@JoeKGBX sorry to tag you for something minor, since
- as the only community manager you’re very busy
- support for Homeworld has ended
- maybe you already know this
- even if you know, maybe you can’t do much about it
but I would nonetheless like to make you aware that BitVenom and his team went silent on winter and spring of this year to work on a huge update. The devs teased us and kept saying the update would soon be released (and this is what they initially planned indeed), but they actually released it a year after the previous patch. A year long of teasing, “we will release soon” and a lots of month of complete silence led a few people to a sort of mistrust in the dev team (I’m not sure that is the correct term to express the feeling, but I’m not that good in english, so sorry for my vocabulary); we knew an update was being worked on, but not knowing pretty much anything else for a year was not a very pleasant experience.
When they finally released 2.0, it was more bugged than we all would expect, and we also got to know why they didn’t share more info before release: they completely rewrote the movement code to let us have working formations, to name one thing, and since this equals pretty much to re-developing half the game, they feared they could not be up to the task, or better finish it in time / in a timely manner, so they focused on getting formations going but did not pay much attention to rebalancing the game. The community pretty much rolled up it’s sleeves and gave huge feedback to the devs. See here just how much feedback we are talking about: Patch 2.0 - Reactions!
Thanks to this, and I would also like to point out thanks to the fact that they made some files public instead of encrypting them, devs were able to quickly roll out the current 2.1 public version.
At this point, the devs just realized how fast they could do balance changes by involving the community (it turns out some of it’s member actually play the game better than devs themselves… someone correct me if I understod this wrong) and something magic happened. On June, in this thread BitVenom announced that the next patches would be developed in public. A mere three hours earlier, this thread was created: 2.1 Patch Balance Issues
The first post has 110 edits, every edit added a new bug, added suggestions on how to solve it (all this thanks to the community who discussed about them and perfected these solutions) or stated that said bug was solved in a release of the patch preview.
One month later, we didn’t hear anything more from the devs, from the community manager… not even from forum modders. For 4 months. Untill someone had the idea to ask you. Did you get how ironic the whole situation is? Being told that everyone could participate in the developement of the game, yet support for Homeworld ended the month later. Now we are left with the main release and a public beta. I will not elaborate on this hint any further.
And also I will not ask you to properly thank for us BitVenom and the other guys for all the work they did on this franchise: if you attempted to do it properly, you would end up spamming them so much that they will blacklist you on sight
Also, most likely they didn’t want to switch project untill they were really done with this one, so I think having them being remembered about this would make them both happy and nostalgic / a little sad for the situation we are left with.
About this very last thing, I would like instead for you to thank your higher-ups (and the dev team too, just ignore the previous paragraph) who made a reality of the situation we are left with: after all that happened, after all the not-so-pleasant feelings that both the devs and Gearbox management treated their customers with, it’s still better being left with such problems (bugs that modders are powerless against and that require only a dev to solve, both a current and a beta version, which is just better than the current one, the franchise heading to the limbo once again), rather than seeing Homeworld forgotten in the limbo it was.
Actually, while writing this block of text I changed my mind about a second thing. I would like to ask the community if they would be ok with releasing the public beta version as mainstream, so that the people who have the game but that don’t frequent the forum and are not aware of the beta can still enjoy it. I don’t know if this will cause problems with mods being currently developed… And after this is done and you guys agree… not that I’m expecting a thing, but would at least be possible for you Joe to ask if BitVenom & team gives the green light for this and then finally ask permission for someone to update the current version?
At this point this is my only concern. We will learn, or have already learned, to play with formations that are beautiful to see but that don’t actually work in game as intended.
Thanks for the time for reading trough all this.
P.s.: is it possible to know if we will one day be overjoyed about what BitVenom and team are working on now more than we are heart-broken for them having to move out from this project before it was finished properly?
Edit: @BitVenom I started writing this post more than 2 hours ago, and while I was writing you resuscitated. Now I feel strange, but whatever 
Glad to see you… and thanks for your hard work and for letting us have these problems, I guess 