I’m working on a Unity-based visual editor for parade formations. Later on it might expand to broader goals, but that’s the issue I’m focusing on right now. It’s got a lot of work left to go, but I got loading and basic editing working, so I’m confident enough in it’s eventual usability to show you a clip of the current version.
Note, it does NOT load meshes from hod files. It has to be provided with objs to load. This is set up with mod ships in mind, so it won’t be limited to a preexisting ship library. I intend to make some video documentation of setup and use once it’s releasable.