Yeah I agree compelatly. She’s a little too well rounded and works well with every other character. I don’t think her healing need a nerf, but her lane pushing and zoning needs some work, especially that DoT riptide

If they manage to get their abilities off, then they are a good player, not the enemy alani being a bad alani. I agree with hamster entirely, but you’re points seem very biased

You’re responding better to Hamster because he took the time to lay out the whole argument logically and I just write like the sarcastic jerk I am.

The points we’re making are really not that far apart, Hamster’s is just better and more wholly communicated.

People are exagerating so much though…her tidal doesnt “full heal” anything…It gives a few ticks healing. Shes not game ruining by any means. If shes nerfed all that needs to be hit is her health a little and hit box on her tidal. People complain about her dps…Her dps isnt accumalated like people think it is…Do you know how many ticks her tidal gets on the spider turret… Wayyyy too many. She has decent aoe but not as strong as mike or thorn by any means, she gets damage from splashing minions all game that doesnt even clear the wave with the 81 bonus damage early level. Shes slow, She cant handle slows/cc/or aoe which many characters have.
Just because youre a melee character doesnt mean you can have your way with her, If people had some common sense there wouldnt be complaints…If she gets nerfed remotely hard…I want to see orendi, thorn, melka, and rath nerfed as well since were just lowering the bar on all good characters to mediocrity.

One thing i’do like to see adjusted is Alani’so maneuverability. I just played a game earlier as El Dragon and had her cornered with a teammate who was playing Atticus. She had almost no health and all of the sudden she was gone.

The damage and healing she has at her disposal might not be so annoying if it could be reasonably countered.

Soooo shes not OP because her AoE damage isnt on par with DPS/pushers? Well i think Orendi is under powered because her healing isnt as good as Alanis.
Shes ‘slow’, but has a self-haste naturally + dash potential. Uh huh.
What about her makes it so she cant handle AoE/CC/slows specifically? Is it that shes VULNERABLE while being crowd controlled? If people had common sense there wouldnt even be a discussion, we’d all realize shes OP and there would be no debate.
No.

Hey guys! I figured it out. All you gotta do to counter Alani is to ult her with Deande, and then ult her with Oscar Mikes orbital strike ! Bam, guaranteed dead alani. Your welcome! Now we’ll probably not even see Alani in game anymore because shes SO EASILY countered, they wont even be able to play her anymore with how fast they’ll get rekt!

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You pretty much just said “People complain about her DPS, but she only lays out damage every tick on an enormous scale with hardly any cooldown!”

Also, “She can’t handle cc”? No character in this game can handle CC’s. Hell, hit any tank in this game with a CC, and any decent team will crit hell them to death.

Your only real point was that she is slow, but she can use tidal wave as an escape! Not to mention CCing your character as an escape. It’s not like she’s Miko slow, who only has spores as a slow (stun with helix with a direct hit) on a long ass cooldown. I can’t tell you how many times I’ve almost killed her, only to see her riding her tidal wave away, or running away and dropping a geyser at her feet.

Yes, she is not invincible, but she is topping the charts every game and quite frankly I’m tired of playing against her and with her already, and it’s only been a week!

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her cooldowns are high if you are fighting away from minions which isnt uncommon her cooldowns take what…20-30 sec respectively. Any not large character isnt easy to hit while in a moving fight of course she used her wave in the engage so Im assuming its on cooldown, This goes hand in hand with her stacks…If youre aware and consciously fighting whatever ability she uses in fight are easy to avoid and if she does run its not at whim…thats that concerning her dps against characters outside of the people who dont avoid it and the reasonable ppl getting splashed in lane which unless your caught is a tick shrugs, Her escape Idk how you want to handle it…Any suggestions? how would you change it…Id be fine if she lost the boost of speed on her own person but not friendlys if her dps went unchanged. If the dps is lowered I see no reason for her escape to be hampered as well…People act like shes runing around like kelvin seriously.

and my initial statement about the ticks on spider: https://www.youtube.com/watch?v=76t-ck9iENA
Skip to 12:20

Alot of characters can handle cc with jump escapes/dashes she has a movement speed buff that doesnt ignore the debuff or few extra ticks of damage your bound to take other wise.

Fair enough. I really don’t think she needs to be nerfed to oblivion. Her survivability is the real issue honestly.

I look at Miko as an example. Leave a Miko unchecked and you will get steamrolled by their team. The positive is Miko is not hard at all to take down. Also, once you take his health down it takes him a bit to get it back up there (until high levels, but by then your damage can destroy him anyway). Alani on the other hand has to be the focus in a similar way, but she is extremely difficult to kill, and she can heal back very quickly.

The single-minded focus required for Alani is so much higher than the focus required for Miko. Also, from a pure support standpoint, Alani is far more devastating with her CC’s. So you basically have the character with more support potential being harder to kill. That should be opposite. The better the supports, the easier it should be to kill that support.

EDIT: For clarity, I’m counting Crowd Control and team buffing as “support”. I’m not saying Alani is a better healer.

