In reference to this page
http://hw2wiki.net/wiki.hw2.info/ScopeMadstate.html
has anyone found any additional animation states?
I remember some discussion about triggering a build animation
I think the following could be useful
enter hyperspace
exit hyperspace
build
death
special death
2 Likes
Pouk
(REARM V2)
#2
@BitVenom
I love animations, I’d like to know too.
radar3301
(ajlsunrise)
#3
Continuing the discussion from Theoritcal alternate weapon arcs systems (post 2):
Interestingly enough, only the math library functions (plus print, tostring, tonumber, and, strangely, dofilepath [which is not a LuaLib function]) are available to the MadState scope… So no globals table printing here, either (though it wouldn’t help anyways).
sastrei
(Sastrei)
#4
There is a pair of new ones for the custom code hookup. Check meshanimation.lua