--Many Must Fall Killing an enemy with a Melee Attack while Deception is active causes you to deploy another holographic decoy, re-stealth, and add time to Deception's duration. This can be done multiple times in succession

[Day 3]
-Maya's Class Mod: Cunning Binder
-Baby Maker spawns multiple guns when thrown and explodes
-Class mods and Relics will have ammo regeneration
-Gold Loot Chests will have loot relative to your current level
-Gold Loot Chests can only be opened once per key
-D347-TP will also change visually depending on skills
-There will be Rocket Launchers that have mini-nukes
-Mashers will be returning

Zer0
Sniping
--Headsh0t Increases Critical Hit Damage
--Killer Kill Skill. Killing an enemy gives you bonus Critical Hit Damage and Reload Speed for a few seconds

[The Verge]
-Terramorphous the Invincible is soloable

[Kotaku]
-Gaige, the Mechromancer will be released October 16th
-Skill called Anarchy in Ordered Chaos Tree

[Gamestrailers.com]
-PvP Arena's from BL1 have been removed

Brian Martel Interview [GameReactor UK Interview] 9.3
-Over 30 million guns
-AI will seek cover when hurt/low health/depleted shield

Welcome to the Gun Show [IGN Article] 9.4
-Has Gun Cards for some weapons in the game

BL2 Live Stream [IGN Live 2 Hour Gameplay] 9.6
-Salvador Class Mod: Hoarder
-Maya Class Mod: Angelic Nurse, Blurred Trickster
-Axton Class Mod: Efficiency Engineer
-Zer0 Class Mod: Shot, Stalker, One Shot Sniper
-South Paw, Legacy controller configurations
-Ability to fully customize your button configuration
-No Fall Damage
-Some misisons are repeatable
-Fast Travel now shows the entire map
-Confirmed that Split Screen can host
-Some Threshers can swallow you temporarily
-Pre-order bonus Relic increases the quality of the Loot you find
-Ladders are climbable
-Spiderant Knight has high defence
-Brick Dialogue
-Talks of a different Loot Chest for those who did not get the chance to get the UIltimate Loot Chest Edition

BL2 Interview [The Weekly Blend] 9.6

Now Playing: BL2 [Game Spot] 9.6
-Class Mods suffix will be the base effect of the Class Mod, prefix will be determined skill bonus. i.e Contemptible Survivor = Suffix: Survivor [Increases Max Health], Prefix: Contemptible [+3 Ambush]
-Finishing some Challenges unlock more Challenges
-Named enemies have a higher chance to drop Legendary gear
-Higher quality Booster Shields will have a higher chance to spawn Shield Boosters
-All of Zer0's major taunts are in Haiku
-Maylay Shield increases Melee Damage when depleted
-Zer0 Class Mod: Shadow Stalker
-Color Scale from Least Rare to Most Rare: White, Green, Blue, Purple, Orange
-Whole party shares ammunition

Giant Bomb Quick Look EX [The Giant Bomb] 9.7
-There are skins that are difficult to acquire
-Salvadar Class Mod: Suave Renegade
-41:54 Dahl Cartel Sniper +50% Melee Damage [proof of bayonets on larger weapons]

Wildlife Exploitation Preserve Walkthrough [GameTrailers] 9.7
Part 1
-12:35 The Transformer Legendary Shield.
Part 2
-LWT Loader walking Hyperion Loot Chest
-Rocket Launcher Ammo spawns rarely in the world, and is expensive to buy in order to make up for their incredibly high damage.
-Axton Class Mod: Front Line Tactician

BL2 Skill Tree Builder [AdamF Forum Post] 9.7
-All skill trees and let's you calculate builds

Opening Pandora's Box (Of Guns!) [NeoGAF Forum Post] 9.7
-General summarization of characters/stories
-AdamF confirmed online split-screen + split-screen

Robot Slaughter Walkthrough [GameTrailers] 9.8
-Mentions Bandit Slaughter Dome
-Bul Loaders bulldozer can deflect bullets

Developer Walkthrough: Skill Trees 9.10
Axton, the Commando
-Axton Class Mod: Front Line Rifleman
Maya, the Siren
Salvador, the Gunzerker
Zer0, the Assassin

9 Days of BL2 with FPS General [FPS General]
Day 1, 9.10
Visual Look at the Skill Trees
Class Spotlight: Zer0 the Assassin
Weapon Maker Spotlight: Hyperion
Day 2, 9.11
Weapon Maker Spotlight: Bandit
Meet the Weapon Makers
Day 3, 9.12
Weapon Maker Spotlight: Tediore
Day 4, 9.13
Weapon Maker Spotlight: Dahl
Class Spotlight: Axton the Commando
Day 5, 9.14
Weapon Maker Spotlight: Torgue
Day 6, 9.15
Weapon Maker Spotlight: Jakobs
-Jakobs Assault Rifles can fire more than one round per trigger pull
Day 7, 9.16
Class Spotlight: Maya the Siren
Day 8, 9.17
Weapon Maker Spotlight: Maliwan
Day 9, 9.18
Class Spotlight: Salvador the Gunzerker
Weapon Maker Spotlight: Vladof

Zer0 Skill Tree Gameplay Walkthrough! ROBOT SLAUGHTER ARENA New Gameplay with Dev! [Rev3Games] 9.11
-Death Bl0ss0m in action

How BL2 fixes Borderlands 1's eight biggest problems [OXM Article] 9.11

Unboxing Trump Cards [UTube Video] 9.12
-Various Gun Cards
-BL1 background music

From bombers to iPods: the man behind the concept art of BL2 [Penny Arcade Article] 9.12

Interview: BL2 Lead Writer Anthony Burch! [Totally Rad Show Video] 9.13
-One or two guns tell a story

