Let’s just get it out of the way:
Yes, I know I could play another character. But, I don’t have 100% complete on the other characters, and I’m just not interested in doing that on the other characters. I did that. I specifically spent the time to get everything 100% on my “favorite” character.
And Gearbox has gone out of their way to admit that they know players are like this. It’s the reason cited for no new vault hunters in the DLC’s.
So, I feel like that lack of scaling to start Mayhem 2.0 was on purpose. I don’t believe this was an oversight. I believe that it was done to ensure that people weren’t going to cheese their way through things with Action Skills, cars, chest farming, and the like.
You don’t have to agree with me. That’s how I feel.
I feel like forcing people who play a specific player to play as if their action skill doesn’t exist, is a garbage way to go about it.
But, they gave us the bandaid that was 300/90, the OPQ, the Yellowcake, and a few other guns that made the idea of not having an action skill tolerable. It still wasn’t great, but it was at the very least: Tolerable.
And then last thursday, without any warning, the guns, and anoint, that most Moze players were using as a crutch, were crushed, and nothing was added in their place, nothing was fixed.
Mayhem 10 feels… “ok” on the other vault hunters, still. But on Moze, it feels worse, since last thursday. My number of viable weapons, and viable anoints shrank. I am either using the 50/150 anoint, or wasting time getting in and out of Iron Bear, without actually using Iron Bear.
In short: Mayhem 10 sucks on Moze. It’s not fun. And if I’m being completely honest? I don’t feel like Gearbox cares much.
You heard our cries to keep the Cartel anoints, and you had to have known that part of that was the 300/90 anoint. If you had asked most of the community what they thought was going to get nerfed, they would have said:
But, not the 300/90 anoint, because when you step it back from those guns, it’s still REALLY strong, but it never felt utterly, and completely broken except on those weapons.
It actually, made guns that weren’t great, really good.
Gearbox knew that people were going out of their way to get / keep / farm that anoint, they knew that it was going to get gutted, and yet chose to blindside the community.
I’m not saying that I magically can’t play the game now, or anything like that. But, I’m saying that Mayhem, 2.0 has been not fun since it dropped, and the first “balance patch” sucked for Moze.
I’m pretty frustrated, and I’m left playing the game less, because it’s not fun. Mayhem 2.0 and the very hard modifiers are already just not something I want to deal with, and now, with the situation that Moze is stuck in, I can just go find something else to do.
I don’t even want to download the new DLC. Going through the DLC on M10 is going to be a slog, so I should probably dial it back.
Which means 99% of what I get during the playthrough, will be something that I have to refarm.
TL:DR - I play Moze, I’m not happy with Mayhem 2,0. I’m not happy that it feels like they didn’t scale Iron Bear on purpose to keep people from cheesing farming for Mayhem 10 gear, I’m not happy with the first balance patch, and I’m just not having fun.