I can understand the appeal given the massive randomness involved in non-legendary gear (random secondary stat, chance for a random penalty), especially when it involves getting the exact stats you’re looking for, but, with the exception of the purple loot packs, you can buy massive amounts of white/green/blue (and they drop like rain in PvE too) so I’m not really sure there’s much need (you’ll probably “farm” packs to get the perfect white/blue/green about as much as someone would farm a specific mission to get a max stat uncommon legendary).
Thinking about it now, PvE legendaries wouldn’t really have much of a “trade” market, but the loot pack ones, which are pretty much as rare as they’ve always been, might justify it, especially since it sucks so bad getting duplicates of those (my CR100 legendary pack had a lower stat duplicate of the same legendary I got from a legendary pack I got at CR1). It’d be nice to be able to those away to someone for one of their dupes.
[quote]Most legendaries are overrated anyways.
In PvP, maybe.
As someone who pretty much only does PvE (and does so with triple legendary loadouts, pretty much every time), a lot of legendaries are really useful: VoV, VoRD, SEoA, Alamo-7, Pacifier, Symbiotic Gauntlet, Lorrian Skill Spike, Bola’s Target Finder, and Symbiotic Spores are all really good legendaries (just counting the ones in my inventory right now that are good for the characters I play and discounting the lore legendaries). They’re too expensive for PvP, but they’re absolutely amazing for PvE, where price is really kind of irrelevant.