I was thinking on possible changes to Battleborn that may help make the game “better”. Mind you, everything I’m about to write is pure speculation and has no basis since I am kinda new to MOBAS and PvP games in general.
Ranked/Rated Mode: I know it’s been mentioned a lot around the forums and elsewhere, I also know that the Devs have expressed intent on making such a mode, but I think that this feature CANNOT come soon enough. IT NEEDS to happen. I’m honestly surprised that the game, which the devs seemed to WANT to be competitive, didn’t have a competitive mode. This is something that still baffles me. Hopefully by the time they release this feature it’s not too late.
Overhaul on how the gear system works. Everything from costs, number of gear, gear types, numbers, everything. It seems the devs really wanted a game where you can play a match with a character in a way that you adapt to the situations at hand. The Gear system is so gross right now I can’t even begin to describe it. Everything from gear types being 100% useless 99% of the time (I’m looking at you Shield Pen and -CC Duration gear), to Legendary Gear effects being so situational they might as well be a wasted slot.
-Drafts Pick/Bans etc can help with this issue. See a team full of eldrid? No Shield Pen Gear. All the faction-related gear can work better if you know what characters you will be facing PRIOR to choosing your character and gear.
-Varying costs based on gear power, balanced and useful effects, and useful and significant numbers is what all gear should strive to have. Also for gear with “Flawed” stats, it should be something that makes actual sense. Why have a Max Health piece of gear that has -Damage Reduction? Contradictory stats should NOT be a thing. Flaws such as -Max Health and -Attack Speed should also be avoided if not a single character can circumvent the downside because those flawed gear will inherently be 100% worse than any other piece of gear in the game.
-I think there should be a MASTER GEARBOX. It’s an idea I’ve had where you basically fill a JUMBO Gearbox that can allow 10-20(number not really the point, just a larger number than 3). In this MASTER GEARBOX you can place certain gear that you will have access to IN-GAME on top of whatever Loadout you choose for that character. This will allow you to switch between gear throughout the match depending on various factors. So, you pick your loadout like normal, the 3 pieces of gear you start with, and then every time you recall or while you’re at base, you can open up the Master Gearbox and freely switch between the gears in your loadout and the ones in the MGbx. This will open up a bunch of strategy (in my opinion) and allow for a character to TRULY be built uniquely each and every game. (I will appreciate thoughts on this idea, I really like it but not sure if it’s something people would like).
Once Ranked games are up and running; Promote competitive play! Hold Tournaments, provide some sort of prize system for people to WANT to play and CONTINUE Playing. (Ranked-Locked Skins, taunts, command packs, marketplace items are things that would def. make me want to play and improve my ranking).
Battleborn has a thing for being different, which I do appreciate, but it’s possible to be different while offering something familiar and loved. People seem to like the traditional MOBA experience; let them have that. I suggest creating a “Traditional MOBA” game. It can draw people in who like that stuff and maybe while they’re here they’ll try out the other “Novel” modes. 2-3 Lanes, Towers, Jungle Camps, etc sound like it could be an absolute blast with that Gearbox/BB Flare.
Improve the items in that you’re charging MO’MONEY for. If you’re going to charge 5$+ for a skin, make it nice. Some of the items I’ve seen are very…lazy looking. People like flashy things, make 'em flashy! Even adding some new effects to a skin can elevate its appeal. Having a “snazzy recolor/retexture” usually isn’t anything to be excited about. Remodels and special (sound/visual) effects is what people seem to like.
This is a very personal opinion that shouldn’t really be considdered as an actual suggestion but it’s something I want to get off my chest.
I appreciate that GBX likes to experiment and try new things with their art direction, but deep down I’m a bit disappointed at the rendering/modeling/w.e of some of the characters. The best Example I have is that in the concept art Alani looked really pretty and smooth and just overall aesthetically pleasing yet when I saw her in 3-D she looked really gaunt and awkward. An improvement to the 3-D models or w.e of the characters can make the game “prettier” and thus more appealing to others who aren’t used to that GBX-style. A lot of models are weird lookin’, not just Alani. Phoebe, Deande, Ambra, all the females really, if they’re to be portrayed as pretty make them pretty in-model!
that’s all for now; Feel free to share your own thoughts in a civil fashion on what it is you’re feeling.
Edit: To any mods, Even if the major focus is PvP/Competitive, if this topic is better suited for General, then feel free to move it there.