While 26/15/26 build is overall the most reliable, don’t discount the power of double Nukes. Not so much for damage but for knock-back. Basically crowd control - a reverse singularity.
The build I posted for the Rifleman/Kitten combo can easily be reworked into double Nuke. But it would be more appropriate to combine that with a Hail instead as Steady’s grenade damage will boost the Hail’s splash.
I recommend trying it out when you get there regardless.
6 Likes
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#22
No problem man, i don’t play bl2 anymore, but I’m always game for Axton talk
It’s been awhile since i watched the video that got linked, but IIRC the skill does exactly what it says. What it says is basically useless, but it doesn’t make your turret slower
My first Axton was the standard build as laid out by @Jefe. My latest Axton uses a Nuke/Gemini build at OP8 and it’s very effective- toss out a couple of MM on a mob, deploy your first turret and watch their health and/or shields dissipate. Makes for a very easy clean up. Most folks have answered your questions so this is just my personal preference but overall the build I use supports the L. Soldier or L. Engineer and I love his shield skills- and Grit at 10/5 allows him to face tank constructors when needed, something only Sal and Krieg could possibly match…
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#29
Onslaught and metal storm for sure
Quick charge depends on what shield you use.
5 Likes
paulothead
(AN awkward, not THE Awkward, Yeti)
#30
I can’t speak to Onslaught, but I did spec Metal Storm at @Piemanlee’s suggestion and that is killer. My toon using it focuses on Torgue gear and Tediore reloads, and dear lord does Torgue love Metal Storm. I shudder to think what it would do to Vladof guns. I have read in other threads that once the kill skills are up Axton is a beast, and he can keep chaining kills almost indefinitely with their help. I do like Quick Charge to keep my Big Boom Blaster up, and it has saved me respawn fees against DOTs on occasion.
5 Likes
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#31
The gun damage increase isn’t the main reason i use it. The movement speed is so good for both offensive and defense
And yes the BBB is a good shield for QC
5 Likes
paulothead
(AN awkward, not THE Awkward, Yeti)
#32
My next Axton, or maybe the fourth because I still want to do full on tank Axton too, will use it for that reason. It’s weird I haven’t specced it yet because I take speed boosts when ever they are available, but I will do it.
And it so enables my Fastball addiction.
4 Likes
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#33
Onslaught is great, but then I do love movement speed boosts.
4 Likes
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#36
I don’t use it, but that’s personal play style. You’ll have to try it out and see what works for you
4 Likes
paulothead
(AN awkward, not THE Awkward, Yeti)
#37
@Piemanlee Thanks for the tank build. That will certainly be a good place to start. I will hit you up when I get into that.
This. @TRKJ Mag Lock is something I love with Gemini and makes Longbow placement easier for me and allows for getting your turret more survivability by placing it in harder to reach places. It really comes down to what you use your turrets for, not necessarily what the best thing to use them for is.
what i might do is use Gemini and have one turret up for slag, and one up for aggro, that might be a good way to use both turrets.
3 Likes
paulothead
(AN awkward, not THE Awkward, Yeti)
#39
If this is an intended part of your strategy I’d go maglock. It will allow you to put the first up high and use the second for aggro. If your first turret is up you can redeploy the second if it gets destroyed.