A bit of a love letter to the BL3 soundtrack

The opening theme Ain’t No Rest for the Wicked by Cage the Elephant was my fan entry to this group. The whole sequence at the beginning of the game is something I still love!

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Absolutely. While it is not really the music that catches me, Bloodsun Canyon has the best oscillating drone backgrounds.

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Agreed, the only thing not screwed up in BL3 is the artistic ambiance of visual (not the flashy particle effects ones that blind you) and the sound/music I have always praised. The cartel event remains my favorite back drop.

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Nice to be positive for once!

I’d add the Katagawa ball fight music - not sure how I’d describe it but it’s kinda electronic jazz fusion I guess. Never spent so long on a pause menu before because I was dancing to it for a good while.

Edit: found it

M favorite so far is “the construct is falling apart” from dlc4. Although it’s at least two minutes too short in my opinion.

I’m usually at fault for beeing far too critical of several issues within this game, but I really can’t help myself from giving a thumbs up to the soundtrack, art direction and I should also say, gunplay (not gameplay) of Borderlands 3.

I was lucky enough to have played it at launch before the issues became apparent and the soundtrack from the Promethea storyline was amazing to ear the first time, and still is. Great shout out for the DLCs and Maliwan takedown soundtracks too.

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I’m sad that the cartels event wasn’t an actual area put into game permanently, because the Devs and art team put so much damn work into the design and layout, backdrop especially

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That one, “I’m thinking… explosives” and “we die in here all the time” are some of the best on the soundtrack, couldn’t agree more with your pick lol

Best opening sequence to ever exist :laughing:

credit where it is due bl3 has superb score across the board

BL3’s OST is friggin awesome. BL2’s was great too, but I think what BL3 did even better is pumping rhythms in the action, most notably in boss fights. That adds so much and they hit the tone perfectly. Think Rampager, Traunt, Katagawa. That’s not to mention the atmospheric non-boss music in Spendopticon, Skywell, Atlas HQ etc.

BL3’s OST does an amazing job at getting you more involved. I think overall it’s even better than BL2’s, and probably one of the best OST’s in all of gaming.

Oh, and then there’s Cartels… omg eargasm

edit: this is some proper boss music. So few games care about this.

I wonder if the composer is a fan of Juno Reactor.

To be honest I found bl3 soundtrack forgettable, if there was a quiz on area tracks I’d score zero. The only track I do remember was the blastplains in dlc 3 the track that made me turn music off, no disrespect meant just my opinion but that one track soured my dlc 3 play through.

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I’m a massive fan of the entire BL3 music catalog too :slight_smile: & listen to it outside of game & whilst in-game constantly. If I’ve a gripe w/it, it’s that it’s too quiet in the base game.

Some of my favorites:

Landing on Athenas, Atlas HQ - Attacked…pretty much anything Michael McCann has his name on, tbh. He’s long been a favorite composer of mine; his work on Deus Ex: HR/MK was sublime, & he continued the trend. When I saw his name as one of the artists, I made a joyous sound.

Maliwan Takedown OST & Cartels, every song, start to finish…Finishing Move, Inc was amazing.

–So many-- other good tracks, I’ll be writing forever, so I’ll wrap up with Jesper Kyd’s The Creatures of Floodmoor Basin & Finishing Move’s Calamitous Slaughter :purple_heart:

I like Maya’s driving track. And there’s a cool one in DLC4. Some others are o.k.

BL2 had the best soundtrack of all of them. I can’t tell you how many times I have to turn off the music completely in BL3. I will mention a few though. Sanctuary. Stupid to have that kind of song in a place like that in the game. DLC4, despite having a cool track also has a lot of bad tracks.

Good word for it. Forgettable. I’ll add “and often intrusively annoying”.

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I feel like the main reason people forget about the soundtrack for the base game is the fact that the sound effects and gameplay overpower the music whereas BL2 didn’t have the same audio problem, the dlcs did a better job of this because of the downtime in-between combat for the music to shine, if BL3 had similar audio design to BL2 then the tracks would be more memorable for those who don’t turn up the music volume

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I did turn down effects a bit as some guns felt like I was shooting in a tunnel, I’ve played through multiple times (started a sixth run) and still the music never clicked with me. The blastplains made me turn it off for that section as I found myself getting really irritated by it.