Personally, I always figured Ghalt was best as an off-tank. He’s got a moderate hit box, and with the right support, he can tank more damage than you’d think. Of course, he’d never pull off the crap that boulder can; but I think that Ghalt shouldn’t be wave clearing unless there’s no other pressing matters, becuase while his shotgun does deal decent damage, his kit isn’t great for fighting multiple targets at once.
If I absolutely have to, I place a trap ahead of the bots, and as they close in, I pull the shepard, or striker bot into the trap and shoot the ■■■■ out of it. If you time it right, the trap will go off as the wave reaches you, dealing more damage to the wave, and giving your minions an edge.
The reason for this, is that Ghalt is a better assassin than people give him credit for, and a shepard bot will be melted in no time by that shotty.
I firmly believe that as Ghalt, your top priority should be attacking enemy Battleborn. Ghalt’s kit is not great for wave clearing compared to someone like Thorn, Oscar Mike, or Whiskey Foxtrot. This is because of his lack of AoE, all of his abilities are single target, so wave clearing s much harder with Ghalt than most other characters.
Leave wave clearing to someone with a kit suited for it, and save your hook and trap for an enemy, unless all the wave clearers on your team are dead, in which case, do as I suggested above.
Reload Speed, Health Regen, and Shield capacity. His gun is so slow to reload, that you’re better off using reload gear than attack speed.
You can get up to around 60% if you use the helix, and a rare UPR reload gear that has a reload speed stat as it’s secondary. Much more helpful compared to the 8.40% increase in fire speed, Ghalt’s attack speed is fine, imo.
I don’t normally use legendary gear, simply because it takes a lot of shard farming to get them, and running to grab a shard deposit takes you away from the lane, only for a few seconds, but that is long enough to lose a wave of minions.
If I were to use a lege gear piece on Ghalt, It’d be the Pain-2-Gain Re-Knitter. It increases your max health by ~3 every time you take damage, up to 100 stacks. It doesn’t sound like much, but 300 health is enough to save your ass, especially if you take barrier.