Alani needs to be nerfed NOW

Correction on one of your points. Pressure wash makes the projectiles travel further, not faster. Might be a tool-tip issue if that’s what you’re seeing, but it has always said further for me. I prefer the other helix choice. I won’t be sniping or getting heals fast, but my heals will be stronger.

Alani is not OP. Having played against multiple Alani players I know she isn’t. People say she’s a tank, but that’s dead wrong. Outside of 1v1 fights, she’s super squishy. She is a force to be reckoned with when you add more character’s to her support. The times that I have played as Alani, I’ve always had an ally traveling with me. We were able to keep three players at bay. (But that was because their Kelvin was suicidal and I was able to keep him in front of our turret.)

And later on in this thread, you were talking about how she needs to be nerfed because you have 50ish kills and less than 10 deaths. That is not an arguing point. If so, then Mellka needs a hard nerf. My first 10 games with her were never less than 15 kills and never more than 2 deaths. Most of the time no deaths.

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Are some of you peeple even reading my post correctly? I just explained how she gets rid of her mobility issue by having constant Riptides.

I have a feeling you guys aren’t seeing her as OP because ya’ll haven’t played someone with my set. She’s virtually unkillable.

Ghalt and Kleese cant do a damn thing. They need Scraptrap and Energy Rifts. Alani’s Riptide with Wave Shock will destroy both unless they are given more health. Once Riptide gets the extra 3 seconds, there’s no trap thats gonna last more than 5 seconds.

And sure, snipers can outplay Alani - IF THEY CAN HIT HER. Alani isnt some big character. She small and skinny. Plus with all the water flying around, it’ll just make it harder.

I literally gave you guys the counter as well. Galilea or basically anyone who does Wound and/or Silence. Now stop trying to de-bunk my post. Play Alani with this set yourself and see how ridiculous she is.

I’ve used that set of abilities and I’ve seen people fight me with it I still wreck her though and I wreck as her

She is fine she’s not op just find ways to kill her or wound her

Please have you seen ghalt v alani ghalt can kill the sh*t outta her easy

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The only thing that is wrong with her is her DPS, that I can agree is a little too high. If that was brought down she would be perfect, her healing is just as good as Miko’s if not slightly better.

Yeah, they could literally cut her skill dps in half and she would still be a strong support with all that healing, AoE, and CC. She dosent need to be able to solo clear lane, just being able to damage all the minions a chunk is enough.

I think a good fix ro this is to add healing penalties to some damaging helix options. You want the cooldown on hit? -15% healing. AoE on Riptids? -10% healing etc. In the end, if wanna be wave clearing damaging death alani, your healing should be about %50. That way she actually has to decide what she wants to be.

She dosent need to be able to solo clear lane

Why, when the other supports can too? Being a support in Battleborn does not mean they deal no damage.

People need to wait a couple of weeks for the dust to settle, then reevaluate.

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Who clears like that? Kleese? He doesnt heal like miko though. And he can only do that if they don’t kill the rifts. He also doesn’t have the self healing and CC that alanI has, and is even squishier

All the supports can hold a lane on their own if they aren’t being pushed hard. (edit: except Reyna, whose offense is god-awful and needs a buff).

You make an interesting point in the other thread about Alani being awfully good at a variety of things, but I think it’s much too soon to pass judgement one way or the other.

I find it strange people keep going on about Alani’s damage. Without the Riptide DoT, she doesn’t have that much of it. Damage on base riptide and geyser are quite small. Geyser does half the damage of something like Shadowfire Pillar, for example (and I’ve seen people claiming her skills do more damage than Orendi. Her ultimate has decent damage. Her primary is good, true.

She has solid damage, and she is perhaps the most bursty of the supports (though not more than Kleese if you want to wander into a place he has three rifts already up, I don’t think, except with her level 12 mutation, which she can’t get until rank 10). Kleese is not squishy with his rifts set up. But he is a huge beach ball of a target. Oh, and Kleese is a fantastic healer once he hits level 5.

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AlAni can clear lane so easy though. She just drops 2 skills and she’s done. Who else can do that?

She doesn’t do quite as much damage ad orendi, but it’s pretty damn close with the riptide aoe, riptide duration, and the cooldown reduction. . And alani can still support while doing that. That’s why if they penalized healing for those helix choices, it would be more fair. Slightly less damage than orendi but a bit more support.

As for kleese, he’s a decent healer at level 5, but only of youre team can get back to you. He’s basically a moving healing station that sits behind the battle.

I didn’t play Alani yet, but I don’t see her OP at all…
Personnally, I think she is very well balanced for her purpose has a support;

I have yet loose to a team that use Alani eheh; so far my opinion for her is : Ah! We will win this match, they have Alani.
So far I see people using Alani like Miko( DPS style )

that is my opinion on game experience so far vs her

…Agree, I love this character the way it is and I definitely do much more damage as Thorn.
Anyone good at Oscar Mike can agree he is 4 times more powerful than her.

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She does slightly less damage than a Oscar Mike or thorn, but she is healing like miko at the same time. How is that fair?

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…I only play PvE and everyone is saying she does not heal well.
Granted with her Helix once I get leveled she can heal much more.

I sure hope so. If a good Thorn player isn’t outdamaging Alani by a significant amount (especially once people learn complex things like “don’t stand in the water”) there really is a problem.

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Almost every game i’ve played in since the release of Alani, she has been on both sides of each match. Probably 90% of the time both Alanis were the top healer, top damage dealer, had most kills, least deaths, and most assists. Sounds pretty op to me. I’ve tried a lot of characters against her 1v1 and can’t even come close to killing here. She has too many hit points, a small hit box that is hard to hit even at medium range due to the erratic movements in this game, and can self heal with a secondary attack. Not a skill mind you, but something that has no cooldown timer. Every other healer/support in this game has a cooldown, and usually a decent one, on their heals or they heal slowly over time, like Ambra. If everyone is okay with the amount of damage she can put out and keep herself at full health constantly, then maybe they should un-nerf Ambra’s damage and her slow on ultimate, since it doesn’t do much damage compared to a lot of others. Maybe they should un-nerf Miko’s self heal and sprint speed. I find it hard to stay alive as Miko anymore unless I have a tank that has good awareness skills. 1v1, I will lose as my healing can’t keep up with their healing. Maybe make Miko’s mushroom unkillable or at least give it some real hit points that scale with level. Same with Ambra’s sunspots. Alani is op when there is one in every single match i’ve played since release, sometimes 2, and they consistently out damage, out heal, out kill, and out survive everyone in the match.

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I agree with your thoughts. She’s good overall, but not OP. I think being that she just got released everyone is just super focused on her and once the hype dies down, so will the complaints.

Her damage is good on health bars via crits, but if you have a shield up, I’ve found she can have some trouble bringing them down very quickly. Also, this assumes that you are getting crits. Her base damage for body shots isn’t that great.

I still hold a strong belief that skill trumps character choice. If a great player chooses Alani and steamrolls you, people yell nerf, but if a great player does the same thing with a less hyped character, for instance WF the same thing doesn’t happen. You can nerf and buff characters all day, but it won’t make people better players.

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Actually, people yell nerf all the time, without stopping to ask how they might have played better.

And just so we are clear, I think it is too early to say she isn’t in need of tuning either. I just want everyone to relax a little and learn how she works before jumping off bridges.

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Fair enough. I suppose they just yell louder/more when it happens.

And another fair point, and I agree. I think that as the game continues and progresses is the best test as to whether a character needs to be altered in some way. Averages and whatnot.

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