A topic that I’ve been postponing for a long time due to my actual desire to give it a proper insight.Why now,because I’ve accumulated enough playtime since release date with all characters on all content and majority of my points have been cleared out.So without further ado.
Who I am.Nobody.Hardcore grinder.Gamer since Atari era.
I’m here to drop a list of things,that I believe are crucial for the game to feel good.Like other Borderlands games did,not comparing it to other games even to the genre alone.
To give this list justice , the observations are made with characters on max level and difficulty while clearing content.
-Like in every other game,some are stronger than others but thats not the issue.The issue is some mechanics on the items that are used counterintuitive.
-Atlas in particular are the most underwhelming.Simple examples can be easily made.
Why do I need a tracker for one single enemy when I can shoot it while moving?
Why do I need a tracker when there are many enemies attacking?
What does Atlas guns provide more than any other manufacturer?
When you play with them enough,you will quickly realise that even their unique variants lack power.
-Some Jakobs limited from as fast as you can pull the trigger to go do you laundry speed.
Why is this limiting.You can still play with them yes but their impact lowers because they lose power.
-Maliwan.With minor SMG exceptions.(No I’m not talking about legendaries aka.Cutsman).
Comparing them to all other manufacturers is not needed.They just don’t have an impact.And their mechanics don’t help that either.
Charging has a problem with moving targets,big fights and is overall weaker/slower than most other manufacturers.(Yes even with annointed,its weaker/slower).
-Some legendary class mods are pretty much done as a filler.Nothing useful and nothing that compliments a build that will make you use a specific legendary class mod.
-Same as legendary class mods can easily be said for the artifacts.The comparison is literally the same.I don’t understand why they are in the game.I frankly don’t want to since I’m absolutely positive developers have little to no idea too.
Big step up from other games.There are a few nitpicks but thats one of the better upgrades the franchise got.Smooth as silk.
Some climb mechanics on certain terrains can be tweaked but thats about it.
Slide feels great and does what its suppose to.Providing a fast movement/dodging mechanic.The artifacts that change the way you use slide apart from the slide speed bonus are a non-factor.
Slam-dunking is unusable in majority of the cases.TPS comparison is not needed.Just that,unusable.
Smoother melee and better melee overall compared to the previous games.Due to the AI being that forgiving in this game,melee is much more usable.(Bandits,Maliwan solders just let you close the distance with ease compared to other games for a simple comparison).
Shooting while sliding - amazingly useful and mechanic that is underapreciated.
Throwing grenades while shooting with some of the guns is another great addition that I believe is apreciated by a lot of people.
Due to all these mechanics being that good,gunplay becomes way better.The same can’t be said about gameplay.
Questing/Story/Farming at the current state of the game feels exhausted and boring reaching as high as dull.
Im one of those guys that plays with multiple characters to re-experience everything again and again.And farm more and more.
Above said , I can easily differentiate a good story that will still make you giggle/smile/leave a good feeling even after playing it 30+ times or a story that you wanna skip instantly with small exceptions.
Gotta give it some parts of the game’s questing felt great,but its so minor I can’t give the whole thing a thumbs up.Talking about individual quests.And no they dont reach the number of 10.
Farming is as amusing as farming is.Staying on one place and farming for your loot while listening to music or laughing with friends about non-game related stuff.
I think this is where Borderlands 3 pooped the most.
A lot of skills not working as intended or not working at all.(Yes the number exceeds 10)
Mind me,skills that become overpowered/underpowered because they are not working as intended.
Laughable.Hurtful.Pathetic.All not in a good way.Bad part is there are more broken skills than previous Borderlands games.Not speaking good at any rate.
Do I need to go further and tell you that a lot of skills are unusable in the current end game? No.I’ve said enough.Don’t wanna salt this wound any further.
FPS drops all over the place.
Instability across all platforms.
Crashes on all platforms still occur.
Menu Lag since Borderlands 1.
Minor ingame bugs that are big in numbers.
There are tons of QOL(Quality of Life) changes we can talk about,but I’m not sure its needed before fixing the problems above.These are trully gamebreaking.
Lack of communication and not listening to the community is the biggest issue and I will underline why.
Veterans and hardcore players are great (always were) and constantly report problems most of them trying to be as positive as possible.
Just by watching someone playing you can encounter tons of the problems listed above.
Since you guys don’t have much time to play this and you obviously don’t have testers and people helping you out.This is crucial.
Game will be atleast 3 times better when these problems (and tons that I have forgot to list) are solved.
I will keep playing because I’m patient and I love grinding,not because I forgive or forget the problems.I believe this will all get patched in the future and yes I see how a lot of people don’t like the game after purchase and Its 100% justified to not like it.
Its all in the future.