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#1 |
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CookedPCConsole'd
Join Date: Aug 2009
Location: Canada, Quebec
Posts: 1,879
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■ HOW TO CONFIGURE THE EDITOR
-By Darkdrium. Unlocking the Unofficial Unreal Editor for Borderlands:
Please note that the Unreal Editor for Borderlands is unsupported by Gearbox Software or 2K Games (Take-Two Interactive) and you are using it at your own risks. ■ USEFUL TIPS UE3 TUTORIALS (AIMED AT UT3, BUT MOSTLY APPLIES TO BL-ED) HOW TO PASTE VISIBLE COVER NODES UE3SHADERCOMPILER CRASH (USING STEAM UI OVERLAY) ■ COMMUNITY EFFORTS OASIS COMMUNITY MAP HUB
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Last edited by Kantham; January 10th, 2012 at 09:55 PM. |
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#2 |
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King of Sofas
Join Date: Nov 2009
Location: Canada
Posts: 966
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very nice, much needed. too bad i patched it.
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#3 |
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Member
Join Date: Nov 2009
Posts: 94
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Not saying it's true for everyone, but after I edited my executable I CANT launch it without it going into editor mode, not a bad thing just saying the flag may be unnecessary.
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#4 |
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Member
Join Date: Oct 2009
Posts: 119
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Yeah, I discovered I can't launch without going into editor mode with the edited exe either.
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#5 |
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God of Pillows
Join Date: Sep 2009
Posts: 957
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With the more people doing this, the more we can learn as a whole.
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![]() So much stache |
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#6 |
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CookedPCConsole'd
Join Date: Aug 2009
Location: Canada, Quebec
Posts: 1,879
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Yeah, like how you actually get the player input working correctly whilst playing in the editor?
![]() Only W,A,S,D/ Mouse look works for me. |
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#7 |
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God of Pillows
Join Date: Sep 2009
Posts: 957
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I havent been able to get other player inputs to work. Only thing i've been able to manage is ducking and jumping via manually putting it into the console
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![]() So much stache |
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#8 |
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CookedPCConsole'd
Join Date: Aug 2009
Location: Canada, Quebec
Posts: 1,879
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Here's what I've been working on today:
![]() I'm limited to bsp for the moment, but I'll get working on a terrain in Maya if everything turns out good. Here's what I have done in the past on other UE3 games. I can't wait to add Borderlands on there, too. |
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#9 |
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Member
Join Date: Oct 2009
Posts: 119
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That's awesome.
I can't wait to see proper maps
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#10 |
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Your Best Friend
Join Date: Jul 2009
Location: 666
Posts: 748
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That took you a day???
Oh lord, it will take you years to make a map
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