Set aside the 5 minute long load time, or however long it is. Set aside the absolutely garbage story. Set aside the horrific game and enemy balance. How has this game been out for over a year on consoles, and still full crashes to desktop, on both PS3 and XBox One, in both single player and multiplayer, with a degree of regularity? A game which takes 5 minutes to load, and then may well crash on you 5-20 minutes into play, is imho outright Unplayable. The conditions for the crashes are readily apparent during play and able to be reproduced, it’s whenever multiple things are called upon simultaneously. A player is entering a menu while a quest trigger occurs. A piece of dialogue tries to load at the same time as an enemy. The game tries to do too many things at once and as part of some kind of fault processing logic, just gives up and outright crashes.
How is this acceptable? How has this gone over a year, and through an incredible amount of DLC, to where with both season passes included they’re asking for $160 per player for a game that fails to meet the basic criteria of being stable and playable, to say nothing of optimized or high quality? What the hell happened to where this was even released in this state, and how has it never been fixed? Do they really think anyone would buy future games, with this being the standard of product they put out? I just don’t get it.
Setting frustration aside, has there ever been any word from the devs on what kind of eta there is on outright game crashing bugs being fixed, or have they given up on the game and is it expected the game will always be unstable, buggy, and a mess?