I love all the options and I think they all fit the theme of Borderlands well. I voted Short Change Hero I think mainly out of pure opinion but also because I think it speaks a little more to the borderlands theme than the others.

If I had a second choice after Short Change here it would be Put it on the Line. One of my favorite parts about starting a new BL3 VH.

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Damn, no love for TPS lol. I was having a blast with it on PC

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When BL1 came out initially, it’s hard to overstate just how much the game was out of step with other games. I was there - there just weren’t any other games like BL1. The looter-shooter genre didn’t exist. So the attitude that BL1 had straight out of the gate from the intro sequence, was amazing. And “Ain’t No Rest for the Wicked” totally projected that attitude, again straight from the intro sequence.

I’m not trying to be the old-head around here, but it is really hard to get this point across to the players who weren’t playing BL1 in 2009. It was totally a revolutionary thing as far as I know. Games did not have intros like this in 2009, generally. This was a new thing.

Ain’t No Rest for the Wicked was an awesome use of an amazing song, for an amazing game, at the time - it totally blew me away. There is no question that this is the best BL intro song - at least to me.

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Fav BL is 1 (enhanced) never played original 1

I like Moze as she has a lot of versatility but I can see here being an issue online with blast radius.

I am working on making the Sapper work as Moze has excessive amounts of damage (to burnable enemies) that in theory she could take the reduction in damage and still have enough for mobbing. This will then open up the nade slot to the seeker which as it fires bullets there is a possibility of it liking Surplus. (Not tested this).

For play time maybe a 30mins, there is not much keeping me going. plus I have a 500gb hard drive and thus I have to occasionally remove games for game pass. This is the one that normally goes.

For best DLC I put 3 just cause of the Beacon and Flipper which I feel could be good with the Sapper. Don’t own DLC 6.

Best planet is Joey’s as it feels like I am raiding a crack den.

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It would be really cool if someone made videos of each intro but with the songs swapped. If only I had the know-how

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That would be cool, though we’d have to bear in mind that the beats likely won’t sync with the animation/action.

I played BL2 before playing BL1 but I totally agree with this- Aint No Rest just captures the attitude of everything that’s to come.

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I really like TPS. I do not like leveling up to max level in TPS, the grind is real between about levels 58-70. The game is really slow and boring. But I love playing TPS at max level - it’s one of the most well-balanced BL games IMO, maybe the best overall balance between skill points, weapon damage, and enemy scaling.

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And jump pads. Don’t forget jump pads.

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So, let’s talk vehicles for a moment.

I see that by far most of the respondents to Poll #9 included the Cyclone, currently sitting at 60%, as one of their favorite vehicles, with the closest runner up of Stingray sitting way down at 21%. I find it amusing that no one chose BL3’s Technical. It is currently tied with the stationary Mulciber Mk2 Turret from BL1 for zero percent.

I chose Cyclone, Stingray, Sand Skiff, Monster and Fan Boat as my favorite vehicles for the following general reasons.

  • The Cyclone I think is just cool. Sure, it has little to no firepower, but then what vehicles really do in these games? But the idea of tooling around in a giant wheel seems pretty awesome to me. I especially like the feel of going over jumps. And there seems to be a good amount of maneuverability with the single wheel. That and its narrow profile allow you to get in places where vehicles normally could not go. Very useful for Promethean side streets.
  • I picked the Stingray because it is the closest to a flying craft that we have seen. It can move sideways as well as forward, backward and up and down. And it can slam. I mean, how cool is that?
  • I picked the Sand Skiff because, like the Stingray, it can slide sideways. I love being able to slide and spin around while firing. And piloting it is like driving a boat on land, keeping thematically with the whole pirate theme of the DLC.
  • I chose the Monster because out of the Borderlands 1 vehicles, it has homing rockets. And homing rockets are always cool in my book.
  • I just went back and chose the Fan Boat because I realized it has similar properties as the Sand Skiff, plus it can hover over water. And it reminds me of the old, “Flipper” TV show… but with guns. :wink:

I hope that in the next Borderlands game (assuming that there is one) there will be actual flying vehicles. I mean, the bandits have had them (Jet Packs, Buzzards, etc.), so why can’t the Vault Hunters? In the meantime, I am curious as to other people’s reasons for their choices.

I was just coming to the end of this thread to comment on a couple of my choises and looks like I’ve now become the first person to vote for BL3 technical (and BL2 technical as well). Funnily enough I don’t use either of those cars when I play but they are my favorite just because of the concept. Having a heavy pickup truck where your friend can sit at the back and shoot things with their own personal weapons (even though they can’t aim or hit anything while in there) is kinda cool which is about the highest courtesy that I’m allowing myself to give to cars in BL games.

