I feel like this is the only problem that stops him from truly shining. He is currently my favorite character, and I’m really enjoying his play style. But it is a bit too difficult to consistently knock enemies the right way/reacquire your target after you pounce. Too much has to go right due to the fact that the AOE is around Attikus, with his character model landing in the center.
Instead, the active area (area where he does damage/knocks back) should be concentrated in a cone in front of him when he lands. I believe this would act much more consistently, promote flanking, and I think it fits the fact that he has two giant tusks, and he’s using them to bash enemies backwards or into a wall. Any thoughts?