Amara and incorrect skill augment numbers

I do have a question though on something that is probably a pretty significant bug…
Amara’s action skill augments don’t always reduce the damage by the correct amount.

When will they address/fix the incorrect action skill damage decrease numbers from action skill augments? This currently means there is little point is using augments with Fist Over Matter. I will admit that I haven’t tested it with literally every combination, but I’m sure there are problems with other skill/augment combos as well. Until one of the recent patches where they outright removed the damage decrease to Zane’s Drone’s Cryo augment, this plagued that skill as well.