Borderlands 2 Pre-Release Interview! Questing, Looting, Driving, and the Mechromancer! [Destructoid Video] 9.13
-Hub maps that are connected to smaller maps, similar to BL1
-Bounty Boards still exist
-Bandit Technical has the option of 3 different weapons with different firing modes
-Around 60 Paintjobs for Vehicles
-Legendary Grenades/Shields/Class Mods
-Tediore The Deliverance is a shotgun that when reloaded [and thrown], it will shoot at the enemy while homing onto the target
-Gaige Anarchy Tree will be geared towards more experienced gamers

SDCC 2012: Randy Pitchford Interview [GameTrailers Video] 9.13
-Reminder that Sanctuary is not the only location of Golden Loot Chests

IGN Videos 9.14
Ultimate Loot Chest Edition Unboxing
BL2 Video Review
BL2 Multiplayer Gameplay - Local Co-Op Mode Commentary
-Split-screen Gameplay

BL2 Launch Trailer [Gearbox UTube] 9.17
-1:52 The Warrior maybe?

BL2 Pre-Launch Hands-On Exclusive [G4TV Interview] 9.17
-Randy Pitchford scored a time of 21.1 seconds in Super Mario Bros World 1-1

BL2 - Story and Co-op Interview [FPSGeneral] 9.17
-Boss fight that brings a lot of mechanics that requires strategy

How do you build a story into BL2′s open world? [INCGamers Interview] 9.19

Randy Pitchford, CEO of the Company That Made Borderlands 2, Is Answering Your Questions Right Here [Kotaku Interview] 9.20

In-game Screenshot of BL2's Mechromancer [EvilSourceGaming Image] 10.4
-Image of Gaige and D347-TP in the Highlands

Gaige the Mechromancer Echo Logs
Echo Log 01 10.5
-According to this thread, Gaige is 18
-Project "DT" is D347-TP and the purpose is to rid of bullying in schools
Echo Log 02 10.8
Echo Log 03 10.10
-Marcy ripped off Gaige's idea/design. Possible revenge mission/Echo/DLC?
Echo Log 04 10.11
-Gaige tells us what happened to Marcy and why she's on Pandora

Mechromancer Skill Tree [BL2 Official Website] 10.9

BL2s Mechromancer Class Might Be Its Best Playable Character [Kotaku Article] 10.9
-Adds to the already enourmous list of Easter Eggs
-Deathtrap will have varying looks depending on what skills have been invested in
-Mentions Deathtrap being able to Tank/kill bosses

DLC1: Captain Scarlett and Her Pirate's Booty [Gearboxity] 10.9
-Will be released October 16th

Sir Hammerlock introduces the Mechromancer [Gearbox Youtube] 10.15

Captain Scarlett and Her Pirate's Booty Trailer - DLC Trailer [Gearbox Youtube] 10.16

Additional character classes confirmed for BL2 [Examiner Article] 10.22
-Due to success of Gaige the Mechromancer, Gearbox is working on future DLC playable characters

BL2 developer discusses a raised level-cap, bank slots, and Eridium [Examiner Article] 10.23
-Confirmed raised level cap in the future
-More uses for Eridium
-Increasing storage is not as simple as it sounds and may require thorough testing/programming

Fight for Your Loot in Borderlands 2s Torgue DLC [IGN Article] 11.16
-Release Date: November 20th
-Has 7 minutes of gameplay
-The story revolves around a newly discovered Vault on Pandora
-Has a combination of the basic mission structure along with a new Circle of Slaughter
-New enemy types/vehicles
-New Currency: Torgue Tokens. They can be dropped by any enemy in the DLC. These act similar to Seraph Crystals in that they are required to purchase gear from Torgue vending machines. These vending machines will have a selection of Torgue weapons along with always having a Legendary as the Item of the Day

DLC2: Mr. Torgue's Campaign of Carnage Gameplay [Gamespot] 11.16
-16 minutes of gameplay
-The enemies inside the arena will actually fight each other
-The Beatdown is a industrial city
-13:35 for the Moxxi fans

DLC2: Mr. Torgue's Campaign of Carnage Trailer [Gearbox Youtube] 11.20

DLC3: Sir Hammerlock's Big Game Hunt [Polygon Article] 12.13
-Release date TBD
-Achievements for completing final questline, completing all side quests, and finding all locations [the typical three with each DLC so far]

DLC3: Sir Hammerlock's Big Game Hunt Intro [Gearbox Youtube] 12.20
-Release Date: January 15th, 2013
-New Scorpion-like creatures called Scaylions

5 Things You Should Know About Borderlands 2s Next DLC [Kotaku Article] 12.20
-DLC will take place on the new, mountainous and swampy continent of Aegrus
-Antagonist is Professor Nakayama. Professor Nakayama is obsessed with Handsome Jack and plans to clone him
-Should be more challenging than the previous DLCs
-New enemy type: Savages [somewhat similar to Bandits/Psychos], Witch Doctor [can heal their allies, themselves, and dish out various elemental debuffs], Spores [airbourne creatures that drop bombs on you], Scaylions [scorpion-like creatures]
-The enemy with the large tribal mask on the third picture is the Witch Doctor
-New Vehicle: Fanboat [according to the article, it handles similarly to the Sand Skiff] has a Flamethrower and Corrosive Acid launcher
-Voracidous: New Stalker Raid boss. You will also have to fight off the Chief that controls it.
-Dexidous: New Drifter "rare" creature. Requires you to supply numerous totems that cost Eridium in order to summon. Will drop Hammerlock-themed weapons
-Lots of new, unique weapons

