Many people are saying that the HW1 and HW2 races are unbalanced. Most of the focus falls upon the HW2’s upgrades which forces HW1 races to rush or lose in late game. The problem in balancing this issue is that how does one give the Kushan and Taiidan upgrades for late game without changing the playstyle. Well, I have an idea.
Make the Kushan/Taiidan ships upgrade based on how large your research ship is.
Every time an extension is built, your ships become more powerful in such a way that once you have level 6 research ship, all your ships are on par with the upgraded HW2 ships.
How would that help you ask?
Well first, the game play doesn’t change. All HW1 players have to build that ship, but because of rushing it never truly sees full completion. This makes rushing less common since the ship takes up build slots and it encourages players to get it to fully upgraded.
But what happens if it gets destroyed?
Make it so once you get an upgrade that is it you got it. The destruction of the research ship does not remove your upgrades, but it delays the construction of the next one since you have to start from level 1 again.
I hope this idea help people in search for a possible solution of buffing HW1 without changing the way they work overall.
PS: Sorry for any grammar nightmares!