So I started a conversation with someone today, particularly about amara’s temporary buffs and how they work. My main goal is just thinking about flat damage and exploiting this handful of abilities.
This is the spec I ended at. Please note that anything above the capstones in each tree are entirely debatable. I opted into damage increasing abilities as I could, I was basically racing in each tree to get what’s represented in the last skills purchased in each and ended up at 8/21/10.
Wrath and Laid Bare, combining for 45% increased gun damage after using an action skill and 20% flat gun damage.
Fist of the Elements-
Tempest - 30% additional gun damage and 20% additional gun damage as long as we’re using a shock weapon.
Samsara - Some… amount of gun damage granted after action skill damage. I honestly for the love of god can’t figure out how this skill is going to work. It gives gun damage based on the amount of enemies hit and can stack? Do new applications of samsara rewrite it or… hoenstly, I have no idea, right now it’s just assumed that it can get real, real quick.
So here’s the issue.
I have no earthly idea what to do with the remaining 9 points, or what action skill/augment I’d use on this.
I can come up with several builds out of this shell that all do… pretty solid damage but with very different results.
I’m really curious to see what people cook from that.