The most frustrating thing is that with just the tiniest bit of forethought, both sides of this argument could have been satisfied. I said this in another thread, but there are so many ways they could have increased the cap for people, yet not ruined all of the gear the hardcore min/max players spent years farming for. The easiest and most obvious solution would have just been to make sure “OP8” gear scaled to still being actual OP8 gear, rather than this whole “OP8=level80” mess. Do that, and don’t add the OP9-10 levels (seriously, I haven’t seen one single person be excited about these) and boom, problem solved! Literally everyone is happy.
The biggest concern out of all of this though isn’t for BL2, it’s for the future of BL3. While the DLC was almost always fun and creative, it often felt like Gearbox would just shoot from the hip when adding things to BL2 with little regard for skill and weapons balancing, level scaling, and community feedback. I thought after 7 years and seeing how the genre has evolved, that they were going to be much better about this stuff for BL3; but now I am legitimately concerned. It’s hard to believe no one working there realized the way they scaled the guns with this DLC was going to be a problem for a lot of the long-term dedicated players.