What? No love for his faithful clone companion?
That was my âshortâ list. I could go on. 
Would like to add to this that it should also re-activate Seeing Red.
Good call. Though my cynicism tells me this is too logical and contains too much common sense to be implemented.
It never occurred to me that a CCC build means by definition youâll almost never have your ASE.
Righteous indignation intensifies
Thank, i may try this, - How do you think a cryo anointed Shreddefier would do here, it seems to out perform the lucians. Also, i have a two maggies the next 2 mags cryo and the ASE 125%dam - Wish i had one that is 50% cryo with SNTL. sure it would work best.
Also, so your saying the rough rider infiltrator is still broken?
GT- xCaliburxxx

For me, one of the biggest issues with Zane on higher difficulties is thatâs almost impossible to get a second wind during FFYL unless thereâs some trash mobs around⌠So it would be pretty nice to see some passive buffs or seeinâ red activating when in FFYLâŚ
I mean if they ever put additional skill trees they should make one around FFYL seeing that unless youâre running a CCC build youâre very vulnerable most of the time XD
Gearbox answer to this will end up being a perk that says, âyou gain 300% movement speed while in ffylâ.
Hilariously, Zane builds become getting knocked down so they can crawl around on the ground and do as much damage as possible before disappointingly standing back up
Yeah I agree. Zaneâs damage while downed is pitiful. Itâs not even just not having kill skills either, itâs a combination of all the conditional skills that depend on things like level of shield % etc.
I have a VRED build that regularly hits around 50k per mortar without kill skills up. When I go down, that turns into 15k. Itâs sad.
Thereâs a real potential for hilarity in a build based on that⌠I mean, I could see a deathless+infiltrator build becoming the new Zane trend XD
Zombie Maya Lives Again Again?
Too soon?
This problem is compounded without guardian ranks to put you above health gate upon stand because youâre immediately vulnerable to being downed a second time, but this time without a low health enemy to kill
Add sprinting while shooting and this would fix zane completely
New Zane mod, Shoot while Sprinting
Moze Mains: 
Thats what I FEAR they will do and thatâs not the answer
The skill should have went to Zane anyway,âŚ
I stopped playing Zane last week. Now trying the other VHs to see which is more fun and not dead all the time like Zane.
Yo donât mess with my girl. Thatâs the only way I keep my flakker build mobile. 