Sir Hammerlock's Big Game Hunt Gameplay Commentary [IGN Gameplay] 12.20
-Witch Doctor has a variety of mechanics. They can Heal themselves or allies, they can buff [level up] nearby allies, attack with the elements, spawn another Warrior and/or transform into a vortex in which they are invulnerable but can cause massive damage.
-There will be some side missions that require you to hunt down creatures that require certain requirements. Such as going to certain areas or only spawn during a specific time of day

First Thirty Playthrough [Gamespot Gameplay] 12.20
-A variation of the Witch Doctor is the Crippling Witch Doctor. These can slow you down to Bane-like [weapon from original BL2] speed
-Fan boats seat two and can be equipped with a Flamethrower, Shock Mines [latches on and depletes health], or Corrosive Missiles
-High level Savages can leap at the player or cloak entirely. Some will become Animal Warriors and attack you as they move about on all four limbs
-Boroks are bulky armored creatures that seem to primarily attack with their slim, insect-like legs
__________________
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Borderlands 2 Info

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Old August 5th, 2011, 02:37 PM   #8
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Default Re: Borderlands 2 Info

Quote:
Originally Posted by Psychichazard View Post
Movement in the lumberyard.
Might be time for #10.
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Old August 5th, 2011, 02:42 PM   #9
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+Story
-Takes place 5 years after the events of BL1
-Handsome Jack is the main antagonist. Handsome Jack took credit for opening the Vault and used the event to become CEO of Hyperion. He placed a supply base on the moon represented by a giant H. The "eye" is symbolic of Hyperion, and gives you the feeling that Jack is always watching you. Reinforcements will be launched from the moon base
-Handsome Jack plans to awaken and use "The Warrior", an ancient Eridian warrior that is controlled by whoever awakens it, to put the planet under his control
-Roland rounded up the remaining Crimson Lance troops that were stranded after the destruction of General Knoxx's Armory to form the group known as the Crimson Raiders. The purpose of this group is to disrupt Handsome Jack's operations and ultimately, take down Handsome Jack
-Atlas was obliterated in the BL1 DLC The Armory of General Knoxx, as a result, Hyperion rose to power
-Handsome Jack and Hyperion ordered the extermination of the CL4P-TP line following the events of the BL1 DLC Robot Revolution
-CL4P-TP is the last of his kind and seeks revenge upon Handsome Jack
-A couple of the old locations may be revisited in order to provide a backstory/how Handsome Jack affected Pandora
-Eridium is a unique and rare Eridian resource that was released when the Vault was opened
-Story will be in split up into Chapters

+Classes
-There will be 4 NEW characters [pre-DLC]
Click their name to see an image of the character

Salvador, the Gunzerker
Salvador is about as subtle, classy, and sane as one would imagine a native of Pandora to be. Which is to say: not at all. He loves blowing people up, getting paid, and laughing incessantly at the violence that surrounds him.

Gunzerker Skill Tree Calculator
-Action Skill: Gunzerking: Action Skill. Press [LB] to draw a second gun and go nuts! While Gunzerking you Instantly Regain 50% of Your Total Health, gain Damage Reduction against enemy attacks, and constantly Regenerate Health and Ammo. Does not regenerate rockets. [Any weapon can be dual-wield. Will be unable to aim down sights while Dual-wielding]
-Skill Trees: Gun Lust, Rampage, Brawn

--Locked and Loaded Reloading your gun gives you a Fire Rate bonus for a short time.
--Quick Draw Increases Weapon Swap Speed and Critical-Hit Damage with all gun types.
--I'm Your Huckleberry Increases Damage and Reload Speed with Pistols.
--All I Need is One Swapping weapons causes your next shot fired to deal Bonus Damage.
--Divergent Likeness When Gunzerking with two guns of the same type, you deal Bonus Damage. When Gunzerking with two different gun types of guns, you gain Bonus Accuracy.
--Auto-Loader Killing an enemy Instantly reloads all of the guns you have equipped that are not currently in your hands. Auto loader triggers Locked & Loaded.
--Money Shot The last round fired from your magazine gains massive Bonus Damage. Guns with small magazines receive a small bonus. This skill works with all weapon types. Minimum Magazine size for full bonus: 10.
--Lay waste Killing an enemy grants you increased fire rate and critical hit damage with all guns. This effect lasts a short while.
--Down, Not Out You can Gunzerk while in Fight for Your Life.
--Keep It Piping Hot While Gunzerking is in the process of cooling down, you gain bonus Gun Damage, Melee Damage, and Grenade Damage.
--No Kill Like Overkill When you kill an enemy you gain a bonus to Gun Damage equal to the amount of excess damage you dealt to the enemy you just killed.

--Inconceivable Your shots have a chance to not consume ammo. The lower your health and shields, the greater the chance of free ammo.
--Filled to the Brims Increases the magazine size of all weapon types. Also increases your ammo carrying capacity of all weapon types.
--All in the reflexes Increases your Reload Speed and your Melee Damage.
--Last Longer Increases the duration of Gunzerking.
--I'm Ready Already Increases the cooldown rate of your Gunzerking ability.
--Steady as She Goes Reduces recoil with both guns while Gunzerking. Additionally each shot that hits an enemy has a chance to improve your Accuracy with both guns.
--5 Shots of 6 Kill Skill. Killing an enemy causes every shot fired to have a chance to add ammunition to the magazine instead of expending ammunition.
--Yippee Ki Yay Killing an enemy while Gunzerking increases the amount of time you can Gunzerk.
--Double Your Fun Throwing a Grenade while Gunzerking causes you to throw 2 grenades. The 2nd grenade does not cost ammo.
--Get Some Shooting an enemy decreases the cooldown of Dual Wield. The effect can only occur every 3 seconds.
--Keep Firing... While Gunzerking, the longer you hold down the trigger, the faster your guns fire and the faster you reload.

