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Old September 24th, 2012, 03:18 AM   #1
vza036
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Default Kinetic Reflection... +5 Class Mod=Invulnerable to bullets?

Has anybody tried this? You'd also be dealing 200% damage to enemies that catch the ricocheted bullets. Plus the kills you get reset the kill skill meter.

Now while this is going on... If you have points in the skill that sprays bullets to others while you're shooting an enemy that's Phaselocked you'll be dealing even more damage and not taking a hit. Obviously you should be focusing your Phaselocks and bullets on enemies that don't shoot.

Who needs a capstone when you have all this goodness going on? Things are going to get ridiculous once the level cap goes up.
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Old September 24th, 2012, 03:22 AM   #2
Arsonist
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Default Re: Kinetic Reflection... +5 Class Mod=Invulnerable to bullets?

Someone made a post about it earlier, and really you'd need a +4 skill and a maxed out kinetic reflection ability.

It's important to note though that this is *only* for bullets. Things that kinetic does not reflect:

-Lasers
-Missles
-Laser Missles
-Claws
-Dirty Bandit Hands
-Axe Based Projectiles of medival origins
-Hugs
-Explodey things
-Other Explodey things
-Skag Teeth
-Skag Breath
-Skag Ass

You get the idea.
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Old September 24th, 2012, 05:07 AM   #3
kkleites
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Default Re: Kinetic Reflection... +5 Class Mod=Invulnerable to bullets?

Quote:
Originally Posted by Arsonist View Post
Someone made a post about it earlier, and really you'd need a +4 skill and a maxed out kinetic reflection ability.

It's important to note though that this is *only* for bullets. Things that kinetic does not reflect:

-Lasers
-Missles
-Laser Missles
-Claws
-Dirty Bandit Hands
-Axe Based Projectiles of medival origins
-Hugs
-Explodey things
-Other Explodey things
-Skag Teeth
-Skag Breath
-Skag Ass

You get the idea.
To add to this, it's also only for mere seconds after you kill an enemy although I'm sure chaining KR wouldn't be too hard. But yeah, hardly an effective solution to anything other than bullets (which you might like for the first half of the game since Bandits are a large portion of the early enemies).
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