16 revealed characters kinda, and none that I want to play

My problem is the opposite; too many choices that appeal to me! :smile:

But I’ll take this game the same way I do every game with multiple classes, which is start somewhere and give each a try until I find something I want to hang with for a longer time. Sometimes I guess right, like with Salvador, and start with the class I end up liking best, and sometimes it is a later class, like Lilith in BL1, the Necromancer in EQII, or the Warlock in WoW.

I don’t think pet classes are necessarily harder to balance in general, I think it’s the AI that’s really hard to get right. As an example Gaige’s Deathtrap is fun but his AI is, well, problematic under certain conditions. But DT isn’t what causes many people call Gaige ā€œOPā€, it’s other abilities that have nothing to do with him.

I’d like to see a real pet class in Battleborn, they are generally my favorite types to play, but I would also want a pet control bar to go with it. Like being able to tell it to attack a specific target, or stop attacking, and having interesting and useful abilities I could command the pet to use. Gaige is one of my favorite BL2 character-classes and I like DT but he isn’t very satisfying to me. :dukegum:

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Dont hold your breath for a pet class like Gaige or Axton. As it’s been said, pets are either completely OP or useless. They work in BL2 because its all co-op PvE, but Battleborn has competitive PvP too. You cant have a set-it-and-forget-it character in PvP.

Some of you might be tempted to bring up the TF2 engi at this point, and that would be the antithesis to the argument; a character that needs to babysit their pet would be useless in PvE. The TF2 engi is balanced because it takes time and resources to set up your defense, and there are counter classes (spy, demoman) that keep the engi in line. But imagine the engi in a PvE scenario. By the time your turret is set up, the enemies are dead and your team is moving onto the next objective.

So a character that deploys their pet at full strength (Gaige) is overpowered for PvP, and a character that needs to babysit their pet (Engineer) is useless in PvE. A Battleborn character needs to be both.

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I don’t know if I would want a normal pet class either, mainly since I’ve never really been drawn regular pet classes. But I wouldn’t mind a team/combo character, I’m something along the lines of ferra/torr from the new mortal kombat. The ferra/torr combo didn’t really give you the advantage of having two characters to fight with since ferra acted more like an extension of torr, sort of like she was a weird, living sword he swung around and could run back to torr if she was thrown. Even though it was two different characters, they acted as one entity. The only real advantage was that the style of movement was soo different to any other character which could surprise you if you weren’t paying attention.

What they need to add is a Eldrid character that can shapeshift into an animal now that would be cool and would fit …because they are people who protect and live in nature!

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Hehe. I know a Thing. Hehe.

Pet classes (true pet classes) are pretty hard, but…hmm…I think we might have something just for you.

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Sweet :slight_smile: I had pretty much giving up on the pet class and hoping that I would like another. This is awesome news to me. I feel like I just got a :gift:,

I got to ask though, when will we see this something? :wink:

Feb 2016 :wink: lol

I’m going to blow your mind !!! :wink:
Recently i have been going over all the Gear info and even made a Gear FAQ for my website. When i was taking a shower somehow i was thinking about the request for a pet class and then it sparked my mind.

Pet Class can be obtained through Gear, AAAAAAAAHHHHHHHHHHHHHH!!!

So this let me to writing a whole blog about the Pet Class Gear.

But in a nutshell, some gear will have a drone that has certain abilities. Think in the direction of Wilhelm in Borderlands the Pre-Sequel. He had Wolf and Saint. So instead of having a +5% Buff damage output on your hero you get a drone that does more damage but has to fly towards an enemy and it can be shot down (drones have a respawn timer). Bit of Risk/Reward.

Speedy Drones that are fast and do minimal damage.
Normal Drones that are average.
Kamikaze Drones that do massive damage but have to respawn in order to attack again.
Healing or Shield restoring Drones that also helps allies.

Maybe it has something to do with the spoiler you gave us about the Panda-Battleborn-Thingy on Facebook ? :wink:

Panda thingy?



It took some time to find that, but… You’re welcome! :slight_smile:

Lol cool. That’s what I’m looking forward to for the rest of the characters not revealed. Maybe not all of them should be pandas (or maybe they should be all pandas), but a few more of non human-based characters like miko.

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That is a awesome idea. I wonder if each drone woukd also look different for each character, or maybe factions.

1 General Drone would be a easy route to take and i think that skins then would depend on what function the drone has.
Although it would be cool if the different drones had unique designs for each version and also have a skins that matched that of your hero.

Yeah that would be cool. Plus i enjoy your backgrounds that you make. Gearboox should hire you to make theirs. :slight_smile:

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The Eldrid only have one spot left.
Boldur, Mellka, Miko, Thorn.
One male. Three Female.

the term is Mother nature right :wink:

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Well one male, 2 females, and a hive mind mushroom thing to whom gender is a meaningless term.

So it’s really up in the air what we’re getting. For all we know it could be an amorphous blob.

I’m kind of excited to play with ALL of the revealed characters so far. As I am excited to write this first post on these awesome forums. CAN’T WAIT TO PLAY THIS ARRGGG!!!

But yeah, I’ll play them all.

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They keep saying that…

But Miko’s in-game character description uses ā€œsheā€ as a pronoun.

Maybe that was an oversight (based on how they said Miko was genderless in every single interview) and may have changed since the Gamescom build of the game.

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