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#1 |
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Take the Point!
Join Date: Nov 2005
Location: Los Angeles, CA
Posts: 641
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All the BiA programming stuff I've learn here, has paid off.
At work I'm learning to use Crystal Reports, which requires some basic programming. It looks like it has the same format and stucture of the trigger scripts I've learned here
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#2 |
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waiting for BiA:HH
Join Date: Feb 2005
Location: Germany
Posts: 873
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For me also!
At work I had to program some new functions for Adobe Frame Maker with the FDK in C++. For the installation I used the Nullsoft Installer, which I used allready for my LandserMod. So modding for BiA is fun and useful!
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...GLÜCK AB! |
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#3 |
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Member
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Yeah, could indeed be usefull. I think UnrealScript looks quite similar to indeed C++ for example. With all the {} and ; stuff
I learned Unrealscript before C++. Then once I had to learn C++ on school, it was a piece of cake (having visual basic programming expierence also helped) but it made me undestand the syntaxis way faster.
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#4 |
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GET BEHIND ME DOCTOR!
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A lot of scripting is pretty similar. Except for Visual Basic. Man I hate that language.
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#5 | |
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Member
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Quote:
if($me == offtopic){ $msg="Get ontopic!!!"; }else{ $msg="Oh, great, you're ontopic!"; } echo "<p>$msg</p>"; Whoops that whas PHP.. but you get it.. it's a joke
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#6 |
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Warlord
Join Date: Apr 2006
Location: Sweden
Posts: 72
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hehe,. seems like all of you work with programming and such...
I work with exhaustpipes
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"If war was easy, there would probably be alot more wars" :halo2: |
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