In practice I pick the fast, well maneuvering ones, Stingray and Cyclone, because all I’m trying to do is get from point A to point B. While BL2’s catapult tech is the fastest car I tend to prefer the runner on UVHM because I can swap to bee and have it actually kill something if I really need to. BL3 tech does kinda stand up on this regard as it’s probably the only car with which I’ve managed to kill something more threatening than a pup skag on M11 before it blows up.

For the most part, I’d really prefer the option that’s not on the list: walking. I’ve said it before and I’ll say it again, when you’re in a car, you’re just a dude in car. Your skills and weapons don’t matter and fighting in a car is boring as hell. Less driving maps would make for better overall gameplay IMO.

Vehicle have horrible maneuverability and get stuck in environment as usual, except for the Cyclone which largely avoid these common problems of vehicle since BL1 by being small , plus it is fast so it is easy to ignore everything and flee vehicle destruction.

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One thing I love about the Technical is tricking it out to run people over; the spike shovel front thing, spike tires… good times!

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The polls this year are going well so far, though there is still another week before Christmas (not that I plan on closing them right away afterwards, but I am not above a little marketing ploy now and then to create incentive). So, let’s get more people to vote and see what everyone thinks. In the meantime, here is a short snapshot of where things stand as of this morning.

Well, it looks like FL4K has been able to take the lead from Moze and hold it for the past few days in terms of Poll #2, Favorite Borderlands 3 Vault Hunter - Single Player. However, Moze still holds the lead for Poll #3 for multiplayer favorite.

In an unforeseen upset, Joey’s Planet has taken over the top position in Poll #4 for favorite planet to play on, with Pandora falling to a close second.

Jackobs seems to still be the favorite manufacturer so far, with Vladoff and Maliwan vying for second place in Poll #6.

And in another upset, “Whatta ya mean? I already pre-ordered!” has taken the lead for Poll #7- How interested are you in Wonderlands?, ousting the long-term frontrunner of “Somewhat interested, but I will wait until well after launch so that most of the kinks are ironed out”

The Handsome Jackpot has maintained its solid lead as the favorite BL3 DLC with Tentacles and Blood vying for second place in Poll #8.

The Cyclone established an early lead for favorite vehicle in Poll #9 and has far outstripped the rest of the pack.

Poll #10 suggests that although most respondents are still interested in seeing new content for BL3, they are otherwise ready for a new Borderlands game.

Ain’t No Rest for the Wicked and Short Change Hero are still the clear frontrunners for favorite intro song in Poll #11.

And in Poll #12, BL2 has maintained its solid lead as most favorite Borderlands game overall.

Will the numbers stay relatively stable over the next few weeks or will there be any more upsets like we saw in Polls 2, 4 and 7? Can those ousted make a comeback or will they forever remain relegated to the second-place spot? Only time and your votes will tell…

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I think you’re misreading your results a little. If you take Poll #5 and poll #10 into account, what it looks like is simply that most people are bored with BL3 in it’s current state.

MANY would like to have new content to play, but it has been more than a year since there has been any new compelling content to play added to the game. Even going back as far as Season 2 content the only really new content to play through was Arms Race which basically took away everything that made your vault hunter character special and made them all exactly the same. So there hasn’t been 1 minute of actual new content added to the game since November 10, 2020.

And that’s why you’re getting the result for Poll #10 that you are. 76% of the people responding would still like to see more BL3 content. But it’s like Gearbox just doesn’t care and hasn’t bothered releasing anything worth playing for it in more than a year. Fixes and weapon balancing is all they’ve done since November 2020. They probably have a team of less than 20 people still working on the game.

When you have 47% of the people on this forum saying they’ve stopped playing and 76% saying they would like more BL3 content there, they are sending a message. Too bad no one that matters is listening to it.

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  1. I assume you mean “Free” content, because the Ava Murder Mysteries and Raid were the new content added in the Directors Cut in April.

  2. 47% of those responding is far from 47% of the forum, all time or active in the last month even:

https://forums.gearboxsoftware.com/about

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And at 50% the cost of a brand new game. So, how many hours worth of actual new content was this again? Like 2, maybe 3. For half the price of a complete game?

That’s the other major problem Borderlands 3 has had. After Season 1 all of their new content has been MASSIVELY overpriced. You can have Ava’s Murder Mystery, Arms Race, and one raid boss for the price of a full game. Could you imagine them trying to sell you just that as a complete game for $60? But they expect you to pay $60 for that as DLC. Just sit back and think about that for a moment. If you own this stuff then you paid just as much for Arms Race, Ava’s Murder Mystery, and one raid boss as you will pay for Tiny Tina’s Wonderlands, the entire game.