The survivability of Alani really makes her seem worse than she is, because your whole team has to focus on her which exposes you to a world of hurt.

Just lowering her health is all that’s really needed. Make her play less brazen.

Or keep her health and make her a melee character. Force her to stay in the frontline.

Guess we are all in agreement then! Re reading what I wrote made me look like a jerk too so no worries

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Id rather her heal be reduced… Putting her closer to miko hurts diversity, I already feel like they both do there own thing but if she becomes a primary healer then it just becomes a whod ya rather. Also if this nerf is going through lower her cost for other players to purchase…even without the nerf 40+k is high…I feel bad for them, I think 28k Is reasonable.
Also Sorry if I came off as a douche or anything if anyone wants to play on ps4 for fun Im happy to join…I dont get mad at the game or anything and am really good :3.
Just a bit anal about character balance I guess and people quick to exagerate and blast something new.

TriHardD-rex

not sure how this is helpful. passively, or directly insulting other guys on here neither contributes to an actual discussion, or actually supports either of your positions. i heard @NTG say that this is worse than destiny, in regards to nerfs. i can bring up quite a few thousand links from bungie.net if you like… there is no comparison. but there is one VERY important thing that you need to understand as you are someone coming from destiny. not every character in this game is supposed to be able to outplay every other character in this game in a 1v1. that was and is the goal and objective of destiny balance. this is not that type of game.

alani is a healer support character. she is supposed to lose a 1v1 fight to every single assassin in the game at equal skill levels, assuming no one is on cooldown or low on health or misses a skill, 100 pct of the time. so alani should ALWAYS lose to an equally skilled rath, phoebe, deande, etc. The only character she is supposed to be able to kill 1v1 under those same circumstances is supposed to be perhaps a thorn or marquis caught out of position. she is supposed to have one of the lowest dps in the game. i could flood this entire thread with screenshots from my team where we rotated alanis and the alani had the highest amount of kills, highest kd, most assists, and most overall dmg in literally every single game without exception.

the developers, which thank God are way smarter than you or I, have already stated that she is getting hotfixed and too strong, and “OP.” why are we still even having this argument if that is the case?

TL;DR
don’t insult other people on here. talk about the game and contribute something to the conversation.
Alani is too strong based on tons of evidence i would be more than happy to provide, and based on the incoming hotfix and statements from the developers.
RIP

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No champ should ALWAYS lose any matchup. An equally skilled Melee character should and does dominate Alani, but if she lands he (delayed) knock up, yeah melees are gonna have a hard time.

And who says that she’s supposed to have low dps? Are you a developer? She can’t heal (or sustain) as well as Miko, and she doesn’t do as much damage as Ambra.

Alani had plenty of ways to counter her, if you play to her strengths it’s on you for losing the fight.

i disagree. there is not a situation you could possibly create to me that does not have skill gap issues where a support character should 1v1 an assassin. i think that if one makes a mistake, then they should pay. but that throws off the equally skilled equation. i play against the same kids, day in and day out. i have seen them play every character under the sun. i know who is good in the enemy lobby, and i know who is bad. in an equally skilled encounter with a melee character, with the exception of rath’s ult, the alani is either going to win or get away 100 pct of the time. if she cant land the push back slow wave, the stun, or the health regen, then she is not equally skilled at all.

am i a developer? of course not. i dont think someone has to be a developer to understand a very common, repeated character model type that has been present in countless games. she is a support healer. she is not supposed to do more damage than anyone on the team. i have no clue where you are getting that she does less dmg than ambra. if you wish, i will private message you a ton of screenshots of a premade made up of some of the top players on console in which alani was rotated and topped in all categories each game. can you post screenshots of ambra recently doing that?

the only ways to currently counter alani is another alani, of hope the alani is less skilled. you are drawing WAY too much on your own experience with and against alani. NONE of that matters, my good man. the only thing that matters is what she is capable of compared to what other comparable characters are capable of. whether i go 30 and 0 against her, or 0 and 30 against her means nothing. the only thing that matters is that she is topping all stat sheets in overall dmg and healing, and kd as a support.

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i dont think anyone is having any trouble understanding that these are likable attributes to a player. but being able to do all of those things, plus have the best stun in the game is the definition of overpowered.

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Who was she auto’ing to stay alive then?

How was she staying alive baring a minion wave taking the entire focus of the sentry.

I understand she can be incredibly frustrating due to her being almost impossible to kill 1v1 and 2v2. What you say though is probably a wee bit exaggerated.

However, I really don’t think you understand how she plays very well.

I don’t think she’s overpowered at all. Yea she does a bit more damage than usual, but she is very easy to stop. If you either get a slow/stun/silence going on she is pretty much useless. Kelvin stops me all the time. I use phoebe to stop her. Marquis could stop her to if you land those shots. Regardless any good alani player know how to work around stops.

Putting aside whatever feelings I might have about her relative power (and as a Master of Reyna and near-Master of Ambra, I have such feelings), I’m just tired of her being on both teams in almost every game.

It’s repetitive enough playing Overgrowth ad nauseam. It’s worse when it’s always flooded.

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^^^This.