I haven’t been able to play myself but I’m hearing the One Shot has a new level scaling. 35 levels with Skill Points per level starting at level 2. This is a big difference compared to 72 Levels and skill points starting at 3 or 5.
For the people that played the One Shot how did it feel? Do you think this is going to be how leveling works in Tiny Tina’s Wonderland?
I honestly feel like this is a better way to approach leveling. I come from old school JRPG’s where you could level all the way to 99 (or 9999 In some NIS games). Most of the time you only needed to hit about 40-60 to finish the game comfortable. Being that borderland core gameplay loop heavily involves the skill tree I think having to level up 70+ times just to get a full picture of your character at it’s peak potential is a bit much. I do understand though that you typically only need to hit the 30’s in previous games to max out an entire skill tree.
35 levels seems a lot more viable in the long term when comes to multiple replays on fresh charactes.