![]() |
![]()
|
|
|||||||
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 | |
|
Member
Join Date: Sep 2012
Posts: 44
|
"Mathematical breakdown of "The Nth Degree". (Gaige Skill Discussion)"
Quote:
|
|
|
|
|
|
|
#2 |
|
Member
Join Date: Jun 2011
Posts: 1,902
|
There are no COMs that boost The Nth Degree. It caps at 5/5, so only every 5th bullet will ricochet.
|
|
|
|
|
|
#3 |
|
Caster
|
I was thinking about working this out myself, as every 5th at 5/5 isn't really the best. Sounds like I need to respec.
|
|
|
|
|
|
#4 |
|
New Member
Join Date: Oct 2012
Posts: 14
|
is there a list of skills COMs can boost somewhere?
|
|
|
|
|
|
#5 |
|
Member
Join Date: Jun 2011
Posts: 1,902
|
|
|
|
|
|
|
#6 |
|
Bury the hatchet.
Join Date: May 2010
Posts: 344
|
I approve this math.
|
|
|
|
|
|
#7 |
|
Necrobutcher
Join Date: Oct 2012
Posts: 314
|
Excellent calculations. Seems like 2/5 is the best case scenario for Nth degree in its current, non-COM-boostable state.
|
|
|
|
|
|
#8 |
|
Member
Join Date: Sep 2012
Posts: 145
|
The math is solid. I thought the same thing the first time I thought the skill. What I didn't know though was that there is no COM that boosts it. This is a shame. Combined with off and on bugginess of death from above, and the fact that many of the skills aren't necessary if you are trying to maintain a moderate (instead of excessive) anarchy level, this makes almost the whole second half of anarchy close to worthless.
The first 11 points in Anarchy are about the best deal Gaige has anywhere, but everything after is a waste. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|