Back in the day you wouldn’t dare to even look at a sentry without minions being there (unless you were Marquis). Now, people are able to dive a sentry, dealing damage and possibly killing it without any minions there, and STILL not die. There’s even some characters who are able to 1v1 the first sentry (not sure about the second one). I haven’t seen this been discussed much so I thought I’d bring it up!
Question is, what is the objective of Incursion? Is it “push minions to destroy the sentry” or is it just “destroy the sentry”. One possible solution (which I don’t even like) is that the sentries shields must initially be hit by a minion for players to be able to do damage.
Another simple solution is for the sentries to deal more damage to players (especially when no minions are around), and generally be a bit smarter about who they should attack.
Just for comparison (and I know BB isn’t a proper moba), but for games like LOL and Smite, I’m pretty sure the sentries will pretty much one-shot you if you’re too close without minions. Obviously I don’t want the sentries to one-shot people but I feel like something definitely needs to be changed.
So what do you think? Are the sentries fine as they are or do they need to be stronger? If so what other solutions can you come up with and do you like/dislike my two solutions? I kinda want this to be a nice discussion and hear other people’s thoughts!
P.S. This isn’t like a “WAAAAH people dived my sentry and we lost” thread, I’ve been on both sides of this, and I’ve even managed to take about 15 health from the first sentry (after shields were down) by jumping and attacking it with Orendi