--Hard to Kill Increases your MAximum Health and gives you a small amount of Health Regeneration.
--Incite Taking damage increases your movement speed and reload speed for a few seconds.
--Asbestos Reduces the duration of Status Effects on you [such as being on Fire, Corroded, Electrocuted, or Slagged].
--I'm a Juggernaut Kill Skill. Killing an enemy reduces all damage you take for a few seconds.
--Ain't Got Time to Bleed While Gunzerking you Regenerate Health. The lower your current Health the more powerful the Regeneration.
--Fistful of Hurt Melee Override. Press [melee] to throw all your weight into a punch, causing massive damage and knocking the enemy back. Fistful of Hurt has a cooldown. While Fistful of Hurt is on cooldown, pressing [melee] will perform a regular melee attack.
--Out of Bubblegum Increases your fire rate with all gun types when your shields are depleted.
--Bus That Can't Slow Down While Gunzerking, you gain increased Movement Speed.
--Just Got Real Increases the damage you deal with all weapon types. The lower your health the greater the damage bonus.
--Sexual Tyrannosaurus Taking damage gives you health regeneration for 5 seconds. This effect does not stack multiple times.
--Come at Me, Bro Action Skill Augmentation. While Gunzerking press [action skill button] to taunt your enemies and instantly gain Full Health. Taunted enemies are more likely to attack you, but for the next few seconds you gain massive damage reduction.

-Class Mod represented by Dual Digistruct Modules
Quote:
Originally Posted by Pinchsmokey View Post
Weapon slot 1 and 2 are linked as are 3 and 4. So say you have weapon slot 1 equipped, upon gunzerking, weapon 2 is pulled in the off hand. If you have 4 in use and then Gunzerk, 3 is put in your off hand. Also of interest, the 2nd "set" can be swaped at any time by pressing the y button.
-Salvador is a Dwarf
-Native of Pandora, and sort of a protector of any town he lived in

Maya, the Siren
Hailing from the planet of Athenas where she was once worshipped as a goddess, Maya has come to Pandora to learn more about her Siren heritage. And to melt her enemies with the power of her mind. But mainly the first thing.

Siren Skill Tree Calculator
-Action Skill: Phaselock: Action Skill. Press [LB] to lock an enemy in another dimension, preventing him from fighting back for a short while. Some enemies cannot be Phaselocked and instead instantly take damage.
-Skill Trees: Motion, Harmony, Cataclysm

--Ward Improves your Shield Capacity and Shield Recharge Delay.
--Accelerate Increases Damage and Bullet Speed with all gun types.
--Suspension Increases the duration of Phaselock.
--Kinetic Reflection Kill Skill. After killing an enemy you gain the ability to deflect enemy bullets, sending them flying toward nearby enemies. You take reduced damage from deflected bullets. Kinetic Reflection only works with bullets. This effect lasts for a short time.
--Fleet Your movement speed increases while your shields are depleted.
--Converge Action Skill Augmentation. Your Phaselock ability now also pulls nearby enemies toward the original target. This deals a small amount of damage to the affected enemies.
--Inertia Kill Skill. Killing an enemy causes your Shields to quickly Regenerate and increases your Reload Speed for a few seconds.
--Quicken Increases the Cooldown Rate of your Phaselock's ability.
--Sub-Sequence Action Skill Augmentation. When an enemy under the effects of your Phaselock dies there is a chance for your Phaselock ability to seek out and affect another target.
--Thoughtlock Action Skill Alteration. Phaselock causes enemies to turn on their friends instead of being locked down. Additionally, Phaselock's Duration is increased, but so is it's Cooldown.

--Mind's Eye Increases Critical Hit and Melee Damage.
--Sweet Release If the enemy you have Phaselocked is killed it generates Life Orbs that automatically seek out and heal you and your friends. The healing is stronger when you or your friend's health is low.
--Restoration Shooting other players heals them. Also increases your Maximum Health.
--Wreck While you have an enemy Phaselocked you gain increased Fire Rate and Damage with all gun types.
--Elated While you have an enemy Phaselocked you and your friends Regenerate Health.
--Res You can instantly revive a friend in "Fight for Your Life" by using Phaselock on him/her.
--Recompense When you take Health Damage there is a chance that your attacker takes damage equal to the amount of health you lost.
--Substenance You constantly Regenerate Health. The lower your current Health the more powerful the Regeneration.
--Life Tap Kill Skill. Killing an enemy causes you to Steal Health from any enemy you damage. This effect lasts a short while.
--Scorn Melee Override Skill. Press [melee] to throw an Orb of Slag that constantly damages enemies near it. This ability has a cooldown. Pressing [melee] when Scorn is on cooldown will perform a regular melee attack.

--Flicker Increases your chance to cause Status Effects with Fire, Shock, Corrosive, and Slag guns.
--Foresight Increases Magazine Size and Reload Speed with all weapon types.
--Immolate Adds fire damage to your shots while in "Fight for your Life." The additional Fire Damage is based on the Damage of the weapon you're firing.
--Helios Phaselocking an enemy causes a fiery explosion, damaging all nearby enemies.
--Chain Reaction While you have an enemy Phaselocked all of your shots that hit enemies have a chance to ricochet and hit another nearby enemy. Chain Reaction only works with bullets.
--Cloud Kill Shooting an enemy creates a lingering Acid Cloud, dealing constant Corrosive Damage to enemies who touch it. Only one Acid Cloud can be active at a time.
--Backdraft Your melee attacks deal additional fire damage. Also when your shields become depleted you create a fiery explosion damaging nearby enemies. Your shields must fully recharge between explosions.
--Reaper You deal increased gun damage to any enemy who has more than 50% of his health remaining.
--Blight Pheonix Kill Skill. Killing an enemy causes you to deal constant fire and corrosive damage to nearby enemies for a short time. The damage is based on your level and the level of Blight Phoenix.
--Ruin Action Skill Augmentation. Phaselock now Slags, Eletrocutes, and Corrodes all nearby enemies.

