Anointed enemies in the Slaughter Shaft

There are still some issues with the anointed opponents in Slaughter Shaft. Time and again it happens that anointed, especially Zealots, teleport themselves into a wall and hang there. As a result, the round does not move on and the only option is to restart the map. Of course, if this happens on lap 5, it’s very annoying. Please fix the problem.
Thanks.

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