Our beloved badass @Derch believes everyone here has a voice, which i disagree with but anyway myself and few really experienced zane players have talked over the issues and made a small list of things that actually need to be fixed right now.
does the list below need developer attention?
violent speed shall scale with violent momentum’s dmg slightly better, please check the scaling curve.
cool hand is too weak values need to be looked at compared to other VH’s comparatively (minding zane’s skills mostly come with meeting x-condtion while others might get it is as passive)
Best Served Cold is too weak values need to be looked at
duc tape mod cool down needs to be looked at
Nanites or Some ■■■■■ needs to work with picked up barrier
Charged Relay needs to work with barrier picked up
every augment for SNTNL needs to be looked into apart from winters drone.
old U it is unresponsive if clone is taking damage which often renders it useless, sometimes does not even trigger when clone is idle and hidden.
Nerves of Steel needs looking into, for high tier skill it provides questionable benefits in all borderlands games accuracy buffs have sort of been negligable i get the potential of this skill behind the barrier but if your data says nobody specs into this skill maybe peek at it?
Praemuntus needs to be round number
Which One’s Real very questionable proc chance, it would be great against killovolt or traunt but it does not seem to work utter most of the times both targets will still stare at you.
Double barrelr needs better A.I. sadly. look into it all you want i know this is stupid hard to be made better.
binary system damage value needs to be looked at
Trick of Light due to problems with which one is real this skills is nigh useless for solo play (would be okay still, but it is damn tier 9000 skill)
now i personally do not believe this will get traction or anyone cares about sort of “high end/pro/exert” players or anything like that but there is a slim chance. i know people who read threads like this want to just come and dump their own opinions on how to buff zane or what they hate, but this is a list of things that are actually worth looking into before changing anything about zane ( i did not make this list alone bunch of people were involved).
So if it would be possible and you agree with this just keep buming the thread up, without derailing it
the list was created from source material here: Let's complete a respectable survey for Gearbox every skill AS and augment break down
if you want to voice your ideas about zane you can go there and write some essays instead, we all love to read that (not a sarcasm)
P.S. inside the main thread there isa metric ton of buff suggestions which could be valuable but i am 140% sure no devs care. i just want them to check out real issues like SNTNL augments Old U and stuff like that, barrier augments not working when picked up, maybe halving the buffs is also too harsh for picked up barrier but gearbox always says stuff like oops we put wrong value there…
i just want someone from dev team to at least tell me “hey man this is working exactly as we intended” but who would admit they coded bad dose dot to 7dmg at level 50… no one.
P.S.S. by bumping i did not mean putting likes, that will get us nowhere. just comment something short like “bumping this for attention” or sth similar, thanks.