Postpatch, Bola’s Target Finder will add a 12.60% damage amp to any damaging skill.
For comparison, Reyna’s Priority Target is a very low-damage (65 +50% to shields) homing shot that effectively exists only to apply its +16% damage amp debuff to a single target.
Now, granted, Priority Target opens up a world of other options via helixes - a slow, an anchor for a homing shot, and potentially more amp again with a late-game helix.
But it still strikes me that anyone running Bola’s is basically turning any of their damage skills into a skill that is dangerously comparable to Priority Target, except in many cases probably superior, because PT itself is little more than a delivery mechanism. (For example, when Bola-enhanced Shadowfire Pillar can do its massive damage to a group of people and apply the amp to all of them, how does Priority Target possibly compete with that?)
This doesn’t feel right to me.
Of course, in theory Reyna could take Bola’s herself and get a sweet
+28.60% 30.60% damage amp on her Priority Target. But she is one of the worst characters in the game to take +skill damage because only one of her three skills deals damage at all. In fact, her preferred free shard gen is often -skill damage for that reason. (I’m assuming +skill doesn’t increase overshield - I have never actually tested this.)
Now, Bola’s is a skill damage item. It also adds +attack speed, which is okay for Reyna but not nearly as good as attack damage - in fact, Reyna’s multiplier on her pistol (L3 helix) actually makes attack damage really nice on her. So taking Bola’s on Reyna is super inefficient.
I think the issue here is probably with the new Bola’s, not Priority Target, although it also strikes me as odd that PT has only the same damage amp as the ae-effect Sunspotter helix and Desecrate.