I love revolvers, not only ingame, but also outside of games, they are my absolute favourite weapons next to Sniper rifles. When there is a revolver wielding gunslinger in a game, I’m eager to play him. The most recent DLC introduced my new favourite weapon - the Luck Cannon
Absurdly high damage, near perfect accuracy and a random money shot effect makes this weapon the new best revolver…at least in my eyes.
I did some testing with it to understand the “randomness” of the Money Shot effect, and came up with some surprising results.
"Better lucky than good"
Random money shot, increases damage by 1080% (roughly).
This gun truely follows Jakobs slogan. Need 1 more shot? You don’t use a Jakobs.
The Luck cannon comes with only 1 bullet in the magazine, which kind of makes it like the incarnation of Russian Roulette. 1 deadly bullet, but hell does it damage.
What I realized about this one is, that the “random” money shot can actually be predicted. But to do this, we need to know some facts first.
The Money shot effect is actually not triggered by you, but rather your enemies. The stronger the enemy, the more often your Money shot procs.
I did some tests against all kinds of enemies. I tested it by hipfire and ADS. 100 shots against these classes of enemies were done, I will list the amount of money shots. First number is the money shot count from the hip,second number ADS.
Little enemies - mobs mostly consist of these ones
Tork Swarmling: 9 - 18
KraggonPebble: 10 - 17
Rathyd: 8 - 12
Scav: 9 - 16
Badasses - the muscles of mob groups
Tork Queen: 25 - 39
Badass Kraggon: 29 - 37
Badass Rathyd: 23 - 35
Badass Scav: 37 - 51
Bosses - the biggest ones of your prey
Bosun: 31 - 57
Deadlift: 39 - 52
Zarpedon: 40 - 50
Sentinel: 33 - 56
Eclipse: 41 - 62
EOS: 42 - 71
Okay, after these tests, I’m pretty sure, that:
- the bigger the enemy, the more money you will shoot
- the more you ADS, the more money you will shoot.
I’m pretty sure, that I’m not the first one to find that out, so i continued.
After these results, I tried to manipulate the randomness, with success. I soon realized, that you actually have no power over this effect whatsoever. Why that? Simple:
If you aim at an enemy, you actually start a, what I call, "Money Shot window", short MSW. The MSW activates, when you aim at an enemy. When you have him in your crosshairs, the window calculates your money shot possibility based on what kind of enemy you are aiming for. If you aim for a normal Scav, your rate of money shots is fairly low. If you aim for a Badass, it raises up.
What does that mean? If you aim for the biggest enemy first, you gain the highest money shot possibilty. The MSW gives you the boost and so, you can “defy” the odds.
That’s not all. Problem is - your MSW is a bitch to you. If the window is opened once, you cannot close it to reactivate it on a bigger enemy. The MSW actually has a fixed duration. I tested it even further and found out:
MSW on Little enemies
Tork Swarmling: around 11 sec
Kraggon Pebble: 9 - 9,3 sec
Rathyd: 12 - 12,2 sec
Scav: 9,8 - 10,2 sec
MSW on Badasses
Tork Queen: this was completely random, but most times were at around 7 sec
Badass Kraggon: 6,8 sec
Badass Rathyd: 7,1 - 7,7 sec
Badass Scav: 6,6 - 7 sec
MSW on Bosses
Bosun: 2 - 3,4 sec
Deadlift: 1,1 - 1,3 sec
Zarpedon: 4,3 - 4,6 sec
Sentinel: 0,8 - 1,1 sec
Eclipse: 3,2 - 3,4 sec
EOS: 1 - 1,9 sec
Next fact: The bigger the enemy, the smaller your MSW is, which means - if you aim for the biggest enemy first, you get the potentially most damage, but also for the shortest amount of time. Shouldn’t be a problem, if it weren’t for the "MSW cooldown".
What is this cooldown? Well, it took me a while to find this out, but after a MSW closes, the next one cannot be activated immediately. I tried to figure out times for this, but they were absolutely random. The only consistent fact was, that the stronger the enemy was, e.g. the shorter your MSW was, the more cooldown you have. Sadly, I cannot come up with times for this, like I said, the randomness was with me in this one.
The Luck Cannon is more about than just Luck. It is about strategy, picking your targets and selecting, how long you actually need more “luck”.
I used a Jack build with 5/5 in Absolute advantage and a CEO com with +6 in AA for this one. You need either this one or Nisha to make full use of this one, but hell is it worth it. If you know, how to manipulate your luck, you can down bosses in seconds.
Please keep in mind, that these tests were done by myself and only myself. Maybe I just got “lucky” and the MSW times are different for everyone, but I think, the general direction should be pretty clear with it.
Hope this guide brought some light into the darkness that is the “Luck” Cannon. Feedback is appreciated