Has anyone used these functions successful in a mod map? Were there any hidden requirements or catches? I’ve tried them, and whenever I include addNebulaWithResources in my determ chunk the game crashes on load without anything worthwhile in the log. I’m copying lines right of mission 7’s level file, so it ought to be good.
EDIT: As is so often the case, the solution occured to me after I gave up on troubleshooting it and posted. Turns out the nebula it uses are located in the hw1campaign big, which is not loaded by default, not in the primary big. So unless you take special measures to include them, the nebula are just not there to load.