I agree with this 100%!
The rest of what I have to say is NOT directed at you @flightx3aa
My personal view/opinion based on what I see posted on these forums is that the Borderlands community has turned into a bunch of scrubs. In BL2 ppl used to run by raid boss arenas to trigger 4P difficulty scaling to increase the challenge. In the current version of BL3 we have slider.
Look, there is no perfectly balanced game that works for everybody because one person’s favorite thing is another person’s PITA. BL3 tried to address this reality by having 10 mayhem levels so ppl of all ability levels can play at a level of difficulty that is right for them. And what was their response? Salty tears !
Every once in a while someone will post decent objective criticism but that’s rear; it’s mostly whining, and when they get what they asked for they whine some more and act like GBX didn’t do it right or didn’t do enough. I wish GBX would focus exclusively on fixing bugs, optimizing performance, and making new content and stop trying to balance the highest difficulty modes for the scrub tier. I think developers should make the game they want to make and not what players want because player want is too nebulous a target. In my book the developer makes their game and I as the player figure out how to beat and/or dominate it. To my mind that’s always been the contract of gaming. But nowadays we have a bunch of no talent know-it-all but can’t develop a paper plane players telling developers how their game should be.
Fortunately for me, BL3 is just a game, and one of many at that so if GBX continues dialing down difficulty to please the scrubs and makes BL3 as challenging as Solitaire it doesn’t really matter to me. I’ll play through the remaining DLC because they have all been entertaining thus far and that will be enough for me.