Are you happy with the latest Zane buffs?

What? No love for his faithful clone companion?

That was my “short” list. I could go on. :grin:

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Would like to add to this that it should also re-activate Seeing Red.

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Good call. Though my cynicism tells me this is too logical and contains too much common sense to be implemented.

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It never occurred to me that a CCC build means by definition you’ll almost never have your ASE.

Righteous indignation intensifies

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Thank, i may try this, - How do you think a cryo anointed Shreddefier would do here, it seems to out perform the lucians. Also, i have a two maggies the next 2 mags cryo and the ASE 125%dam - Wish i had one that is 50% cryo with SNTL. sure it would work best.

Also, so your saying the rough rider infiltrator is still broken?

GT- xCaliburxxx

:joy: :joy: :joy:

For me, one of the biggest issues with Zane on higher difficulties is that’s almost impossible to get a second wind during FFYL unless there’s some trash mobs around… So it would be pretty nice to see some passive buffs or seein’ red activating when in FFYL…

I mean if they ever put additional skill trees they should make one around FFYL seeing that unless you’re running a CCC build you’re very vulnerable most of the time XD

3 Likes

Gearbox answer to this will end up being a perk that says, “you gain 300% movement speed while in ffyl”.

Hilariously, Zane builds become getting knocked down so they can crawl around on the ground and do as much damage as possible before disappointingly standing back up

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Yeah I agree. Zane’s damage while downed is pitiful. It’s not even just not having kill skills either, it’s a combination of all the conditional skills that depend on things like level of shield % etc.

I have a VRED build that regularly hits around 50k per mortar without kill skills up. When I go down, that turns into 15k. It’s sad.

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There’s a real potential for hilarity in a build based on that… I mean, I could see a deathless+infiltrator build becoming the new Zane trend XD

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I know @sammantixbb would love that one. :smiley:

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Zombie Maya Lives Again Again?

Too soon?

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This problem is compounded without guardian ranks to put you above health gate upon stand because you’re immediately vulnerable to being downed a second time, but this time without a low health enemy to kill

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Add sprinting while shooting and this would fix zane completely

New Zane mod, Shoot while Sprinting

Moze Mains: :sob:

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Thats what I FEAR they will do and that’s not the answer

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The skill should have went to Zane anyway,…

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I stopped playing Zane last week. Now trying the other VHs to see which is more fun and not dead all the time like Zane.

Yo don’t mess with my girl. That’s the only way I keep my flakker build mobile. :grimacing::sweat_smile: