7-10 not really, purple gear is usually higher than that. Anything around 15% and you should be fine, if not, bring that 15% and another item that has other stats and ~5%.

I’ll cede the point that she didn’t ā€œruinā€ the game, but saying she’s fine the way she is creates a false dichotomy. She needs tweaking; it’s been acknowledged by the devs. It would absolutely be fair to reign her damage in just because of the sheer coverage and pressure she can achieve with riptide and boosted attack speed on her torrents (with the CD reduction giving her MORE riptides).

The skill cap on this game is already high, much higher than its ā€œcompetitorā€, Overwatch. Just because you can clear it doesn’t mean everyone can, and accessibility is how games like this stay alive. Alani is currently shutting down a lot of the cast and reducing accessibility with her sheer power potential.

BeeTeeDubs Luv, purple CC reduction is a waste of a gear slot and ~1k shards.

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She’s small and hard to hit. That is the only problem I see with her. Her damage output is high because of the stun helix augment giving 30% more damage. The eruption time is long enough for you to move out of it (until she gets eruption time decrese). Her self heals only give about half of her hp at full stacks. I’ve never had a problem killing alani as rath, marquis, isac, or oscer mike. I think I’ve died to alani a total of 2 times so far. I don’t get why people are saying she’s op. You silence her once and she’s screwed.

Edit: Just played alani to see her damage. 60 damage per water ballon? That’d nothing! 80 damage when enemy is stunned, that’s cool, so hit someone 25 times and they finally die in that small stun window. Negligible damage from riptide unless you get the DoT. I think she has high damage output from the DoT AoE riptide on minions. If you saw damage output on just players it would be much much lower imo.

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GB has already said they are looking into her because she it over performing in damage.

Her DPS on her primary attack is equal to Orendi’s at 140 DPS. She def didn’t ruin the game, not for me at least, but she is getting nerfed tomorrow. Hopefully GBX gets it right.

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Missing the point entirely; sure, there exist some soft counters to Alani, ex. well-placed CC, but it’s a tad reductive to say that all you need to do is silence her and the problem vanishes.

A huge issue with Alani lies in her zoning potential, which means in the hands of any reasonably capable player, the opportunity to CC her just isn’t there. In the rare chance that Alani isn’t slowing/knocking you back’
, it often takes a coordinated effort from your team to KO her because of the insane survivability she has.

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Lower damage by 20-25%, make geyser not stun why does it stun its a bind/root skill is it not?, boom mic drop discussion over, now stop complaining. I’m tired of seeing these posts stated with ambra with 3 consecutive nerfs no reworks,…really?, then Galilea which I did like the changes done on her. I just hope they make the right decisions when changing Alani because I think she is a cool and fun character, just a little to much damage and no need for a stun. I think her health and healing is fine because if she isn’t able to attack she cant heal but if healing was really that much of an issue maybe slow down osmosis stacks gain rate by a ā€œsmall amountā€.

Well every time I killed her all I needed to do was stun and nuke her. Rath is fairly easy to kill her with his spin to win, Isacs ult takes her down in a couple seconds, and with oscer mike the moment someone stuns her his ult and grenade finishes her at whatever hp she’s at. All her riptide does is push you away a little bit, I don’t see the problem with that

I just played as her and got to level 9 before the game ended, her auto attacks where at 83 and stun hits where at 105. I’ve never seen 140 out of her unless Reyna does her debuff on her

Edit: I see, 140 dps not aa damage. Just didn’t read correctly

She does 2.16 attacks per second

Half the characters you listed don’t have to get near her and the other half bomb everyone they encounter, so I’m thinking your experience with enemy Alani’s is an outlier and not what should be considered the norm.

Anyone who’s gotten a few mutations and actually has experience playing her basically turns the floor into lava with constant DoT riptides.

Addendum: I know this because I’ve done it. Melee characters can not advance on me outside of Rath with his silence knock up + spin to win insta-gib.

Yeah, disregard the people who counter her and count them as an outlier to further prove that alani is op. Youre very one sided and you just showed it. Yes alani is pretty op in the hands of skilled players but your making her out to be the bane of everyone’s existance

Edit: youre

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And you’re marginalizing everyone else’s problem because you aren’t experiencing it. We can sit here and play the Who’s The Bigger Douche game, but she’s probably getting nerfed tomorrow regardless.

It seems like people want ā€œeasy modeā€ instead of adapting to characters or strategies that they aren’t used to (i.e. backdooring).

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What is balance, Precious?

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Kelvin can rush in his vapor form and stun her.
Boulder doesn’t even get hit by her half the time and can push her back/stun her
Deande ult can stun her for a very long time for everyone to nuke her
Galilea can stun her, bring her closer, silence her, and nuke her hp down
Ghalt can bring her in and stun/nuke her down with ease.

But they are all outliers anyway and should be disregarded cause they arent the norm

There will be a nerf tomorrow regardless because yes she is op, but she’s not a god

Again, Alani isn’t unkillable, nor is she exempt from your typical nuke (dreadwind, frag+airstrike, Orendi 10 helix, ect). The larger issue is that Alani is performing disproportionately well in virtually every area of the game while possessing little to no hard counters.

The consensus is she does too much damage for her role, put simply. In meta play, where an unbalanced hero can be the sole differentiating factor between a good game and a resounding loss, these sorts of issues aren’t solved by cut-and-dry, vague strategies that don’t even factor in how dynamic matches are with 9 other champions also influencing the direction of the game.

Instead, these issues are solved by reworking the root of the grievances; the consensus is she does too much damage for her role - along with an overtuned burst heal that is only limited by how often you can hit ANY enemy with water balloons.

She can be a great zoner/decent healer with the ability to trade if she needs to (much like Ambra, who trades raw healing power for a number of other niche abilities), but Alani does just about everything too well.

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If any of those characters manage to succeed in their hypothetical counter abilities, then it’s not a good player and definitely not a good Alani.

Boldur, Deande, and Ghalt are all mid-late game characters, and if your team is getting its crap pushed in by an aggressive Alani before level 5 then the match probably won’t last long enough for them to make a difference.

Hamster made the rest of my argument.

low health, just like ISIC,

Alani is someone I find myself using more and more. She’s everything I want in a support character: she is tough and can take enough damage. She can heal herself and allies on the fly AND damage enemies with it.

Sure, she could use some tweaks here and there. She definitely needs trimming around the edges, some rounding out – and we’re so close to getting her where she needs to be, but saying she is overpowered is INSANE. I get my ass handed to me more times than I can count – and when I’m up against another Alani? Game over.

I’ve tired other healers. Miko, sadly, is a parasite. He just clings to other characters and his kukri knives are weak (six knives per reload is nuts. That to me is why I stopped using him). Miko and Alani, however, is a combination that needs to get fixed. I’ve had my fair share of Mikos and Alanis healing one another, making them invincible.

Reyna is pretty good, but her gun is lame. It needs more damage. Ambra is just someone I couldn’t get into. I found her damage weak, but then again, I only played her a handful of times and I just couldn’t get into her.

Alani is the only character who can heal AND deal a substantial amount of damage while doing so. That’s what I like. I like the combination of fighting, surviving long enough to do so and heal if I have to.

But saying she needs to go altogether doesn’t solve problems. Alani is slow, and her level 10 is horrendous (hmmm, do I slow my enemies down for three seconds or do I heal my allies even though I can already do enough healing with other skills?)

The best way to kill Alani? Overwhelm her. There has been plenty of times I’ve been overwhelmed and it was game over. You overwhelm her, you can easily defeat her. I just feel like people who complain about her and get butthurt just haven’t given her a proper chance.

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