So here’s my build atm, using a Phasezerker ClassMod :
May I ask some advices on some skills and synergies ?
What I’d like to know :
Is there any advantage to invest more than 1 point in Do Harm/Violent Tapestry, with the Phasezerker mod ? If yes, why so ?
[Answered, thanks to sammantixbb and Derch’s Sherrif build thread] Is Remnant a good skill endgame (does it kill anything ?) ? Is it possible to combine it with Overkill reward from Guardian Tokens level (Enforcer tree iirc) ? Is there any other boost that can be applied to it (Gun dmg, elemental dmg, splash dmg, etc) ? The skill states killing with “a Gun” and dealing “AS elemental dmg”, that’s why I’m asking this^^
Does the bonus from Awakening applies to the stacks earned from Phasezerker mod ? I don’t see why it wouldn’t, but did not find an answer here (maybe I searched badly though :-/)
I noted that, with Phasezerker equiped, I can shoot my AS at no target and still get stacks of DH/VT and grind them to x99. It works in solo (didn’t try it on multi) and each effect “seems” to applie (did not test it thoroughly though)… Is this intended or a bug that’s will be patched ?
Thanks to those who will answer my questions