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The Chain Reaction trick with BNK3R is to use a blue Trickster COM to get 11/5 Chain Reaction, phase lock a loader, and fire the Pimpernel into the interior of BNK3R. Each time a Pimpernel orb enters a new hitbox, Chain Reaction gives it an 88% chance of spawning a new set of Pimpernel orbs (which can then do the same in the next hitbox they enter, and so on). If you get the shot right your system may lock up from all the Chain Reactions going on, and BNK3R’s health will drop to minimum before it moves to its death location and you can hit it with anything to finish it off. Very fast and satisfying.
For Pimps, avoid the Jakobs stock, it’s the only really bad one. Increased recoil, slower recovery.
Legendary Cats, no, not worth farming unless you’re a perfectionist. Small differences in the damage boost just won’t matter. I don’t use that COM much either, just for Beehawking Pete, Jackenstein, Piston’s blimp, maybe a handful of other things. Hyperius when I get to him. Not the Peak though, you’ll want Leg. Siren or Leg. Binder there. I’ve used the corrosive Pimpernel almost exclusively so far, with a Bitch for spiderants (hard to sweet-spot with the Pimp) and things that get too close to be comfortable Pimpernel shots.
The key feature of the SWORDSPLOSION!!! is the Casual prefix. Hyperion is the best stock. Jakobs grip isn’t perfect but it’s fine. Never really used that gun with Maya, to me it’s more of a Krieg/Sal/Axton gun. Then again by my standards the Bitch is a “close” range gun for Maya - I play her at pretty long range.