-Class Mod represented by Book on Maya's leg
-If you happen to miss with Phaselock, you will be able to use it again immediately, only until it hits and does damage.

Axton, the Commando
Axton was kicked out of the military for being too unpredictable - too much of a fun-loving glory hog. Rather than face certain death at a firing squad, he thought he'd retire to the one planet in the galaxy where his talents would be appreciated: Pandora.

Commando Skill Tree Calculator
-Action Skill: Sabre Turret: Action Skill. Press [LB] to deploy a Sabre Turret that automatically fires at enemies. When you're near the Sabre Turret press X to reclaim it and refund some of your Cooldown.
-Skill Trees: Guerilla, Gunpowder, Survival

--Sentry Increases the number of shots your Sabre Turret fires in each burst. Also increases your Sabre Turret's Duration.
--Ready Increases your Reload Speed.
--Laser Sight Increases the Accuracy of your Sabre Turret.
--Willing Improves your Shield Recharge Rate and Shield Recharge Delay.
--Onslaught Kill Skill. Killing an enemy increases your Gun Damage and Movement Speed for a short time.
--Scorched Earth Adds Multi-Rocket Pods to your Sabre Turret.
--Able Damaging an enemy enables you to regenerate health for a few seconds. This effect does not stack multiple times.
--Grenadier Increases the maximum number of Grenades you can carry.
--Crisis Management You gain bonus Gun Damage and Melee Damage while your shields are depleted.
--Double Up Adds a 2nd gun to your Sabre Turret and changes both guns to fire Slag bullets. Slagged enemies take bonus damage from Non-slag attacks.

--Impact Increases Gun Damage and Melee Damage.
--Expertise Increases your Weapon Swap Speed and Aim Speed. Also, your Movement Speed is increased while aiming.
--Overload Increases Magazine Size with Assault Rifles.
--Metal Storm Kill Skill. Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time.
--Steady Reduces Recoil with all weapon types and increases Grenade Damage and Rocket Launcher Damage.
--Longbow Turret Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away. Also, increases the Health of your Sabre Turret.
--Battlefront While your Sabre Turret is deployed you deal increased Damage.
--Duty Calls Increases the Damage and Fire Rate of non-elemental guns.
--Do or Die Allows you to throw grenades while in Fight for Your Life. Also increases your Grenade Damage and Rocket Launcher Damage.
--Ranger Makes you better at just about Everything [Increases Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, Maximum Health by 1%]
--Nuke Deploying your Sabre Turret sets off a small Nuclear Blast.

--Healthy Increases your Maximum Health.
--Preparation Increases your Shield Capacity. Also, when youre shield is full you Regenerate Health.
--Last Ditch Efford Increases your Gun Damage and Movement Speed while in Fight for Your Life.
--Pressure Improves your Reload speed and Shield Recharge Delay based on how much Health you have. The lower your Health the higher the bonuses.
--Forbearance Reduce the duration of Status Effects on you (Burned, Corroded, Electrocuted, and Slagged). Also Increases Maximum Health.
--Phalanx Shield Your Sabre Turret projects a Protective Shield. The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected.
--Quick Charge Kill Skill. Killing an enemy causes your Shields to quickly regenerate for a short time.
--Resourceful Increases your Cooldown Rate on your sabre Turret Action Skill.
--Mag-Lock Your Sabre Turret can be deployed on walls and ceilings.
--Grit You gain a chance to ignore damage that would otherwise kill you. In addition to not taking damage from the attack you will Regenerate half your Maximum Health.
--Gemini Allows you to deploy Two Sabre Turrets. Once the first Sabre Turret is deployed press LB again to deploy the 2nd.

-Class Mod represented by Shoulder Mount
-Sabre Turret will have 360 Degree rotation
-Sabre Turret will change appearances/effects depending on build/skills

Zero, the Assassin
Not much information is known about this mysterious being.

Assassin Skill Tree Calculator
-Action Skill: Deception: Decepti0n: Action Skill. Press [LB] to create a holographic decoy and vanish for a few seconds. The longer you are invisible the more Damage your next attack deals, but ending visibility sooner causes your next Deception Cooldown to refresh faster.
-Skill Trees: Sniping, Cunning, Bloodshed

--Headsh0t Increases Critcal Hit Damage
--0ptics Increases your Zoom with all gun types. Also, your Aim is not disrupted as much when taking damage
--Killer Kill Skill. Killing an enemy gives you bonus Critical Hit Damage and Reload Speed for a few seconds
--Precisi0n Improves your Accuracy with all gun types
--0ne Sh0t 0ne Kill The first shot fired from a fully loaded magazine causes Damage Bonus
--B0re Your shots pierce through enemies. If your shot hits an enemy after piercing an enemy, it causes massive Bonus Damage. B0re does not work with rockets and some special projectiles. Also, while Deception is active, your visor will highlight enemy crit locations
--Vel0city Increases Bullet speed, Damage, and Critical Hit Damage with all guns
--Kill C0nfirmed Aiming Down the Sights with your gun grants you a bonus to Critical Hit Damage. The longer you aim down the sights, the greater the bonus
--At 0ne with the Gun Greatly improves your Accuracy with Sniper Rifles when shooting from the hip. Also increases your Reload Speed and Magazine Size with Sniper Rifles
--Critical Ascension Scoring a Critical-Hit will apply equal damage to the next consecutive Critical-Hit. Stackable up to 999 times or until a miss?