Call me crazy, but for less than 4 hours worth of content I don’t believe it’s worth more than a quarter of Season 1 price. At least for Season 1 I got 4 entire campaigns. You paid twice as much for Arms Race, Ava’s Murder Mysteries, and a single raid boss.

Oh, and just an FYI, the entire Borderlands 3 game is on sale on Steam for just $15 right now. That’s got to make you happy about paying $30 for Ava’s Murder Mysteries and a single raid boss, right?

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$29.99 for Season pass two, and 29.98 of you bought them separately like I did. Problem being GBX doesn’t include the character models in DLC6, only the pass bought as a whole, otherwise it’s the cost of the game to get all four at 14.99 each when they initially released. That stung more than any seasonal sale ever will, because it’s unprecedented and very petty.

I was one of the people who got the full game and season pass one for half off in steam when it released. I seldom buy games at full price because of the fact that sales will almost always come to pass. I was late coming into BL1 & 2 and got them on sale as well, and likewise for TPS if I remember correctly.

A lot of the price scheduling is arbitrary. They charge whatever they feel serves their bottom line, and we pay based on our impulse control and FOMO.

For me, the 4th skill trees, new action skills, story content, raid, loot, and vault cards have been things that kept me playing along with hotfix content. i have only touched arms race a handful of times. I’ve played all the new content with all four characters, and revisited the old content with new builds and loot, and higher levels, so my time in game with new content is a lot higher than one single play through after release.

I’d have been burned out after DLC4 otherwise.

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I bought the game and Season Pass on sale through Steam as well. But I burned out at the beginning of DLC3. Bounty of Blood was so incredibly boring for me, I still have not finished it. The only character of interest is the bad guy, the rest are lame, as is the plot. They could have made a far more interesting story by using either Marcus or Clay as the narrator and tying it all in with Wainwright dealing with the fallout of his family’s legacy. I call the whole DLC as it is, “Boring on Boring”.

I never bothered playing DLC4 based on 1) the poor reviews and 2) the fact that it sounds a lot like the Claptrap voyage from TPS and that was a DLC format that I did not care for.

I never bought Season Pass 2. DLC5 has no interest for me as a format and I could not care less about more skill trees. I would rather have more vault hunters. DLC6 showcases an NPC I cannot stand, so I am voting with my $ by not buying it.

I would gladly pay for new Headhunter Packs, as long as they were in the same vein as the BL2 ones. I would also be willing to buy more Vault Hunters. I would love another Digistruct Peak-like DLC. And I think that if they expanded Arms Race into a full-blown game show, I might be persuaded to buy it (on sale, of course).

https://forums.gearboxsoftware.com/t/brainstorming-ideas-to-improve-arms-race/4548088

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There are a lot of threads with great ideas about all these, and this gives me an idea for another poll to post.

Mileage may vary on Skill trees, but I definitely got a lot of use out of them.

As far as Ava is concerned, I only find a few Borderlands characters funny, so one more obnoxious one isn’t a deal breaker for me if the mobbing and overarching lore revelations are interesting to me, and I felt that way about the Murder Mysteries.

Bounty of Blood is just like BL3 in that it’s just a remix of the Borderlands 2 story arch. Bad Guy wants ultimate power and needs to secure artifacts to power a massive monster so they can take of a planet rich with a special ore that lead companies to come mine there, and then leave the planet to be over run by outlaws. I found it a lot of fun to mob through the maps once I got past a certain point. I compared to Portal and Portal 2 in that you have to get so far in the story to unlock all the game and fully experience it. But once you do, it’s a lot more fun to move around the map and mob. But I get that the slow burn to that point turned quite a few people off.

The Krieg DLC, and even the Cl4pTrp DLCs are spins on Assault On Dragon Keep, where the environment is surreal and changes based on the narrator actively adjusting their perspective while telling the story. The difference is mainly the rules at play* for how they tell the story. So I had no issue with any of them. The heart of all three stories is making the main character telling the story more empathetic and showing how they react to adversity or tragedy in the game’s universe.

*The “Rules”:
Tina as Dungeon Master vs. Jack as Software Designer vs. Tannis as Psycho Therapist
The Real story mechanics: Tina’s Denial & Imaginative Memory Recollection vs. Cl4pTp’s Dejection & Delusional Memory Recollection vs. Krieg’s Trauma & Distorted Memory Recollection