A simple check after respeccing gives nice results. Speccing only into EM. 5.5k crit gives around 1.5k EM dmg. Decent dmage for this talent. Not sure how much was it befiore buffs.
Other thing I noticed and tbh was surprised. We have no damage buffing talents in any trees. Ofc there are kill skills and, click, click and short fuse. But when shooting with no points invested in any tree, you deal the same dmg to a dummy as fully specced. It’s kind of sad…
Wow, you just took me to school. Nicely done.
I haven’t played the game for a couple months, and played the new DLC earlier this week. That quest to run over guys wasn’t a problem at all. A Technical while speed boosting did significant damage, and you had long wide lanes to build speed to crush them. Most of them didn’t even have shields in the area either.
Well now I have to go look at fire in the Skag Den on crits. Lol.
But I should note EM is one of the skills Bear gets to take advantage of, so it’s a boost to Bear Damage too.
What difficulty were you on?
I should had clarified. I did it on M3, I killed all the unshielded ones with the technical in 1 hit on that mode when at full speed, but I was not able to go fast in my boosts as I was using the attachment to sacrifice maximum speed for unlimited boosting. I did have the ramming attachment equipped, but not the wheels that also add ramming damage.
I did the same thing, and it worked fine. That was on M4, (splitscreen coop if it matters).
I think crit bonuses are multiplicative to critical hits. So the crit damage calculation at the beginning would be:
Critical Damage = [100 x (2 x 1.2)]
Critical Damage = 240
Yeah you’re right, sounded right and I double checked with Pris to confirm.
The buff to experimental munitions its kinda nice since it’s only a 1 point skill and others have explained why a 50% buff its good.
To be honest i really dont care for the other buffs but I’m glad that Iron bear’s cooldown was reduced to 100 secs. And happy that the Stainless Steel bug was finally fixed, it feels way better now.
When i read that Behind The Iron curtain got buffed, my first thought was “well ill probably not notice that”, cause why would GBX give BtIC a major buff if we still have those ridiculous rate/delay penalties on the Bloodletter, that would defeat the entire purpose of that nerf.
But according to the Hotfixes notes, this is the first batch of Moze’s buff/fixes, so probably next week, she will get more significant changes.
I would rather have skill changes instead of buffs TBH.
That mission was so annoying, i had to set my game on M0 to complete it. And even then i had to ran over the enemies several times to kill them.
The cooldown reduction is fantastic. Honestly bear is always there or just 5 seconds away every time I want to hope in now. Big big difference. Really for me it is like 30 seconds cd from fully drained tank to back in action now.
And it stealth buffs Moze even more because you dont have to invest in Cool down reduction at all now.