--Fast Hands Increases your Reload Speed and Weapon Swap Speed.
--C0unter Strike After getting hit, your next Melee Attack has a chance to deal massive Melee Damage.
--Fearless While your Shield is depleted you gain increased Gun Damage and Fire Rate
--Ambush Increases Damage when attacking from behind or when attacking an enemy who is targeting someone other than you.
--Rising Sh0t Each successful Ranged or Melee Attack gives you a Damage bonus for a short time. This bonus can stack up to 5 times. Faster weapons can gain stacks more quickly, but slower weapons retain stacks for a longer period of time.
--Death Mark Dealing Melee Damage marks the target for a short duration. Marked targets take additional Damage from all sources. Also, it's not an easy thing to live with.
--Unf0reseen Your holographic decoy explodes when you become visible again, causing Shock Damage to nearby enemies.
--Innervate While Deception is active you gain increased Gun Damage, Health Regeneration, and Movement Speed.
--Tw0 Fang Every time you fire a gun you have a chance to fire twice.
--Death Bl0ssom Action Skill Augment. Press [LB] while Deception is active to throw a handful of kunai. Each kunai will explode with a random elemental type. Kunai do not benefit from the Deception damage bonuses, but throwing kunai does not end Deception and can apply Death Mark

--Killing Bl0w Massively increases Melee Damage against enemies with low health
--Ir0n Hand Increases your Melee Damage and your Maximum Health
--Grim Kill Skill. Killing an enemy causes your Shields to quickly regenerate and increases your Action Skill Cooldown Rate for a few seconds
--Be Like Water Shooting an enemy improves the Melee Damage of your next Melee Attack. Melee Attacks improve the Shooting Damage of your next shot
--F0ll0wthr0ugh Kill Skill. Killing an enemy increases your Movement Speed, Melee Damage, and Gun Damage for a few seconds
--Execute Melee Override Skill. While Deception is active and a target is under your crosshairs, press [Melee] to dash foward a short distance and perform a Special Melee Attack dealing massive damage
--Backstab Your Melee Attacks deal Bonus Melee Damage when hitting an enemy in the back
--Resurgence Killing an enemy with a Melee Attack restores Health. The lower your health, the more health you receive
--Like the Wind While moving you gain increased Melee Damage and Gun Damage
--Many Must Fall Killing an enemy with a Melee Attack while Deception is active causes you to deploy another holographic decoy, re-stealth, and add time to Deception's duration. This can be done multiple times in succession

-Class Mod represented by Elbow Blades
-Zer0 is male
-Grenades and Splash damage can still damage Zer0 while in Deception.
-Swords are not interchangeable/upgradeable. It is Zer0's basic melee attack, which can be enhanced by means of skills

Gaige, the Mechromancer
Echo Log 01, Echo Log 02, Echo Log 03, Echo Log 04

Mechromancer Skill Calculator
-Action Skill: D347-TP: Action Skill. Press [Action Skill] to summon D347-TP to fight for you. Cooldown: 60 seconds
-Skill Trees: Best Friends Forever, Little Big Trouble, Ordered Chaos

--Close Enough Your bullets that hit walls or other objects have a chance to ricochet off toward a nearby enemy. Ricocheted bullets deal reduced damage.
--Cooking Up Trouble While your Gun's Magazine is full you Regenerate Health.
--Fancy Mathematics Improves Shield Recharge Delay and Shield Recharge Rate based on how low your Health is. The lower your Health the greater the bonuses.
--Buck Up Deathtrap Ability. Deathtrap restores the shields of one ally.
--The Better Half When your Magazine is half empty you gain a Fire Rate bonus.
--Potent as a Pony Increases Maximum Health for you and Deathtrap.
--Upshot Robot Whiel Deathtrap is active, if you or Deathtrap kill an enemy it increases Deathtrap's Duration and grants both of you a stackable melee bonus. Bonuses are lost when Deathtrap goes away.
--Unstoppable Force Kill Skill. Killing an enemy grants you bonus Movement Speed and causes your Shields to regenerate for a short while.
--Explosive Clap Deathtrap Ability. Deathtrap causes an explosion in front of him, dealing Explosive Damage to all nearby enemies.
--Made of Sterner Stuff You and Deathtrap gain Damage Reduction against all Damage Types. Additionally, Deathtrap gains bonus Melee Damage
--20% Cooler Increases the Cooldown Rate of your Action Skill.
--Sharing is Caring Grants a Copy of your Shield to Deathtrap.

--More Pep Increases your chances of applying Burn, Electrocute, Corrode, and Slag Status Effects.
--Myelin Grants you Resistance to Shock Damage. Also increases your Shield Capacity.
--Shock Storm Killing an enemy with a Critical Hit causes a Electric Storm, dealing Electrocute Damage to nearby enemies. Electrical Storms are also caused by Deathtrap whenever he kills an enemy.
--The Stare Deathtrap Ability. Deathtrap fires a laser beam and sweeps it across the battlefield, dealing Burn Damage and possibly Igniting enemies.
--Strength of Five Gorillas Increases Melee Damage for you and Deathtrap.
--Electrical Burn When your Electrocute Status Effects deal damage to enemies, there is a chance they will burst into flames and take Burn Damage. The amount of Burn Damage is based on the Electrocute Damage dealt.
--Shock and "AAAGGGGHHH!" Reloading your gun causes an Electrical Explosion, damaging nearby enemies.
--Evil Enchantress Kill Skill. Killing an enemy increases the Damage that your Burn, Electrocute, and Corrode status effects deal for a short period of time.
--One Two Boom Deathtrap Ability. Deathtrap shoots out an orb of energy at an enemy. If you shoot the orb, it will explode, dealing massive Shock Damage to nearby enemies.
--Wires Don't Talk Increases all Shock and Electrocute Damage that you inflict.
--Interspersed Outburst Not shooting an enemy for a short time grants you a stack of Interspersed Outburst. The next time you shoot an enemy, all stacks of Interspersed Outburst are consumed and you deal bonus Slag Damage. The more stacks consumed, the greater the chance of slagging the target.
--Make It Sparkle Shooting Deathtrap with an elemental weapon charges him with that element, causing his melee attacks to deal additional damage of that element.

