This is a good list. We’re aware of it. Our list internally is larger than this.
Some of these items, like the Victory Screen lingering, are there because they are dependent on back-end services and loading times (as guessed by Sornub). Some of these, like inconsistent mouse spinning, are so minor they are at (and will probably remain) at the bottom of the priority list.
For the last three months, we’ve been working non-stop to make improvements to the game, create new content, and take care of issues. All of those tasks are prioritized, many of them on a week-to-week basis. I will ask our UI designer and QA teams to verify that all of these issues are documented and prioritized. Given our current workload, the the non-game-breaking state of these issues, they likely won’t happen soon.