since the end of day one of bdl2, ive been using the flakker, while everyone else was dpuh and conference calling it up, i stuck with the flakker. it has always been my favorite weapon, and when i got one at the end of day 2 of bdl3 i was super happy it was just as good as it always was. that happiness was shortly squashed when it was also seemingly the best shot gun in bdl3, because that meant there was no better shotguns better designed for the other classes.
the flakker should have a 5 magazine, the damage nerf is good. the reason i say this is because it is one gun that is perfectly designed for moze, and moze should be using it. with 5 mag size, and the new damage it makes it still good ish, but once moze invests in skills from 2 of her trees she could improve the shot count per reload, improve the damage, and this makes it great for her.
with a 5 shot mag, and the new damage, most other classes wont just use it cause its the best even though most of them don’t have the skills required to make this gun so powerful, and they shouldn’t, they should be finding guns that specifically works best with their skill trees. (i believe fl4k uses lyuda for this reason?). (tsunami works very well with 2 trees of the siren).
even though i couldn’t convince anyone that flakker was a great gun during bdl2, i am not that upset with the nerf of it here. i just wish they would have considered how it is supposed to work with moze, and adjusted it in a way she could make the best of it without the other classes seeing it as their best option.
(side note; ive also only mained the soldier classes for the last 10ish years of bdl. and feal like moze is the best one of them.
thanks for listening. Gorghandi.