--Smaller, Lighter, Faster Increases your Reload Speed, but decreases your Magazine Size.
--Anarchy Killing an enemy or fully emptying your gun's Magazine while in combat grants you a stack of Anarchy. For every stack of Anarchy you have, you gain bonus Gun Damage, but your Accuracy is decreased. Prematurely reloading your guns removes all stacks of Anarchy. Anarchy stacks are quickly lost while in "Fight for Your Life".
--Preshrunk Cyberpunk*Increases the maximum number of Anarchy stacks you can have.
--Robot Rampage Deathtrap Ability. Deathtrap lashes out with a flurry of attacks.
--Blood Soaked Shields Killing an enemy immediately restores a portion of your Shields, but you lose a portion of your Health.
--Annoyed Android Increases the Movement Speed of Deathtrap.
--Discord Prematurely reloading activates Discord, granting you bonus Accuracy, Fire Rate, and Health Regeneration. You constantly lose Anarchy stacks while Discord is active. Discord can be shut off by prematurely reloading again.
--Typecast Iconoclast Whenever you gain a stack of Anarchy there is a chance that you gain an additional stack.
--Rational Anarchist If you have 0 stacks of Anarchy, then the next time you would gain an Anarchy stack you instead gain 25.
--Death from Above Shooting an enemy while in midair consumes stacks of Anarchy and causes a Digi-splosion, damaging nearby enemies.
--The Nth Degree Every Nth bullet that hits an enemy will ricochet toward another nearby enemy.
--With Claws Melee Override Skill. While you have a stack of Anarchy, melee to Digistruct Claws and swipe twice at an enemy, dealing damage based on the number of Anarchy stacks you have and Restoring Health. The lower your health, the more health you gain. This attack consumes an Anarchy stack.

-Class Mod represented by Lunchbox
-Gaige + D347-TP[colored in]
-D347-TP will change in appearance depending on build/skills

+Weapons
Bandit Scrap metal/parts design. Put S&S out of business. Weapon names have poor grammar. Low-tech. Slow firing but has the largest magazine of any manufacturer Bandit
Dahl Modern militaristic design. Low recoil, burst fire when zoomed in Dahl
Hyperion Sleek, elongated [Yellow/White] design. Becomes more accurate the longer the trigger is held down Hyperion
Jakobs Steampunk, western design. Semi-automatic [fires as fast as you can pull the trigger], high damage and recoil Jakobs
Maliwan Blue/Orange/White sci-fi design. High elemental tech and elemental damage. Deals bonus elemental damage. Maliwan
Tediore Simple, disposable design. Faster reload speed than other manufacturers. Thrown when reloaded and will cause Explosive damage depending on the amount of ammunition remaining. More Ammo = More damage. A new copy will automatically Digistruct itself in your hand Tediore
Torgue Solid, heavy, beefy design. Fires small Gyrojets that have a slower velocity than normal bullets, but cause explosive damage. Rocket Launchers fire normal rockets Torgue
Vladof Russian design, brandished with the Vladof Red Star. Multiple barrels on all guns. Increases fire rate the longer the trigger is held down Vladof
-Link to images of weapons categorized by manufacturer
-Link to most, if not all the weapons featured in the Launch Date Trailer
-Each manufacturer has their own visual styling/theme/sound. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun
-Weapons will have around twelve to fourteen different parts and can mix manufacturer parts
-All weapons can now have attached bayonets that increases melee damage
-Weapon Rarity Scale from Least Rare to Most Rare: White, Green, Blue, Purple, E-Tech, Orange
-E-Tech is a barrel modification that is produced through reverse engineering Eridian weapons, that provides the weapon with unique effects. E-Tech modifies an Assault Rifle into Laser Blasters, Sniper Rifles into Rail Guns, SMGs into Plasma Casters, Shotguns into Splatguns, Pistols into Spiker/Darts, Rocket Launchers into BFGs. E-Tech weapons are characterized by fanning fins the barrel and a Magenta rarity. E-tech weapons are usually elemental, though rare cases yield weapons that do not list a specific element, instead these become Explosive element
-All methods of looting has a rare chance of yielding a Legendary weapon
-Specific named enemies will have a higher chance to drop certain Legendary gear. For a complete list, check this thread
-Machine Pistols, Repeaters, Revolvers will share ammo
-Relics replace Artifacts and have a wider range of effects. i.e. +Shield Capacity, +Melee Damage, +Reload Speed, +Specific Weapon Ammo Capacity, etc.

+Enemies
-Increased amount of enemies and in much more variations
-AI communication/interaction is not scripted and is based on real-time
-AI improvements allow them to be more responsive, use cover better, and may use their surroundings to their advantage
-Each enemy has a unique way to attack
-Enemies will can be knocked down, stagger, or be stunned when shot in specific areas
-Enemies will vary in appearance depending on their local surroundings
Hyperion
Constructor
Engineer
Loader
Surveyor
Torgue Engineer [DLC2 Mister Torgue's Campaign of Carnage]

Bandits
Bandit
Goliath
Maurader
Psycho
Rat
Pirate [DLC1 Captain Scarlett and Her Pirate Booty]
Biker [DLC2 Mister Torgue's Campaign of Carnage]

Creatures
Bullymong
Crystalisk
Rakk
Skag
Spiderant
Stalker
Thresher
Varkid
Sandworm [DLC1 Captain Scarlett and Her Pirate Booty]

