Again I know why and how some of the people representing the competitive scene feel about this topic. The exclusivity was the easiest to address with Randy’s comment on there potentially being “fixed sets”.
Your first example represents the 2 pieces I absolutely agree should be taken out of pvp entirely:
Alamo-7 & Burning Sunset.
The added CC effects one I feel is debatable now that the severely nerfed slows usefulness. If it still reduced movement speed & crippled your ability to defend yourself I would be more inclined to agree.
I also agree that legendaries should have variable cost.
Another great example with Borrowed timer. I can already think of a billion ways to abuse that but I can easily think of a way to fix it as well.
Instead of a percentage of health to activate it could be a flat rate like 100-150 health, that way an opponent could plan accordingly with a burst skill when realizing someone has that gear. A fix they would see needs to be made if it were ever heavily abused. Again balance patches happen for a reason.
While nothing will ever be perfectly balanced I think it can get close with enough time but automatically saying NO without any sort of attempt seems stubborn.
can someone teach me how to pick out specific quotes This post would probably look somewhat less retarded if I could separate each point I was addressing.