She’s already nonexistant in our tens unless we are doing the occasional non draft session and (usually) I just pick her for the heck of it. Why nerf her without giving her anything back?
Most of the damage she deals with her Injector is only on minions, her ultimate is not very scary for the enemy team (getting killed by it is almost as embarrassing as being killed by a sunspot or by corruption and most people I know only use it as a glorified wave clear with long cooldown). Patient Zero and Fulminate are great, but she usually isn’t picked just for those and it is a lot of work to get good use out of them. She has truckloads of wound, but the other characters with a wound bring better utility overall and therefore outperform her in most cases (there are compositions she works with, but it is hard work for everyone involved).
Her QM being one of the stronger ones was something she needed for at least a little defense against being dived by melees, because she dies very fast and can’t run away from anyone - and I know from my own experience that no one on the team usually bothers with protecting that poor little girl.