JK, but if beating arms race could give you some currency/reward that when you accumulate enough of could be redeemed for skill points. That would both make the mode actually worth doing and remove the forced refarm that’s usually tied with gaining skill points.
Like does this thing even have a rank system it could be done from a score calculating how much damage you did, how many enemies or badasses you killed, how often you went into ffyl, how many times you saved others who went into ffyl, critical hits, critical kills, you get my point.
How you play in the mode would generate a score, and upon completing the mode (yes completing) you’d get a rank and the rank would work like gpa and give a certain amount of the currency based on the rank. Then in Co-op you could get options for additional points by being the mvp.
Thus the game mode is made better for all, and adds something to actually compete over in co-op.
As well as a reason to keep playing it once you’ve taken all the gear out of it after day 3.
Here’s my final thoughts on the idea, if anyone has anything reasonable to add, I’m all ears.
After a while I’ll send the suggestions to GB for when this mode almost inevitably gets fixed/updated.