Just a quick note, but one of those is a crosspost from the original thread on here, and another one is a duplicate (you have two of “Drops significantly reduced since the hotfix”).

I appreciate the links, but there isn’t much analysis done (except in the first link, which I’ve already discussed). A lot of them came off of the back of the 31st, which increased Haunted enemies, but this doesn’t account for reports of bosses (i.e. Graveward) dropping less Anointed gear.

Regardless, it’s completely fair to want answers from Gearbox on this.

I’m just not a fan of exaggeration, because that tends to make things self-reinforcing, which makes identifying actual issues more difficult.

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My bad. Trying to juggle two platforms on mobile is a pain. Just wanted to share the info. To be fair there really isn’t a way to do analysis aside from reviewing the hotfix changes. It clearly shows on 10/31 the values were changed and lot of people’s experiences back that up. Some were brushing it off as us conflating the 31st when everything was haunted with drops and that’s not it. We are comparing the mayhem drops from mayhem week with the current drops post 10/31. I just would like to know if this was intended or a bug.

The drop rates changed, that is fact from the hotfix. Why is another story. One I think we deserve an answer to after the praise they got for announcing it would not change.

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there is proof as result of data mining, the values registered for drop rate were changed after hotfix, they are not the same with the values from mayhem week event, as I said if you search reddit you will find solid proof from ppl that searched this within the game files, whats changed and what not, not gonna post here because thread might get closed, just hinting out you can search this urself.

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Does the data look something like…

Launch drop rate < Now < Mayhem week < 31st ?