Terramorphous the Invincible Located at Terramorphous Peak [instance within Thousand Cuts]. Drops unique Class Mod: Slayer of Terramorphous, Shield: Hide of Terramorphous, Relic: Blood of Terramorphous
Vermivorous the Invincible A rare mutation from an Ultimate Badass Varkid
Hyperius the Invincible A Hyperion Engineer that grew mad with power. Located in Washburne Refinery [DLC1 Captain Scarlett and Her Pirate Booty]
Master Gee the Invincible Located in Hayter's Folly [DLC1 Captain Scarlett and Her Pirate Booty]
Pyrocausting Pete the Invincible Pyro Pete has been working out since you last defeated him [DLC2 Mister Torgue's Campaign of Carnage]

+Vehicles
-Vehicles will also be able to acquire Custom Skins from loot
-Some enemies, when ran over, will become stunned from impact before regaining consciousness
-Bandit Technical Seats 4. Equipped with driver controlled LMG and driver or passenger controlled Sawblade Launcher or Barrel Catapult. Passengers in the bunker will be able to fire their own weapons
-Runner Seats 2. Equipped with a standard LMG and driver or passenger controlled HMG or Rocket Launcher
-Sandskiff Seats 4. Hovercraft that is equipped with a standard LMG and driver or passenger controlled Rockets, Sawblades, or Harpoons[DLC1 Captain Scarlett and Her Pirate Booty]
-Buzzards are Bandit aerial vehicles. The player is unable to pilot this aircraft.

+Environment
-Full day/night cycles
-Dynamic weather
-Environments will retain the harsh and dangerous feel of Pandora
-Towns are much more populated, NPCs walking, doing things, and talking to you
-Zones are much more dense. More activity and life in areas. There will still be areas of desolation
-A lot of areas with side quests that are located away from the main storyline
-Structures will also have manufacture design cues similar to their respective weapons to differentiate them from one another

+Gameplay
-4 player Co-op
-The original Vault Hunters return as support NPC's
-Ammo, Money, and Health are automatically picked up
-You will be able to crawl while in Fight for Your Life
-NPC's will be fully animated and move around their locations, interacting with objects within their locations
-Certain missions will expand and require you to reach a new objective
-Certain missions now offer different paths. Different paths will lead to different results and rewards.
-If you fail certain missions, the objective may move to another location
-Quest eligibility has been fixed. You can do any quest that your friend has, regardless of where you are in the story
-If you join a co-op and pick up a mission and complete it, then continue on single player, you have the option to play the mission again, possibly resulting in different rewards, or skip it
-Fire Deals fire damage, and has a chance to ignite the target, dealing fire damage over time. Highly effective against Flesh.
-Shock Deals electric damage, has a chance to electrocute the target, dealing electric damage over time. Highly effective against Shields.
-Corrosive Deals corrosive damage, has a chance to corrode the target, dealing corrosive damage over time. Highly effective against Armor.
-Slag A byproduct of Eridium. Slag does not do bonus damage, instead it causes the target to receive more damage from non-slag attacks.
-Explosive Deals high area of effect damage. They are the standard damage type for Rocket Launchers and Torgue weapons. There are no enemy Explosive variants or enemies that are weak or resistant to Explosive damage.

+UserInterface
-Mini-map will be available all the time, including inside vehicles
-In-menu Map will be able to pan and zoom
-Button Remapping for all platforms
-Bank is available in Sanctuary after completing a specific mission. Here you can deposit/withdraw gear for yourself.
-Stash is available in Sanctuary after completing a specific mission. Unlike the Bank, you can use this to store/deposit/withdraw gear to any character you make on a single account.
-Eridium can be used to increase Backpack/Bank/Ammo SDU capacities
-Trading feature allows the safe transfer of gear between friends
-You will be able to wager gear as a prize in Duels
-Your last used weapon will appear on your back
-Badass Rank are earned by completing challenges. Every few Badass Ranks will reward the player with a Badass Token, which can be redeemed to improve one of five stats that are randomly selected out of fourteen Bonus Stats:
--Critical Hit Damage
--Elemental Effect Chance
--Elemental Effect Damage
--Fire Rate
--Gun Accuracy
--Gun Damage
--Grenade Damage
--Maximum Health
--Melee Damage
--Recoil Reduction
--Reload Speed
--Shield Capacity
--Shield Recharge Delay
--Shield Recharge Rate

-These Bonus Stats will be applied to your account, meaning any new character you create will also benefit from these stat bonuses. You will have the option turn "off" these stats. Additional Badass Bonus Stats decrease by a small percentage with each point spent in the same stat. There is currently no limit to the amount of Badass Rank/Tokens you can receive.
-When using the in-game Inventory/Menu, the camera will pan out, allowing you to fully see your character on the right side of the menu. Other players will also be able to recognize that you are in the menu/Inventory by a blank Inventory screen in front of your character
-Will be able to Favorite/Trash gear
-Inspect gives you the ability to view/rotate/zoom items 360 degrees. The item card will also be displayed in the top left corner. PC users will be able to Screenshot in this mode.
-UI will be more narrow to accommodate Splitscreens
-Drop-in Split Screen mode
-2 Player Splitscreen will be able to go online and host
-PC Specific UI. Players will be able to move their items around freely using a mouse and keyboard
-Menus are all mouse useable/scrollable
-Remappable keybindings
-Lan Support
-FOV Slider
-Integrated V-Sync
-Supports higher resolution
-Control pad support [PC]
__________________
"A Critical Hit/Showers me in blood and spit/How enjoyable" - Zer0

Borderlands 2 Info

Last edited by dubbleutf; December 20th, 2012 at 02:05 PM.
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Old August 5th, 2011, 02:43 PM   Click here to go to the next staff post in this thread.   #10
ChrisF
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Default Re: Borderlands 2 Info

As a reminder, don't post scans. Don't ask for scans. Don't link to scans. Thanks!
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