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Old October 25th, 2012, 11:13 AM   #181
DXLelouch
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

i propose the outsource company be forced to a mandatory study playthrough of Knoxx to understand how big we want our DLC
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Old October 25th, 2012, 11:20 AM   #182
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

I am kinda looking forward to this hopefully there will be some kick ass loot that people can whine about and get nerfed. On a serious note pirates booty was really rushed and I hope this dlc is more thought out and maybe if the areas are huge they can be used better unlike booty.

Also gearbox no more 24 hour lockout bosses because it's stupid this game is not dc universe and never will be we don't want raid style bosses thank you let us farm. Although that will be a long and tedious job soon enough too as the nerf train has left the station.
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Old October 25th, 2012, 11:28 AM   #183
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

I want a flyable torque helicopter. And I want to use skiffs in the original game, when all players in my game also have the dlc

A Bandit Technical Race (BTR) would be great. Your Teammates keep shooting and you do the steering.

Last edited by Cjur3; October 25th, 2012 at 11:30 AM.
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Old October 25th, 2012, 03:50 PM   #184
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

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I want a flyable torque helicopter.
A flying vehicle in general would be nice. Considering you can jump from any height in BL2 and NOT die, GBX should exploit that to their advantage. For the greater good...

...the greater good. Yarp. HF
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Old October 25th, 2012, 03:56 PM   #185
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

I'm hoping for a new rarity-level and new vehicles. Also new guns to farm, interesting quests, and I REALLY hope this DLC can stand against the Knoxx DLC. I was expecting something like Knoxx's DLC in the Pirate DLC, but I got nothing near that.

And I REALLY, REALLY, REALLY, REAAAAAALLY hope this isn't some kind of Underdome.
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Old October 25th, 2012, 04:49 PM   #186
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

What was good imo about the Pirate dlc was the uniques. I hope we keep seeing that kind creativity going forward, and from the Torgue dlc.
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Old October 25th, 2012, 05:28 PM   #187
Chip Foamy
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

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What was good imo about the Pirate dlc was the uniques. I hope we keep seeing that kind creativity going forward, and from the Torgue dlc.
Agreed... with the exception of a certain grenade...

Zappy Jolly Roger makes me feel like a pirate afterall.
---

as for new vehicles, I'd love a sort of canyon you can only cross with a buzzard with outposts along the cliff faces, maybe with one close to the abyss that you have to avoid monster tentacles from grabbing you in order to get to in order to reach some cool loot.
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Old October 25th, 2012, 05:41 PM   #188
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

The Zombie Island was the best dlc for me, that atmosphere and level design was superb. Plus the easter eggs ^^ Hopefully we will see that place once again in the future
Also I dont mind an other Underdome dlc, as long as it comes with a story line, not just a simple arena, etc..
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Old October 25th, 2012, 08:11 PM   #189
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

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Originally Posted by eNeRGy88 View Post
The Zombie Island was the best dlc for me, that atmosphere and level design was superb. Plus the easter eggs ^^ Hopefully we will see that place once again in the future
Also I dont mind an other Underdome dlc, as long as it comes with a story line, not just a simple arena, etc..
So make the Underdome the reward at the end of the DLC then? Personally I loved the Underdome but most people here apparently didn't and I can't really see how you could make a story about going into an arena, kills some pyschos or whatever then do that to two other arenas. Would love to see a new Underdome though...
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Old October 25th, 2012, 08:36 PM   #190
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Default Re: New DLC: Mr. Torgues Campaign of Carnage

Well the VH's could get rapped and forced and live there for a minute then when they kill everything they try and escape and shoot the main boss/ringleader in the facehole

---------- Post added at 07:36 PM ---------- Previous post was at 07:35 PM ----------

Trapped not rapped
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