No, I don’t get always 2-3 legendaries from the base game. But there’s no need to have so many of them. One weapon/grenade is enough. A Lob, Krakatoa, Star Helix, Ripper, Hunter-Seeker, Tinas Hippity Hopper, Hex, whatever. If you get only one of them, it will carry you through the whole run. The chance is pretty high to find one, especially when you have the Buttstallion-Milk-Buff from the Science machine. So the only difference is, we could switch weapons if we were allowed to use the Arms Race weapons.
And btw, you don’t even need legendaries there are some purple/blue weapons which are performing better than some legendaries (Atlas/Tediore).
I can’t tell how tired I am from farming Arms Race. 14 new Anoints, they make it so hard to get the stuff you want. Some of them even don’t make any sense - “When insert specific Action Skill is active +100% weapon damage” for example. Why exactly do we have an Anoint with “When ANY Action Skill is active +200% weapon damage”? Same for some stats. A “Beskar” shield with 115% bullet reflect, great. A “Thug” with “Critical elemental damage can create a nova”. Funny, this weapon never comes with an element.
I know, all of this isn’t new, we get inappropriate Anoints/Stats everywhere. But for Arms Race the effort is much higher than for the rest of the game. When farming a boss, you have to get there, kill him in max 2 minutes, quit, reload, repeat. In Arms Race you have to prepare, collect equip, you have do deal with white/green trash weapons, with the time limit from the murdercane… and sometimes you just die and don’t get anything. Sigh