Been really excited about the multiplayer for Homeworld when hearing about the races, though was a tiny bit disappointed to hear that races like the Kadeshi or Turranic Raiders would not be playable.
It does make sense to keep the balance between the four original multiplayer races in brawl mode, but I also believe that could be retained while still allowing the other races to be played as through “mob capture.” That is, have a mode or toggle-option that still keeps the 4-race options but add small hostile AI squads of all of the various races onto the map to give equal opportunity to capture them through salvaging the individual ships or destroying the command ship and assuming command of them. This would give the chance to play with the awesome Kadeshi, Turranic, and maybe (or maybe not) Bentusi ships.
I wouldn’t be against having mobs consisting of the playable races as well, could be a nice toggle-option for standard Homeworld and Homeworld 2 multiplayer modes.
I would personally prefer the toggle-option for mobs if it worked, but if it split up the available players too much perhaps it could be either a seperate brawl-type game mode or still spawn a non-mob game if a match couldn’t be found quickly enough for players even with the option toggled on.